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- // Copyright 2018 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <memory>
- #include <string>
- #include <vector>
- #include "Common/CommonTypes.h"
- #include "UICommon/ResourcePack/Manifest.h"
- namespace ResourcePack
- {
- class ResourcePack
- {
- public:
- explicit ResourcePack(const std::string& path);
- bool IsValid() const;
- const std::vector<char>& GetLogo() const;
- const std::string& GetPath() const;
- const std::string& GetError() const;
- const Manifest* GetManifest() const;
- const std::vector<std::string>& GetTextures() const;
- bool Install(const std::string& path);
- bool Uninstall(const std::string& path);
- bool operator==(const ResourcePack& pack) const;
- private:
- bool m_valid = true;
- std::string m_path;
- std::string m_error;
- std::shared_ptr<Manifest> m_manifest;
- std::vector<std::string> m_textures;
- std::vector<char> m_logo_data;
- };
- } // namespace ResourcePack
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