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- ///////////////////////////////////////////////////////////////////////////////
- //
- /// \file outqueue.c
- /// \brief Output queue handling in multithreaded coding
- //
- // Author: Lasse Collin
- //
- // This file has been put into the public domain.
- // You can do whatever you want with this file.
- //
- ///////////////////////////////////////////////////////////////////////////////
- #include "outqueue.h"
- /// This is to ease integer overflow checking: We may allocate up to
- /// 2 * LZMA_THREADS_MAX buffers and we need some extra memory for other
- /// data structures (that's the second /2).
- #define BUF_SIZE_MAX (UINT64_MAX / LZMA_THREADS_MAX / 2 / 2)
- static lzma_ret
- get_options(uint64_t *bufs_alloc_size, uint32_t *bufs_count,
- uint64_t buf_size_max, uint32_t threads)
- {
- if (threads > LZMA_THREADS_MAX || buf_size_max > BUF_SIZE_MAX)
- return LZMA_OPTIONS_ERROR;
- // The number of buffers is twice the number of threads.
- // This wastes RAM but keeps the threads busy when buffers
- // finish out of order.
- //
- // NOTE: If this is changed, update BUF_SIZE_MAX too.
- *bufs_count = threads * 2;
- *bufs_alloc_size = *bufs_count * buf_size_max;
- return LZMA_OK;
- }
- extern uint64_t
- lzma_outq_memusage(uint64_t buf_size_max, uint32_t threads)
- {
- uint64_t bufs_alloc_size;
- uint32_t bufs_count;
- if (get_options(&bufs_alloc_size, &bufs_count, buf_size_max, threads)
- != LZMA_OK)
- return UINT64_MAX;
- return sizeof(lzma_outq) + bufs_count * sizeof(lzma_outbuf)
- + bufs_alloc_size;
- }
- extern lzma_ret
- lzma_outq_init(lzma_outq *outq, const lzma_allocator *allocator,
- uint64_t buf_size_max, uint32_t threads)
- {
- uint64_t bufs_alloc_size;
- uint32_t bufs_count;
- // Set bufs_count and bufs_alloc_size.
- return_if_error(get_options(&bufs_alloc_size, &bufs_count,
- buf_size_max, threads));
- // Allocate memory if needed.
- if (outq->buf_size_max != buf_size_max
- || outq->bufs_allocated != bufs_count) {
- lzma_outq_end(outq, allocator);
- #if SIZE_MAX < UINT64_MAX
- if (bufs_alloc_size > SIZE_MAX)
- return LZMA_MEM_ERROR;
- #endif
- outq->bufs = lzma_alloc(bufs_count * sizeof(lzma_outbuf),
- allocator);
- outq->bufs_mem = lzma_alloc((size_t)(bufs_alloc_size),
- allocator);
- if (outq->bufs == NULL || outq->bufs_mem == NULL) {
- lzma_outq_end(outq, allocator);
- return LZMA_MEM_ERROR;
- }
- }
- // Initialize the rest of the main structure. Initialization of
- // outq->bufs[] is done when they are actually needed.
- outq->buf_size_max = (size_t)(buf_size_max);
- outq->bufs_allocated = bufs_count;
- outq->bufs_pos = 0;
- outq->bufs_used = 0;
- outq->read_pos = 0;
- return LZMA_OK;
- }
- extern void
- lzma_outq_end(lzma_outq *outq, const lzma_allocator *allocator)
- {
- lzma_free(outq->bufs, allocator);
- outq->bufs = NULL;
- lzma_free(outq->bufs_mem, allocator);
- outq->bufs_mem = NULL;
- return;
- }
- extern lzma_outbuf *
- lzma_outq_get_buf(lzma_outq *outq)
- {
- // Caller must have checked it with lzma_outq_has_buf().
- assert(outq->bufs_used < outq->bufs_allocated);
- // Initialize the new buffer.
- lzma_outbuf *buf = &outq->bufs[outq->bufs_pos];
- buf->buf = outq->bufs_mem + outq->bufs_pos * outq->buf_size_max;
- buf->size = 0;
- buf->finished = false;
- // Update the queue state.
- if (++outq->bufs_pos == outq->bufs_allocated)
- outq->bufs_pos = 0;
- ++outq->bufs_used;
- return buf;
- }
- extern bool
- lzma_outq_is_readable(const lzma_outq *outq)
- {
- uint32_t i = outq->bufs_pos - outq->bufs_used;
- if (outq->bufs_pos < outq->bufs_used)
- i += outq->bufs_allocated;
- return outq->bufs[i].finished;
- }
- extern lzma_ret
- lzma_outq_read(lzma_outq *restrict outq, uint8_t *restrict out,
- size_t *restrict out_pos, size_t out_size,
- lzma_vli *restrict unpadded_size,
- lzma_vli *restrict uncompressed_size)
- {
- // There must be at least one buffer from which to read.
- if (outq->bufs_used == 0)
- return LZMA_OK;
- // Get the buffer.
- uint32_t i = outq->bufs_pos - outq->bufs_used;
- if (outq->bufs_pos < outq->bufs_used)
- i += outq->bufs_allocated;
- lzma_outbuf *buf = &outq->bufs[i];
- // If it isn't finished yet, we cannot read from it.
- if (!buf->finished)
- return LZMA_OK;
- // Copy from the buffer to output.
- lzma_bufcpy(buf->buf, &outq->read_pos, buf->size,
- out, out_pos, out_size);
- // Return if we didn't get all the data from the buffer.
- if (outq->read_pos < buf->size)
- return LZMA_OK;
- // The buffer was finished. Tell the caller its size information.
- *unpadded_size = buf->unpadded_size;
- *uncompressed_size = buf->uncompressed_size;
- // Free this buffer for further use.
- --outq->bufs_used;
- outq->read_pos = 0;
- return LZMA_STREAM_END;
- }
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