12345678910111213141516171819202122232425 |
- // Copyright 2010 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #define DINPUT_SOURCE_NAME "DInput"
- #include <windows.h>
- #include <list>
- #include <string>
- #include "InputCommon/ControllerInterface/DInput/DInput8.h"
- namespace ciface::DInput
- {
- // BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
- BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
- BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
- std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
- void PopulateDevices(HWND hwnd);
- void ChangeWindow(HWND hwnd);
- void DeInit();
- } // namespace ciface::DInput
|