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- // Copyright 2008 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include "Common/CommonTypes.h"
- #include "Common/EnumMap.h"
- #include "Common/Inline.h"
- #include "VideoCommon/CPMemory.h"
- #include "VideoCommon/VertexLoader.h"
- class VertexLoader_Normal
- {
- public:
- static DOLPHIN_FORCE_INLINE u32 GetSize(VertexComponentFormat type, ComponentFormat format,
- NormalComponentCount elements, bool index3)
- {
- return s_table_size[type][index3][elements][format];
- }
- static TPipelineFunction GetFunction(VertexComponentFormat type, ComponentFormat format,
- NormalComponentCount elements, bool index3);
- private:
- template <typename T, auto last_member>
- using EnumMap = typename Common::EnumMap<T, last_member>;
- using SizeTable = EnumMap<
- std::array<EnumMap<EnumMap<u32, ComponentFormat::InvalidFloat7>, NormalComponentCount::NTB>,
- 2>,
- VertexComponentFormat::Index16>;
- static constexpr SizeTable s_table_size = []() consteval
- {
- SizeTable table{};
- using VCF = VertexComponentFormat;
- using NCC = NormalComponentCount;
- using FMT = ComponentFormat;
- table[VCF::Direct][false][NCC::N][FMT::UByte] = 3;
- table[VCF::Direct][false][NCC::N][FMT::Byte] = 3;
- table[VCF::Direct][false][NCC::N][FMT::UShort] = 6;
- table[VCF::Direct][false][NCC::N][FMT::Short] = 6;
- table[VCF::Direct][false][NCC::N][FMT::Float] = 12;
- table[VCF::Direct][false][NCC::N][FMT::InvalidFloat5] = 12;
- table[VCF::Direct][false][NCC::N][FMT::InvalidFloat6] = 12;
- table[VCF::Direct][false][NCC::N][FMT::InvalidFloat7] = 12;
- table[VCF::Direct][false][NCC::NTB][FMT::UByte] = 9;
- table[VCF::Direct][false][NCC::NTB][FMT::Byte] = 9;
- table[VCF::Direct][false][NCC::NTB][FMT::UShort] = 18;
- table[VCF::Direct][false][NCC::NTB][FMT::Short] = 18;
- table[VCF::Direct][false][NCC::NTB][FMT::Float] = 36;
- table[VCF::Direct][false][NCC::NTB][FMT::InvalidFloat5] = 36;
- table[VCF::Direct][false][NCC::NTB][FMT::InvalidFloat6] = 36;
- table[VCF::Direct][false][NCC::NTB][FMT::InvalidFloat7] = 36;
- // Same as above, since there are no indices
- table[VCF::Direct][true][NCC::N][FMT::UByte] = 3;
- table[VCF::Direct][true][NCC::N][FMT::Byte] = 3;
- table[VCF::Direct][true][NCC::N][FMT::UShort] = 6;
- table[VCF::Direct][true][NCC::N][FMT::Short] = 6;
- table[VCF::Direct][true][NCC::N][FMT::Float] = 12;
- table[VCF::Direct][true][NCC::N][FMT::InvalidFloat5] = 12;
- table[VCF::Direct][true][NCC::N][FMT::InvalidFloat6] = 12;
- table[VCF::Direct][true][NCC::N][FMT::InvalidFloat7] = 12;
- table[VCF::Direct][true][NCC::NTB][FMT::UByte] = 9;
- table[VCF::Direct][true][NCC::NTB][FMT::Byte] = 9;
- table[VCF::Direct][true][NCC::NTB][FMT::UShort] = 18;
- table[VCF::Direct][true][NCC::NTB][FMT::Short] = 18;
- table[VCF::Direct][true][NCC::NTB][FMT::Float] = 36;
- table[VCF::Direct][true][NCC::NTB][FMT::InvalidFloat5] = 36;
- table[VCF::Direct][true][NCC::NTB][FMT::InvalidFloat6] = 36;
- table[VCF::Direct][true][NCC::NTB][FMT::InvalidFloat7] = 36;
- table[VCF::Index8][false][NCC::N][FMT::UByte] = 1;
- table[VCF::Index8][false][NCC::N][FMT::Byte] = 1;
- table[VCF::Index8][false][NCC::N][FMT::UShort] = 1;
- table[VCF::Index8][false][NCC::N][FMT::Short] = 1;
- table[VCF::Index8][false][NCC::N][FMT::Float] = 1;
- table[VCF::Index8][false][NCC::N][FMT::InvalidFloat5] = 1;
- table[VCF::Index8][false][NCC::N][FMT::InvalidFloat6] = 1;
- table[VCF::Index8][false][NCC::N][FMT::InvalidFloat7] = 1;
- table[VCF::Index8][false][NCC::NTB][FMT::UByte] = 1;
- table[VCF::Index8][false][NCC::NTB][FMT::Byte] = 1;
- table[VCF::Index8][false][NCC::NTB][FMT::UShort] = 1;
- table[VCF::Index8][false][NCC::NTB][FMT::Short] = 1;
- table[VCF::Index8][false][NCC::NTB][FMT::Float] = 1;
- table[VCF::Index8][false][NCC::NTB][FMT::InvalidFloat5] = 1;
- table[VCF::Index8][false][NCC::NTB][FMT::InvalidFloat6] = 1;
- table[VCF::Index8][false][NCC::NTB][FMT::InvalidFloat7] = 1;
- // Same for NormalComponentCount::N; differs for NTB
- table[VCF::Index8][true][NCC::N][FMT::UByte] = 1;
- table[VCF::Index8][true][NCC::N][FMT::Byte] = 1;
- table[VCF::Index8][true][NCC::N][FMT::UShort] = 1;
- table[VCF::Index8][true][NCC::N][FMT::Short] = 1;
- table[VCF::Index8][true][NCC::N][FMT::Float] = 1;
- table[VCF::Index8][true][NCC::N][FMT::InvalidFloat5] = 1;
- table[VCF::Index8][true][NCC::N][FMT::InvalidFloat6] = 1;
- table[VCF::Index8][true][NCC::N][FMT::InvalidFloat7] = 1;
- table[VCF::Index8][true][NCC::NTB][FMT::UByte] = 3;
- table[VCF::Index8][true][NCC::NTB][FMT::Byte] = 3;
- table[VCF::Index8][true][NCC::NTB][FMT::UShort] = 3;
- table[VCF::Index8][true][NCC::NTB][FMT::Short] = 3;
- table[VCF::Index8][true][NCC::NTB][FMT::Float] = 3;
- table[VCF::Index8][true][NCC::NTB][FMT::InvalidFloat5] = 3;
- table[VCF::Index8][true][NCC::NTB][FMT::InvalidFloat6] = 3;
- table[VCF::Index8][true][NCC::NTB][FMT::InvalidFloat7] = 3;
- table[VCF::Index16][false][NCC::N][FMT::UByte] = 2;
- table[VCF::Index16][false][NCC::N][FMT::Byte] = 2;
- table[VCF::Index16][false][NCC::N][FMT::UShort] = 2;
- table[VCF::Index16][false][NCC::N][FMT::Short] = 2;
- table[VCF::Index16][false][NCC::N][FMT::Float] = 2;
- table[VCF::Index16][false][NCC::N][FMT::InvalidFloat5] = 2;
- table[VCF::Index16][false][NCC::N][FMT::InvalidFloat6] = 2;
- table[VCF::Index16][false][NCC::N][FMT::InvalidFloat7] = 2;
- table[VCF::Index16][false][NCC::NTB][FMT::UByte] = 2;
- table[VCF::Index16][false][NCC::NTB][FMT::Byte] = 2;
- table[VCF::Index16][false][NCC::NTB][FMT::UShort] = 2;
- table[VCF::Index16][false][NCC::NTB][FMT::Short] = 2;
- table[VCF::Index16][false][NCC::NTB][FMT::Float] = 2;
- table[VCF::Index16][false][NCC::NTB][FMT::InvalidFloat5] = 2;
- table[VCF::Index16][false][NCC::NTB][FMT::InvalidFloat6] = 2;
- table[VCF::Index16][false][NCC::NTB][FMT::InvalidFloat7] = 2;
- // Same for NormalComponentCount::N; differs for NTB
- table[VCF::Index16][true][NCC::N][FMT::UByte] = 2;
- table[VCF::Index16][true][NCC::N][FMT::Byte] = 2;
- table[VCF::Index16][true][NCC::N][FMT::UShort] = 2;
- table[VCF::Index16][true][NCC::N][FMT::Short] = 2;
- table[VCF::Index16][true][NCC::N][FMT::Float] = 2;
- table[VCF::Index16][true][NCC::N][FMT::InvalidFloat5] = 2;
- table[VCF::Index16][true][NCC::N][FMT::InvalidFloat6] = 2;
- table[VCF::Index16][true][NCC::N][FMT::InvalidFloat7] = 2;
- table[VCF::Index16][true][NCC::NTB][FMT::UByte] = 6;
- table[VCF::Index16][true][NCC::NTB][FMT::Byte] = 6;
- table[VCF::Index16][true][NCC::NTB][FMT::UShort] = 6;
- table[VCF::Index16][true][NCC::NTB][FMT::Short] = 6;
- table[VCF::Index16][true][NCC::NTB][FMT::Float] = 6;
- table[VCF::Index16][true][NCC::NTB][FMT::InvalidFloat5] = 6;
- table[VCF::Index16][true][NCC::NTB][FMT::InvalidFloat6] = 6;
- table[VCF::Index16][true][NCC::NTB][FMT::InvalidFloat7] = 6;
- return table;
- }
- ();
- };
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