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- // Copyright 2021 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "DiscIO/DiscUtils.h"
- #include <algorithm>
- #include <locale>
- #include <optional>
- #include <string>
- #include <vector>
- #include <fmt/format.h>
- #include "Common/CommonTypes.h"
- #include "Common/MathUtil.h"
- #include "DiscIO/Blob.h"
- #include "DiscIO/Filesystem.h"
- #include "DiscIO/Volume.h"
- namespace DiscIO
- {
- std::string NameForPartitionType(u32 partition_type, bool include_prefix)
- {
- switch (partition_type)
- {
- case PARTITION_DATA:
- return "DATA";
- case PARTITION_UPDATE:
- return "UPDATE";
- case PARTITION_CHANNEL:
- return "CHANNEL";
- case PARTITION_INSTALL:
- // wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
- if (!include_prefix)
- return "INSTALL";
- [[fallthrough]];
- default:
- const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
- static_cast<char>((partition_type >> 16) & 0xFF),
- static_cast<char>((partition_type >> 8) & 0xFF),
- static_cast<char>(partition_type & 0xFF)};
- if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(),
- [](char c) { return std::isalnum(c, std::locale::classic()); }))
- {
- return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
- }
- return fmt::format("{}{}", include_prefix ? "P" : "", partition_type);
- }
- }
- std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition)
- {
- constexpr u64 header_size = 0x20;
- const std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
- const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
- if (!apploader_size || !trailer_size)
- return std::nullopt;
- return header_size + *apploader_size + *trailer_size;
- }
- std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
- {
- const Platform volume_type = volume.GetVolumeType();
- if (!IsDisc(volume_type))
- return std::nullopt;
- std::optional<u64> dol_offset = volume.ReadSwappedAndShifted(0x420, partition);
- // Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader.
- if (dol_offset && *dol_offset == 0)
- dol_offset.reset();
- return dol_offset;
- }
- std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
- {
- if (!IsDisc(volume.GetVolumeType()))
- return std::nullopt;
- u32 dol_size = 0;
- // Iterate through the 7 code segments
- for (size_t i = 0; i < 7; i++)
- {
- const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
- const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
- if (!offset || !size)
- return {};
- dol_size = std::max(*offset + *size, dol_size);
- }
- // Iterate through the 11 data segments
- for (size_t i = 0; i < 11; i++)
- {
- const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
- const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
- if (!offset || !size)
- return {};
- dol_size = std::max(*offset + *size, dol_size);
- }
- return dol_size;
- }
- std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
- {
- const Platform volume_type = volume.GetVolumeType();
- if (!IsDisc(volume_type))
- return std::nullopt;
- return volume.ReadSwappedAndShifted(0x424, partition);
- }
- std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
- {
- const Platform volume_type = volume.GetVolumeType();
- if (!IsDisc(volume_type))
- return std::nullopt;
- return volume.ReadSwappedAndShifted(0x428, partition);
- }
- u64 GetBiggestReferencedOffset(const Volume& volume)
- {
- std::vector<Partition> partitions = volume.GetPartitions();
- // If a partition doesn't seem to contain any valid data, skip it.
- // This can happen when certain programs that create WBFS files scrub the entirety of
- // the Masterpiece partitions in Super Smash Bros. Brawl without removing them from
- // the partition table. https://bugs.dolphin-emu.org/issues/8733
- std::erase_if(partitions, [&](const Partition& partition) {
- return volume.ReadSwapped<u32>(0x18, partition) != WII_DISC_MAGIC;
- });
- if (partitions.empty())
- partitions.push_back(PARTITION_NONE);
- return GetBiggestReferencedOffset(volume, partitions);
- }
- static u64 GetBiggestReferencedOffset(const Volume& volume, const FileInfo& file_info)
- {
- if (file_info.IsDirectory())
- {
- u64 biggest_offset = 0;
- for (const FileInfo& f : file_info)
- biggest_offset = std::max(biggest_offset, GetBiggestReferencedOffset(volume, f));
- return biggest_offset;
- }
- else
- {
- return file_info.GetOffset() + file_info.GetSize();
- }
- }
- u64 GetBiggestReferencedOffset(const Volume& volume, const std::vector<Partition>& partitions)
- {
- const u64 disc_header_size = volume.GetVolumeType() == Platform::GameCubeDisc ? 0x460 : 0x50000;
- u64 biggest_offset = disc_header_size;
- for (const Partition& partition : partitions)
- {
- if (partition != PARTITION_NONE)
- {
- const u64 offset = volume.PartitionOffsetToRawOffset(0x440, partition);
- biggest_offset = std::max(biggest_offset, offset);
- }
- const std::optional<u64> dol_offset = GetBootDOLOffset(volume, partition);
- if (dol_offset)
- {
- const std::optional<u64> dol_size = GetBootDOLSize(volume, partition, *dol_offset);
- if (dol_size)
- {
- const u64 offset = volume.PartitionOffsetToRawOffset(*dol_offset + *dol_size, partition);
- biggest_offset = std::max(biggest_offset, offset);
- }
- }
- const std::optional<u64> fst_offset = GetFSTOffset(volume, partition);
- const std::optional<u64> fst_size = GetFSTSize(volume, partition);
- if (fst_offset && fst_size)
- {
- const u64 offset = volume.PartitionOffsetToRawOffset(*fst_offset + *fst_size, partition);
- biggest_offset = std::max(biggest_offset, offset);
- }
- const FileSystem* fs = volume.GetFileSystem(partition);
- if (fs)
- {
- const u64 offset_in_partition = GetBiggestReferencedOffset(volume, fs->GetRoot());
- const u64 offset = volume.PartitionOffsetToRawOffset(offset_in_partition, partition);
- biggest_offset = std::max(biggest_offset, offset);
- }
- }
- return biggest_offset;
- }
- bool IsGCZBlockSizeLegacyCompatible(int block_size, u64 file_size)
- {
- // In order for versions of Dolphin prior to 5.0-11893 to be able to convert a GCZ file
- // to ISO without messing up the final part of the file in some way, the file size
- // must be an integer multiple of the block size (fixed in 3aa463c) and must not be
- // an integer multiple of the block size multiplied by 32 (fixed in 26b21e3).
- return file_size % block_size == 0 && file_size % (block_size * 32) != 0;
- }
- bool IsDiscImageBlockSizeValid(int block_size, DiscIO::BlobType format)
- {
- switch (format)
- {
- case DiscIO::BlobType::GCZ:
- // Block size "must" be a power of 2
- if (!MathUtil::IsPow2(block_size))
- return false;
- break;
- case DiscIO::BlobType::WIA:
- // Block size must not be less than the minimum, and must be a multiple of it
- if (block_size < WIA_MIN_BLOCK_SIZE || block_size % WIA_MIN_BLOCK_SIZE != 0)
- return false;
- break;
- case DiscIO::BlobType::RVZ:
- // Block size must not be smaller than the minimum
- // Block sizes smaller than the large block size threshold must be a power of 2
- // Block sizes larger than that threshold must be a multiple of the threshold
- if (block_size < RVZ_MIN_BLOCK_SIZE ||
- (block_size < RVZ_BIG_BLOCK_SIZE_LCM && !MathUtil::IsPow2(block_size)) ||
- (block_size > RVZ_BIG_BLOCK_SIZE_LCM && block_size % RVZ_BIG_BLOCK_SIZE_LCM != 0))
- {
- return false;
- }
- break;
- default:
- ASSERT(false);
- break;
- }
- return true;
- }
- } // namespace DiscIO
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