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- ///////////////////////////////////////////////////////////////////////////////
- //
- /// \file vli_encoder.c
- /// \brief Encodes variable-length integers
- //
- // Author: Lasse Collin
- //
- // This file has been put into the public domain.
- // You can do whatever you want with this file.
- //
- ///////////////////////////////////////////////////////////////////////////////
- #include "common.h"
- extern LZMA_API(lzma_ret)
- lzma_vli_encode(lzma_vli vli, size_t *vli_pos,
- uint8_t *restrict out, size_t *restrict out_pos,
- size_t out_size)
- {
- // If we haven't been given vli_pos, work in single-call mode.
- size_t vli_pos_internal = 0;
- if (vli_pos == NULL) {
- vli_pos = &vli_pos_internal;
- // In single-call mode, we expect that the caller has
- // reserved enough output space.
- if (*out_pos >= out_size)
- return LZMA_PROG_ERROR;
- } else {
- // This never happens when we are called by liblzma, but
- // may happen if called directly from an application.
- if (*out_pos >= out_size)
- return LZMA_BUF_ERROR;
- }
- // Validate the arguments.
- if (*vli_pos >= LZMA_VLI_BYTES_MAX || vli > LZMA_VLI_MAX)
- return LZMA_PROG_ERROR;
- // Shift vli so that the next bits to encode are the lowest. In
- // single-call mode this never changes vli since *vli_pos is zero.
- vli >>= *vli_pos * 7;
- // Write the non-last bytes in a loop.
- while (vli >= 0x80) {
- // We don't need *vli_pos during this function call anymore,
- // but update it here so that it is ready if we need to
- // return before the whole integer has been decoded.
- ++*vli_pos;
- assert(*vli_pos < LZMA_VLI_BYTES_MAX);
- // Write the next byte.
- out[*out_pos] = (uint8_t)(vli) | 0x80;
- vli >>= 7;
- if (++*out_pos == out_size)
- return vli_pos == &vli_pos_internal
- ? LZMA_PROG_ERROR : LZMA_OK;
- }
- // Write the last byte.
- out[*out_pos] = (uint8_t)(vli);
- ++*out_pos;
- ++*vli_pos;
- return vli_pos == &vli_pos_internal ? LZMA_OK : LZMA_STREAM_END;
- }
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