123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347 |
- // Copyright 2009 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "DiscIO/VolumeWad.h"
- #include <algorithm>
- #include <cstddef>
- #include <cstring>
- #include <map>
- #include <memory>
- #include <optional>
- #include <string>
- #include <utility>
- #include <vector>
- #include "Common/Align.h"
- #include "Common/Assert.h"
- #include "Common/CommonTypes.h"
- #include "Common/Crypto/AES.h"
- #include "Common/Crypto/SHA1.h"
- #include "Common/Logging/Log.h"
- #include "Common/MsgHandler.h"
- #include "Common/StringUtil.h"
- #include "Core/IOS/IOSC.h"
- #include "DiscIO/Blob.h"
- #include "DiscIO/Enums.h"
- #include "DiscIO/Volume.h"
- #include "DiscIO/WiiSaveBanner.h"
- namespace DiscIO
- {
- VolumeWAD::VolumeWAD(std::unique_ptr<BlobReader> reader) : m_reader(std::move(reader))
- {
- ASSERT(m_reader);
- // Source: http://wiibrew.org/wiki/WAD_files
- m_hdr_size = m_reader->ReadSwapped<u32>(0x00).value_or(0);
- m_cert_chain_size = m_reader->ReadSwapped<u32>(0x08).value_or(0);
- m_ticket_size = m_reader->ReadSwapped<u32>(0x10).value_or(0);
- m_tmd_size = m_reader->ReadSwapped<u32>(0x14).value_or(0);
- m_data_size = m_reader->ReadSwapped<u32>(0x18).value_or(0);
- m_opening_bnr_size = m_reader->ReadSwapped<u32>(0x1C).value_or(0);
- m_cert_chain_offset = Common::AlignUp(m_hdr_size, 0x40);
- m_ticket_offset = m_cert_chain_offset + Common::AlignUp(m_cert_chain_size, 0x40);
- m_tmd_offset = m_ticket_offset + Common::AlignUp(m_ticket_size, 0x40);
- m_data_offset = m_tmd_offset + Common::AlignUp(m_tmd_size, 0x40);
- m_opening_bnr_offset = m_data_offset + Common::AlignUp(m_data_size, 0x40);
- std::vector<u8> ticket_buffer(m_ticket_size);
- Read(m_ticket_offset, m_ticket_size, ticket_buffer.data());
- m_ticket.SetBytes(std::move(ticket_buffer));
- if (!IOS::ES::IsValidTMDSize(m_tmd_size))
- {
- ERROR_LOG_FMT(DISCIO, "TMD is too large: {} bytes", m_tmd_size);
- return;
- }
- std::vector<u8> tmd_buffer(m_tmd_size);
- Read(m_tmd_offset, m_tmd_size, tmd_buffer.data());
- m_tmd.SetBytes(std::move(tmd_buffer));
- m_cert_chain.resize(m_cert_chain_size);
- Read(m_cert_chain_offset, m_cert_chain_size, m_cert_chain.data());
- }
- bool VolumeWAD::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
- {
- if (partition != PARTITION_NONE)
- return false;
- return m_reader->Read(offset, length, buffer);
- }
- const FileSystem* VolumeWAD::GetFileSystem(const Partition& partition) const
- {
- // TODO: Implement this?
- return nullptr;
- }
- Region VolumeWAD::GetRegion() const
- {
- if (!m_tmd.IsValid())
- return Region::Unknown;
- return m_tmd.GetRegion();
- }
- Country VolumeWAD::GetCountry(const Partition& partition) const
- {
- if (!m_tmd.IsValid())
- return Country::Unknown;
- const u8 country_byte = static_cast<u8>(m_tmd.GetTitleId() & 0xff);
- if (country_byte == 2) // SYSMENU
- return TypicalCountryForRegion(GetSysMenuRegion(m_tmd.GetTitleVersion()));
- const Region region = GetRegion();
- const std::optional<u16> revision = GetRevision();
- if (CountryCodeToRegion(country_byte, Platform::WiiWAD, region, revision) != region)
- return TypicalCountryForRegion(region);
- return CountryCodeToCountry(country_byte, Platform::WiiWAD, region, revision);
- }
- const IOS::ES::TicketReader& VolumeWAD::GetTicket(const Partition& partition) const
- {
- return m_ticket;
- }
- const IOS::ES::TMDReader& VolumeWAD::GetTMD(const Partition& partition) const
- {
- return m_tmd;
- }
- const std::vector<u8>& VolumeWAD::GetCertificateChain(const Partition& partition) const
- {
- return m_cert_chain;
- }
- std::vector<u8> VolumeWAD::GetContent(u16 index) const
- {
- u64 offset = m_data_offset;
- for (const IOS::ES::Content& content : m_tmd.GetContents())
- {
- const u64 aligned_size = Common::AlignUp(content.size, 0x40);
- if (content.index == index)
- {
- std::vector<u8> data(aligned_size);
- if (!m_reader->Read(offset, aligned_size, data.data()))
- return {};
- return data;
- }
- offset += aligned_size;
- }
- return {};
- }
- std::vector<u64> VolumeWAD::GetContentOffsets() const
- {
- const std::vector<IOS::ES::Content> contents = m_tmd.GetContents();
- std::vector<u64> content_offsets;
- content_offsets.reserve(contents.size());
- u64 offset = m_data_offset;
- for (const IOS::ES::Content& content : contents)
- {
- content_offsets.emplace_back(offset);
- offset += Common::AlignUp(content.size, 0x40);
- }
- return content_offsets;
- }
- bool VolumeWAD::CheckContentIntegrity(const IOS::ES::Content& content,
- const std::vector<u8>& encrypted_data,
- const IOS::ES::TicketReader& ticket) const
- {
- if (encrypted_data.size() != Common::AlignUp(content.size, 0x40))
- return false;
- auto context = Common::AES::CreateContextDecrypt(ticket.GetTitleKey().data());
- std::array<u8, 16> iv{};
- iv[0] = static_cast<u8>(content.index >> 8);
- iv[1] = static_cast<u8>(content.index & 0xFF);
- std::vector<u8> decrypted_data(encrypted_data.size());
- context->Crypt(iv.data(), encrypted_data.data(), decrypted_data.data(), decrypted_data.size());
- return Common::SHA1::CalculateDigest(decrypted_data.data(), content.size) == content.sha1;
- }
- IOS::ES::TicketReader VolumeWAD::GetTicketWithFixedCommonKey() const
- {
- if (!m_ticket.IsValid() || !m_tmd.IsValid())
- return m_ticket;
- const std::vector<u8> sig = m_ticket.GetSignatureData();
- if (!std::all_of(sig.cbegin(), sig.cend(), [](u8 a) { return a == 0; }))
- {
- // This does not look like a typical "invalid common key index" ticket, so let's assume
- // the index is correct. This saves some time when reading properly signed titles.
- return m_ticket;
- }
- const std::vector<IOS::ES::Content> contents = m_tmd.GetContents();
- if (contents.empty())
- return m_ticket;
- // Find the smallest content so that we spend as little time as possible in CheckContentIntegrity
- IOS::ES::Content smallest_content = contents[0];
- u64 offset_of_smallest_content = m_data_offset;
- u64 offset = m_data_offset;
- for (const IOS::ES::Content& content : contents)
- {
- if (content.size < smallest_content.size)
- {
- smallest_content = content;
- offset_of_smallest_content = offset;
- }
- offset += Common::AlignUp(content.size, 0x40);
- }
- std::vector<u8> content_data(Common::AlignUp(smallest_content.size, 0x40));
- if (!m_reader->Read(offset_of_smallest_content, content_data.size(), content_data.data()))
- return m_ticket;
- const u8 specified_index = m_ticket.GetCommonKeyIndex();
- if (specified_index < IOS::HLE::IOSC::COMMON_KEY_HANDLES.size() &&
- CheckContentIntegrity(smallest_content, content_data, m_ticket))
- {
- return m_ticket; // The common key index is already correct
- }
- // Try every common key index except the one we already tried
- IOS::ES::TicketReader new_ticket = m_ticket;
- for (u8 i = 0; i < IOS::HLE::IOSC::COMMON_KEY_HANDLES.size(); ++i)
- {
- if (i != specified_index)
- {
- new_ticket.OverwriteCommonKeyIndex(i);
- if (CheckContentIntegrity(smallest_content, content_data, new_ticket))
- return new_ticket; // We've found the common key index that should be used
- }
- }
- ERROR_LOG_FMT(DISCIO, "Couldn't find valid common key for WAD file ({} specified)",
- specified_index);
- return m_ticket;
- }
- std::string VolumeWAD::GetGameID(const Partition& partition) const
- {
- return m_tmd.GetGameID();
- }
- std::string VolumeWAD::GetGameTDBID(const Partition& partition) const
- {
- return m_tmd.GetGameTDBID();
- }
- std::string VolumeWAD::GetMakerID(const Partition& partition) const
- {
- char temp[2];
- if (!Read(0x198 + m_tmd_offset, 2, (u8*)temp, partition))
- return "00";
- // Some weird channels use 0x0000 in place of the MakerID, so we need a check here
- if (!Common::IsPrintableCharacter(temp[0]) || !Common::IsPrintableCharacter(temp[1]))
- return "00";
- return DecodeString(temp);
- }
- std::optional<u64> VolumeWAD::GetTitleID(const Partition& partition) const
- {
- return ReadSwapped<u64>(m_ticket_offset + 0x01DC, partition);
- }
- std::optional<u16> VolumeWAD::GetRevision(const Partition& partition) const
- {
- if (!m_tmd.IsValid())
- return {};
- return m_tmd.GetTitleVersion();
- }
- Platform VolumeWAD::GetVolumeType() const
- {
- return Platform::WiiWAD;
- }
- bool VolumeWAD::IsDatelDisc() const
- {
- return false;
- }
- bool VolumeWAD::IsNKit() const
- {
- return false;
- }
- std::map<Language, std::string> VolumeWAD::GetLongNames() const
- {
- if (!m_tmd.IsValid() || !IOS::ES::IsChannel(m_tmd.GetTitleId()))
- return {};
- std::vector<char16_t> names(NAMES_TOTAL_CHARS);
- if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, reinterpret_cast<u8*>(names.data())))
- return std::map<Language, std::string>();
- return ReadWiiNames(names);
- }
- std::vector<u32> VolumeWAD::GetBanner(u32* width, u32* height) const
- {
- *width = 0;
- *height = 0;
- const std::optional<u64> title_id = GetTitleID();
- if (!title_id)
- return std::vector<u32>();
- return WiiSaveBanner(*title_id).GetBanner(width, height);
- }
- BlobType VolumeWAD::GetBlobType() const
- {
- return m_reader->GetBlobType();
- }
- u64 VolumeWAD::GetDataSize() const
- {
- return m_reader->GetDataSize();
- }
- DataSizeType VolumeWAD::GetDataSizeType() const
- {
- return m_reader->GetDataSizeType();
- }
- u64 VolumeWAD::GetRawSize() const
- {
- return m_reader->GetRawSize();
- }
- const BlobReader& VolumeWAD::GetBlobReader() const
- {
- return *m_reader;
- }
- std::array<u8, 20> VolumeWAD::GetSyncHash() const
- {
- // We can skip hashing the contents since the TMD contains hashes of the contents.
- // We specifically don't hash the ticket, since its console ID can differ without any problems.
- auto context = Common::SHA1::CreateContext();
- AddTMDToSyncHash(context.get(), PARTITION_NONE);
- ReadAndAddToSyncHash(context.get(), m_opening_bnr_offset, m_opening_bnr_size, PARTITION_NONE);
- return context->Finish();
- }
- } // namespace DiscIO
|