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- // Copyright 2018 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <array>
- #include <bit>
- #include <limits>
- #include "Common/CommonTypes.h"
- namespace Common
- {
- template <typename T>
- constexpr T SNANConstant()
- {
- return std::numeric_limits<T>::signaling_NaN();
- }
- // The most significant bit of the fraction is an is-quiet bit on all architectures we care about.
- static constexpr u64 DOUBLE_QBIT = 0x0008000000000000ULL;
- static constexpr u64 DOUBLE_SIGN = 0x8000000000000000ULL;
- static constexpr u64 DOUBLE_EXP = 0x7FF0000000000000ULL;
- static constexpr u64 DOUBLE_FRAC = 0x000FFFFFFFFFFFFFULL;
- static constexpr u64 DOUBLE_ZERO = 0x0000000000000000ULL;
- static constexpr int DOUBLE_EXP_WIDTH = 11;
- static constexpr int DOUBLE_FRAC_WIDTH = 52;
- static constexpr u32 FLOAT_SIGN = 0x80000000;
- static constexpr u32 FLOAT_EXP = 0x7F800000;
- static constexpr u32 FLOAT_FRAC = 0x007FFFFF;
- static constexpr u32 FLOAT_ZERO = 0x00000000;
- static constexpr int FLOAT_EXP_WIDTH = 8;
- static constexpr int FLOAT_FRAC_WIDTH = 23;
- inline bool IsQNAN(double d)
- {
- const u64 i = std::bit_cast<u64>(d);
- return ((i & DOUBLE_EXP) == DOUBLE_EXP) && ((i & DOUBLE_QBIT) == DOUBLE_QBIT);
- }
- inline bool IsSNAN(double d)
- {
- const u64 i = std::bit_cast<u64>(d);
- return ((i & DOUBLE_EXP) == DOUBLE_EXP) && ((i & DOUBLE_FRAC) != DOUBLE_ZERO) &&
- ((i & DOUBLE_QBIT) == DOUBLE_ZERO);
- }
- inline float FlushToZero(float f)
- {
- u32 i = std::bit_cast<u32>(f);
- if ((i & FLOAT_EXP) == 0)
- {
- // Turn into signed zero
- i &= FLOAT_SIGN;
- }
- return std::bit_cast<float>(i);
- }
- inline double FlushToZero(double d)
- {
- u64 i = std::bit_cast<u64>(d);
- if ((i & DOUBLE_EXP) == 0)
- {
- // Turn into signed zero
- i &= DOUBLE_SIGN;
- }
- return std::bit_cast<double>(i);
- }
- enum PPCFpClass
- {
- PPC_FPCLASS_QNAN = 0x11,
- PPC_FPCLASS_NINF = 0x9,
- PPC_FPCLASS_NN = 0x8,
- PPC_FPCLASS_ND = 0x18,
- PPC_FPCLASS_NZ = 0x12,
- PPC_FPCLASS_PZ = 0x2,
- PPC_FPCLASS_PD = 0x14,
- PPC_FPCLASS_PN = 0x4,
- PPC_FPCLASS_PINF = 0x5,
- };
- // Uses PowerPC conventions for the return value, so it can be easily
- // used directly in CPU emulation.
- u32 ClassifyDouble(double dvalue);
- u32 ClassifyFloat(float fvalue);
- struct BaseAndDec
- {
- int m_base;
- int m_dec;
- };
- extern const std::array<BaseAndDec, 32> frsqrte_expected;
- extern const std::array<BaseAndDec, 32> fres_expected;
- // PowerPC approximation algorithms
- double ApproximateReciprocalSquareRoot(double val);
- double ApproximateReciprocal(double val);
- } // namespace Common
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