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- // Copyright 2014 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- // PCAP is a standard file format for network capture files. This also extends
- // to any capture of packetized intercommunication data. This file provides a
- // class called PCAP which is a very light wrapper around the file format,
- // allowing only creating a new PCAP capture file and appending packets to it.
- //
- // Example use:
- // PCAP pcap(new IOFile("test.pcap", "wb"));
- // pcap.AddPacket(pkt); // pkt is automatically casted to u8*
- #pragma once
- #include <cstddef>
- #include <memory>
- #include "Common/CommonTypes.h"
- #include "Common/IOFile.h"
- namespace Common
- {
- class PCAP final
- {
- public:
- enum class LinkType : u32
- {
- Ethernet = 1, // IEEE 802.3 Ethernet
- User = 147, // Reserved for internal use
- };
- // Takes ownership of the file object. Assumes the file object is already
- // opened in write mode.
- explicit PCAP(File::IOFile* fp, LinkType link_type = LinkType::User) : m_fp(fp)
- {
- AddHeader(static_cast<u32>(link_type));
- }
- template <typename T>
- void AddPacket(const T& obj)
- {
- AddPacket(reinterpret_cast<const u8*>(&obj), sizeof(obj));
- }
- void AddPacket(const u8* bytes, size_t size);
- private:
- void AddHeader(u32 link_type);
- std::unique_ptr<File::IOFile> m_fp;
- };
- } // namespace Common
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