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- // Copyright 2015 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <utility>
- #include "Common/Arm64Emitter.h"
- #include "Common/CommonTypes.h"
- #include "VideoCommon/VertexLoaderBase.h"
- enum class VertexComponentFormat;
- enum class ComponentFormat;
- enum class ColorFormat;
- enum class CPArray : u8;
- class VertexLoaderARM64 : public VertexLoaderBase, public Arm64Gen::ARM64CodeBlock
- {
- public:
- VertexLoaderARM64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
- protected:
- int RunVertices(const u8* src, u8* dst, int count) override;
- private:
- u32 m_src_ofs = 0;
- u32 m_dst_ofs = 0;
- Arm64Gen::FixupBranch m_skip_vertex;
- Arm64Gen::ARM64FloatEmitter m_float_emit;
- std::pair<Arm64Gen::ARM64Reg, u32> GetVertexAddr(CPArray array, VertexComponentFormat attribute);
- void ReadVertex(VertexComponentFormat attribute, ComponentFormat format, int count_in,
- int count_out, bool dequantize, u8 scaling_exponent,
- AttributeFormat* native_format, Arm64Gen::ARM64Reg reg, u32 offset);
- void ReadColor(VertexComponentFormat attribute, ColorFormat format, Arm64Gen::ARM64Reg reg,
- u32 offset);
- void GenerateVertexLoader();
- };
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