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- // Copyright 2009 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "DiscIO/Volume.h"
- #include <algorithm>
- #include <map>
- #include <memory>
- #include <optional>
- #include <string>
- #include <type_traits>
- #include <utility>
- #include <vector>
- #include "Common/CommonTypes.h"
- #include "Common/Crypto/SHA1.h"
- #include "Common/StringUtil.h"
- #include "Core/IOS/ES/Formats.h"
- #include "DiscIO/Blob.h"
- #include "DiscIO/DiscUtils.h"
- #include "DiscIO/Enums.h"
- #include "DiscIO/VolumeDisc.h"
- #include "DiscIO/VolumeGC.h"
- #include "DiscIO/VolumeWad.h"
- #include "DiscIO/VolumeWii.h"
- namespace DiscIO
- {
- const IOS::ES::TicketReader Volume::INVALID_TICKET{};
- const IOS::ES::TMDReader Volume::INVALID_TMD{};
- const std::vector<u8> Volume::INVALID_CERT_CHAIN{};
- template <typename T>
- static void AddToSyncHash(Common::SHA1::Context* context, const T& data)
- {
- static_assert(std::is_trivially_copyable_v<T>);
- context->Update(reinterpret_cast<const u8*>(&data), sizeof(data));
- }
- void Volume::ReadAndAddToSyncHash(Common::SHA1::Context* context, u64 offset, u64 length,
- const Partition& partition) const
- {
- std::vector<u8> buffer(length);
- if (Read(offset, length, buffer.data(), partition))
- context->Update(buffer);
- }
- void Volume::AddTMDToSyncHash(Common::SHA1::Context* context, const Partition& partition) const
- {
- // We want to hash some important parts of the TMD, but nothing that changes when fakesigning.
- // (Fakesigned WADs are very popular, and we don't want people with properly signed WADs to
- // unnecessarily be at a disadvantage due to most netplay partners having fakesigned WADs.)
- const IOS::ES::TMDReader& tmd = GetTMD(partition);
- if (!tmd.IsValid())
- return;
- AddToSyncHash(context, tmd.GetIOSId());
- AddToSyncHash(context, tmd.GetTitleId());
- AddToSyncHash(context, tmd.GetTitleFlags());
- AddToSyncHash(context, tmd.GetGroupId());
- AddToSyncHash(context, tmd.GetRegion());
- AddToSyncHash(context, tmd.GetTitleVersion());
- AddToSyncHash(context, tmd.GetBootIndex());
- for (const IOS::ES::Content& content : tmd.GetContents())
- AddToSyncHash(context, content);
- }
- std::map<Language, std::string> Volume::ReadWiiNames(const std::vector<char16_t>& data)
- {
- std::map<Language, std::string> names;
- for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
- {
- const size_t name_start = NAME_CHARS_LENGTH * i;
- if (name_start + NAME_CHARS_LENGTH <= data.size())
- {
- const std::string name = UTF16BEToUTF8(data.data() + name_start, NAME_CHARS_LENGTH);
- if (!name.empty())
- names[static_cast<Language>(i)] = name;
- }
- }
- return names;
- }
- static std::unique_ptr<VolumeDisc> TryCreateDisc(std::unique_ptr<BlobReader>& reader)
- {
- if (!reader)
- return nullptr;
- if (reader->ReadSwapped<u32>(0x18) == WII_DISC_MAGIC)
- return std::make_unique<VolumeWii>(std::move(reader));
- if (reader->ReadSwapped<u32>(0x1C) == GAMECUBE_DISC_MAGIC)
- return std::make_unique<VolumeGC>(std::move(reader));
- // No known magic words found
- return nullptr;
- }
- std::unique_ptr<VolumeDisc> CreateDisc(std::unique_ptr<BlobReader> reader)
- {
- return TryCreateDisc(reader);
- }
- std::unique_ptr<VolumeDisc> CreateDisc(const std::string& path)
- {
- return CreateDisc(CreateBlobReader(path));
- }
- static std::unique_ptr<VolumeWAD> TryCreateWAD(std::unique_ptr<BlobReader>& reader)
- {
- if (!reader)
- return nullptr;
- // Check for WAD
- // 0x206962 for boot2 wads
- const std::optional<u32> wad_magic = reader->ReadSwapped<u32>(0x02);
- if (wad_magic == u32(0x00204973) || wad_magic == u32(0x00206962))
- return std::make_unique<VolumeWAD>(std::move(reader));
- // No known magic words found
- return nullptr;
- }
- std::unique_ptr<VolumeWAD> CreateWAD(std::unique_ptr<BlobReader> reader)
- {
- return TryCreateWAD(reader);
- }
- std::unique_ptr<VolumeWAD> CreateWAD(const std::string& path)
- {
- return CreateWAD(CreateBlobReader(path));
- }
- std::unique_ptr<Volume> CreateVolume(std::unique_ptr<BlobReader> reader)
- {
- std::unique_ptr<VolumeDisc> disc = TryCreateDisc(reader);
- if (disc)
- return disc;
- std::unique_ptr<VolumeWAD> wad = TryCreateWAD(reader);
- if (wad)
- return wad;
- return nullptr;
- }
- std::unique_ptr<Volume> CreateVolume(const std::string& path)
- {
- return CreateVolume(CreateBlobReader(path));
- }
- } // namespace DiscIO
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