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- // Copyright 2014 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "VideoCommon/VertexLoaderBase.h"
- #include <array>
- #include <bit>
- #include <cstring>
- #include <memory>
- #include <string>
- #include <vector>
- #include <fmt/format.h>
- #include <fmt/ranges.h>
- #include "Common/Assert.h"
- #include "Common/BitUtils.h"
- #include "Common/CommonTypes.h"
- #include "Common/Logging/Log.h"
- #include "Common/MsgHandler.h"
- #include "VideoCommon/VertexLoader.h"
- #include "VideoCommon/VertexLoaderManager.h"
- #include "VideoCommon/VertexLoader_Color.h"
- #include "VideoCommon/VertexLoader_Normal.h"
- #include "VideoCommon/VertexLoader_Position.h"
- #include "VideoCommon/VertexLoader_TextCoord.h"
- #ifdef _M_X86_64
- #include "VideoCommon/VertexLoaderX64.h"
- #elif defined(_M_ARM_64)
- #include "VideoCommon/VertexLoaderARM64.h"
- #endif
- // a hacky implementation to compare two vertex loaders
- class VertexLoaderTester : public VertexLoaderBase
- {
- public:
- VertexLoaderTester(std::unique_ptr<VertexLoaderBase> a_, std::unique_ptr<VertexLoaderBase> b_,
- const TVtxDesc& vtx_desc, const VAT& vtx_attr)
- : VertexLoaderBase(vtx_desc, vtx_attr), a(std::move(a_)), b(std::move(b_))
- {
- ASSERT(a && b);
- if (a->m_vertex_size == b->m_vertex_size && a->m_native_components == b->m_native_components &&
- a->m_native_vtx_decl.stride == b->m_native_vtx_decl.stride)
- {
- // These are generated from the VAT and vertex desc, so they should match.
- // m_native_vtx_decl.stride isn't set yet, though.
- ASSERT(m_vertex_size == a->m_vertex_size && m_native_components == a->m_native_components);
- memcpy(&m_native_vtx_decl, &a->m_native_vtx_decl, sizeof(PortableVertexDeclaration));
- }
- else
- {
- PanicAlertFmt("Can't compare vertex loaders that expect different vertex formats!\n"
- "a: m_vertex_size {}, m_native_components {:#010x}, stride {}\n"
- "b: m_vertex_size {}, m_native_components {:#010x}, stride {}",
- a->m_vertex_size, a->m_native_components, a->m_native_vtx_decl.stride,
- b->m_vertex_size, b->m_native_components, b->m_native_vtx_decl.stride);
- }
- }
- int RunVertices(const u8* src, u8* dst, int count) override
- {
- buffer_a.resize(count * a->m_native_vtx_decl.stride + 4);
- buffer_b.resize(count * b->m_native_vtx_decl.stride + 4);
- const std::array<u32, 3> old_position_matrix_index_cache =
- VertexLoaderManager::position_matrix_index_cache;
- const std::array<std::array<float, 4>, 3> old_position_cache =
- VertexLoaderManager::position_cache;
- const std::array<float, 4> old_normal_cache = VertexLoaderManager::normal_cache;
- const std::array<float, 4> old_tangent_cache = VertexLoaderManager::tangent_cache;
- const std::array<float, 4> old_binormal_cache = VertexLoaderManager::binormal_cache;
- const int count_a = a->RunVertices(src, buffer_a.data(), count);
- const std::array<u32, 3> a_position_matrix_index_cache =
- VertexLoaderManager::position_matrix_index_cache;
- const std::array<std::array<float, 4>, 3> a_position_cache =
- VertexLoaderManager::position_cache;
- const std::array<float, 4> a_normal_cache = VertexLoaderManager::normal_cache;
- const std::array<float, 4> a_tangent_cache = VertexLoaderManager::tangent_cache;
- const std::array<float, 4> a_binormal_cache = VertexLoaderManager::binormal_cache;
- // Reset state before running b
- VertexLoaderManager::position_matrix_index_cache = old_position_matrix_index_cache;
- VertexLoaderManager::position_cache = old_position_cache;
- VertexLoaderManager::normal_cache = old_normal_cache;
- VertexLoaderManager::tangent_cache = old_tangent_cache;
- VertexLoaderManager::binormal_cache = old_binormal_cache;
- const int count_b = b->RunVertices(src, buffer_b.data(), count);
- const std::array<u32, 3> b_position_matrix_index_cache =
- VertexLoaderManager::position_matrix_index_cache;
- const std::array<std::array<float, 4>, 3> b_position_cache =
- VertexLoaderManager::position_cache;
- const std::array<float, 4> b_normal_cache = VertexLoaderManager::normal_cache;
- const std::array<float, 4> b_tangent_cache = VertexLoaderManager::tangent_cache;
- const std::array<float, 4> b_binormal_cache = VertexLoaderManager::binormal_cache;
- ASSERT_MSG(VIDEO, count_a == count_b,
- "The two vertex loaders have loaded a different amount of vertices (a: {}, b: {}).",
- count_a, count_b);
- ASSERT_MSG(VIDEO,
- memcmp(buffer_a.data(), buffer_b.data(),
- std::min(count_a, count_b) * m_native_vtx_decl.stride) == 0,
- "The two vertex loaders have loaded different data. Configuration:"
- "\nVertex desc:\n{}\n\nVertex attr:\n{}",
- m_VtxDesc, m_VtxAttr);
- ASSERT_MSG(VIDEO, a_position_matrix_index_cache == b_position_matrix_index_cache,
- "Expected matching position matrix caches after loading (a: {}; b: {})",
- fmt::join(a_position_matrix_index_cache, ", "),
- fmt::join(b_position_matrix_index_cache, ", "));
- // Some games (e.g. Donkey Kong Country Returns) have a few draws that contain NaN.
- // Since NaN != NaN, we need to compare the bits instead.
- const auto bit_equal = [](float val_a, float val_b) {
- return std::bit_cast<u32>(val_a) == std::bit_cast<u32>(val_b);
- };
- // The last element is allowed to be garbage for SIMD overwrites.
- // For XY, the last 2 are garbage.
- const bool positions_match = [&] {
- const size_t max_component = m_VtxAttr.g0.PosElements == CoordComponentCount::XYZ ? 3 : 2;
- for (size_t vertex = 0; vertex < 3; vertex++)
- {
- if (!std::equal(a_position_cache[vertex].begin(),
- a_position_cache[vertex].begin() + max_component,
- b_position_cache[vertex].begin(), bit_equal))
- {
- return false;
- }
- }
- return true;
- }();
- ASSERT_MSG(VIDEO, positions_match,
- "Expected matching position caches after loading (a: {} / {} / {}; b: {} / {} / {})",
- fmt::join(a_position_cache[0], ", "), fmt::join(a_position_cache[1], ", "),
- fmt::join(a_position_cache[2], ", "), fmt::join(b_position_cache[0], ", "),
- fmt::join(b_position_cache[1], ", "), fmt::join(b_position_cache[2], ", "));
- // The last element is allowed to be garbage for SIMD overwrites
- ASSERT_MSG(VIDEO,
- std::equal(a_normal_cache.begin(), a_normal_cache.begin() + 3,
- b_normal_cache.begin(), b_normal_cache.begin() + 3, bit_equal),
- "Expected matching normal caches after loading (a: {}; b: {})",
- fmt::join(a_normal_cache, ", "), fmt::join(b_normal_cache, ", "));
- ASSERT_MSG(VIDEO,
- std::equal(a_tangent_cache.begin(), a_tangent_cache.begin() + 3,
- b_tangent_cache.begin(), b_tangent_cache.begin() + 3, bit_equal),
- "Expected matching tangent caches after loading (a: {}; b: {})",
- fmt::join(a_tangent_cache, ", "), fmt::join(b_tangent_cache, ", "));
- ASSERT_MSG(VIDEO,
- std::equal(a_binormal_cache.begin(), a_binormal_cache.begin() + 3,
- b_binormal_cache.begin(), b_binormal_cache.begin() + 3, bit_equal),
- "Expected matching binormal caches after loading (a: {}; b: {})",
- fmt::join(a_binormal_cache, ", "), fmt::join(b_binormal_cache, ", "));
- memcpy(dst, buffer_a.data(), count_a * m_native_vtx_decl.stride);
- m_numLoadedVertices += count;
- return count_a;
- }
- private:
- std::unique_ptr<VertexLoaderBase> a;
- std::unique_ptr<VertexLoaderBase> b;
- std::vector<u8> buffer_a;
- std::vector<u8> buffer_b;
- };
- u32 VertexLoaderBase::GetVertexSize(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
- {
- u32 size = 0;
- // Each enabled TexMatIdx adds one byte, as does PosMatIdx
- size += std::popcount(vtx_desc.low.Hex & 0x1FF);
- const u32 pos_size = VertexLoader_Position::GetSize(vtx_desc.low.Position, vtx_attr.g0.PosFormat,
- vtx_attr.g0.PosElements);
- size += pos_size;
- const u32 norm_size =
- VertexLoader_Normal::GetSize(vtx_desc.low.Normal, vtx_attr.g0.NormalFormat,
- vtx_attr.g0.NormalElements, vtx_attr.g0.NormalIndex3);
- size += norm_size;
- for (u32 i = 0; i < vtx_desc.low.Color.Size(); i++)
- {
- const u32 color_size =
- VertexLoader_Color::GetSize(vtx_desc.low.Color[i], vtx_attr.GetColorFormat(i));
- size += color_size;
- }
- for (u32 i = 0; i < vtx_desc.high.TexCoord.Size(); i++)
- {
- const u32 tc_size = VertexLoader_TextCoord::GetSize(
- vtx_desc.high.TexCoord[i], vtx_attr.GetTexFormat(i), vtx_attr.GetTexElements(i));
- size += tc_size;
- }
- return size;
- }
- u32 VertexLoaderBase::GetVertexComponents(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
- {
- u32 components = 0;
- if (vtx_desc.low.PosMatIdx)
- components |= VB_HAS_POSMTXIDX;
- for (u32 i = 0; i < vtx_desc.low.TexMatIdx.Size(); i++)
- {
- if (vtx_desc.low.TexMatIdx[i])
- components |= VB_HAS_TEXMTXIDX0 << i;
- }
- // Vertices always have positions; thus there is no VB_HAS_POS as it would always be set
- if (vtx_desc.low.Normal != VertexComponentFormat::NotPresent)
- {
- components |= VB_HAS_NORMAL;
- if (vtx_attr.g0.NormalElements == NormalComponentCount::NTB)
- components |= VB_HAS_TANGENT | VB_HAS_BINORMAL;
- }
- for (u32 i = 0; i < vtx_desc.low.Color.Size(); i++)
- {
- if (vtx_desc.low.Color[i] != VertexComponentFormat::NotPresent)
- components |= VB_HAS_COL0 << i;
- }
- for (u32 i = 0; i < vtx_desc.high.TexCoord.Size(); i++)
- {
- if (vtx_desc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
- components |= VB_HAS_UV0 << i;
- }
- return components;
- }
- std::unique_ptr<VertexLoaderBase> VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc,
- const VAT& vtx_attr)
- {
- std::unique_ptr<VertexLoaderBase> loader = nullptr;
- // #define COMPARE_VERTEXLOADERS
- #if defined(_M_X86_64)
- loader = std::make_unique<VertexLoaderX64>(vtx_desc, vtx_attr);
- #elif defined(_M_ARM_64)
- loader = std::make_unique<VertexLoaderARM64>(vtx_desc, vtx_attr);
- #endif
- // Use the software loader as a fallback
- // (not currently applicable, as both VertexLoaderX64 and VertexLoaderARM64
- // are always usable, but if a loader that only works on some CPUs is created
- // then this fallback would be used)
- if (!loader)
- loader = std::make_unique<VertexLoader>(vtx_desc, vtx_attr);
- #if defined(COMPARE_VERTEXLOADERS)
- return std::make_unique<VertexLoaderTester>(
- std::make_unique<VertexLoader>(vtx_desc, vtx_attr), // the software one
- std::move(loader), // the new one to compare
- vtx_desc, vtx_attr);
- #else
- return loader;
- #endif
- }
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