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- // Copyright 2015 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include "Common/CommonTypes.h"
- #include "Common/x64Emitter.h"
- #include "VideoCommon/VertexLoaderBase.h"
- enum class VertexComponentFormat;
- enum class ComponentFormat;
- enum class ColorFormat;
- enum class CPArray : u8;
- class VertexLoaderX64 : public VertexLoaderBase, public Gen::X64CodeBlock
- {
- public:
- VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
- protected:
- int RunVertices(const u8* src, u8* dst, int count) override;
- private:
- u32 m_src_ofs = 0;
- u32 m_dst_ofs = 0;
- Gen::FixupBranch m_skip_vertex;
- Gen::OpArg GetVertexAddr(CPArray array, VertexComponentFormat attribute);
- void ReadVertex(Gen::OpArg data, VertexComponentFormat attribute, ComponentFormat format,
- int count_in, int count_out, bool dequantize, u8 scaling_exponent,
- AttributeFormat* native_format);
- void ReadColor(Gen::OpArg data, VertexComponentFormat attribute, ColorFormat format);
- void GenerateVertexLoader();
- };
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