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- // Copyright 2015 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "VideoCommon/VertexLoaderARM64.h"
- #include <array>
- #include "Common/CommonTypes.h"
- #include "VideoCommon/CPMemory.h"
- #include "VideoCommon/VertexLoaderManager.h"
- using namespace Arm64Gen;
- constexpr ARM64Reg src_reg = ARM64Reg::X0;
- constexpr ARM64Reg dst_reg = ARM64Reg::X1;
- constexpr ARM64Reg remaining_reg = ARM64Reg::W2;
- constexpr ARM64Reg skipped_reg = ARM64Reg::W17;
- constexpr ARM64Reg scratch1_reg = ARM64Reg::W16;
- constexpr ARM64Reg scratch2_reg = ARM64Reg::W15;
- constexpr ARM64Reg scratch3_reg = ARM64Reg::W14;
- constexpr ARM64Reg saved_count = ARM64Reg::W12;
- constexpr ARM64Reg stride_reg = ARM64Reg::X11;
- constexpr ARM64Reg arraybase_reg = ARM64Reg::X10;
- constexpr ARM64Reg scale_reg = ARM64Reg::X9;
- static constexpr int GetLoadSize(int load_bytes)
- {
- if (load_bytes == 1)
- return 1;
- else if (load_bytes <= 2)
- return 2;
- else if (load_bytes <= 4)
- return 4;
- else if (load_bytes <= 8)
- return 8;
- else
- return 16;
- }
- alignas(16) static const float scale_factors[] = {
- 1.0 / (1ULL << 0), 1.0 / (1ULL << 1), 1.0 / (1ULL << 2), 1.0 / (1ULL << 3),
- 1.0 / (1ULL << 4), 1.0 / (1ULL << 5), 1.0 / (1ULL << 6), 1.0 / (1ULL << 7),
- 1.0 / (1ULL << 8), 1.0 / (1ULL << 9), 1.0 / (1ULL << 10), 1.0 / (1ULL << 11),
- 1.0 / (1ULL << 12), 1.0 / (1ULL << 13), 1.0 / (1ULL << 14), 1.0 / (1ULL << 15),
- 1.0 / (1ULL << 16), 1.0 / (1ULL << 17), 1.0 / (1ULL << 18), 1.0 / (1ULL << 19),
- 1.0 / (1ULL << 20), 1.0 / (1ULL << 21), 1.0 / (1ULL << 22), 1.0 / (1ULL << 23),
- 1.0 / (1ULL << 24), 1.0 / (1ULL << 25), 1.0 / (1ULL << 26), 1.0 / (1ULL << 27),
- 1.0 / (1ULL << 28), 1.0 / (1ULL << 29), 1.0 / (1ULL << 30), 1.0 / (1ULL << 31),
- };
- VertexLoaderARM64::VertexLoaderARM64(const TVtxDesc& vtx_desc, const VAT& vtx_att)
- : VertexLoaderBase(vtx_desc, vtx_att), m_float_emit(this)
- {
- AllocCodeSpace(4096);
- const Common::ScopedJITPageWriteAndNoExecute enable_jit_page_writes;
- ClearCodeSpace();
- GenerateVertexLoader();
- WriteProtect(true);
- }
- // Returns the register to use as the base and an offset from that register.
- // For indexed attributes, the index is read into scratch1_reg, and then scratch1_reg with no offset
- // is returned. For direct attributes, an offset from src_reg is returned.
- std::pair<Arm64Gen::ARM64Reg, u32> VertexLoaderARM64::GetVertexAddr(CPArray array,
- VertexComponentFormat attribute)
- {
- if (IsIndexed(attribute))
- {
- if (attribute == VertexComponentFormat::Index8)
- {
- LDURB(scratch1_reg, src_reg, m_src_ofs);
- m_src_ofs += 1;
- }
- else // Index16
- {
- LDURH(scratch1_reg, src_reg, m_src_ofs);
- m_src_ofs += 2;
- REV16(scratch1_reg, scratch1_reg);
- }
- if (array == CPArray::Position)
- {
- EOR(scratch2_reg, scratch1_reg,
- attribute == VertexComponentFormat::Index8 ? LogicalImm(0xFF, GPRSize::B32) :
- LogicalImm(0xFFFF, GPRSize::B32));
- m_skip_vertex = CBZ(scratch2_reg);
- }
- LDR(IndexType::Unsigned, scratch2_reg, stride_reg, static_cast<u8>(array) * 4);
- MUL(scratch1_reg, scratch1_reg, scratch2_reg);
- LDR(IndexType::Unsigned, EncodeRegTo64(scratch2_reg), arraybase_reg,
- static_cast<u8>(array) * 8);
- ADD(EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch1_reg), EncodeRegTo64(scratch2_reg));
- return {EncodeRegTo64(scratch1_reg), 0};
- }
- else
- {
- return {src_reg, m_src_ofs};
- }
- }
- void VertexLoaderARM64::ReadVertex(VertexComponentFormat attribute, ComponentFormat format,
- int count_in, int count_out, bool dequantize,
- u8 scaling_exponent, AttributeFormat* native_format,
- ARM64Reg reg, u32 offset)
- {
- ARM64Reg coords = count_in == 3 ? ARM64Reg::Q31 : ARM64Reg::D31;
- ARM64Reg scale = count_in == 3 ? ARM64Reg::Q30 : ARM64Reg::D30;
- int elem_size = GetElementSize(format);
- int load_bytes = elem_size * count_in;
- int load_size = GetLoadSize(load_bytes);
- load_size <<= 3;
- m_float_emit.LDUR(load_size, coords, reg, offset);
- if (format < ComponentFormat::Float)
- {
- // Extend and convert to float
- switch (format)
- {
- case ComponentFormat::UByte:
- m_float_emit.UXTL(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- m_float_emit.UXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- break;
- case ComponentFormat::Byte:
- m_float_emit.SXTL(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- m_float_emit.SXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- break;
- case ComponentFormat::UShort:
- m_float_emit.REV16(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- m_float_emit.UXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- break;
- case ComponentFormat::Short:
- m_float_emit.REV16(8, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- m_float_emit.SXTL(16, EncodeRegToDouble(coords), EncodeRegToDouble(coords));
- break;
- }
- m_float_emit.SCVTF(32, coords, coords);
- if (dequantize && scaling_exponent)
- {
- m_float_emit.LDR(32, IndexType::Unsigned, scale, scale_reg, scaling_exponent * 4);
- m_float_emit.FMUL(32, coords, coords, scale, 0);
- }
- }
- else
- {
- m_float_emit.REV32(8, coords, coords);
- }
- const u32 write_size = count_out == 3 ? 128 : count_out * 32;
- m_float_emit.STUR(write_size, coords, dst_reg, m_dst_ofs);
- // Z-Freeze
- if (native_format == &m_native_vtx_decl.position)
- {
- CMP(remaining_reg, 3);
- FixupBranch dont_store = B(CC_GE);
- MOVP2R(EncodeRegTo64(scratch2_reg), VertexLoaderManager::position_cache.data());
- m_float_emit.STR(128, coords, EncodeRegTo64(scratch2_reg), ArithOption(remaining_reg, true));
- SetJumpTarget(dont_store);
- }
- else if (native_format == &m_native_vtx_decl.normals[0])
- {
- FixupBranch dont_store = CBNZ(remaining_reg);
- MOVP2R(EncodeRegTo64(scratch2_reg), VertexLoaderManager::normal_cache.data());
- m_float_emit.STR(128, IndexType::Unsigned, coords, EncodeRegTo64(scratch2_reg), 0);
- SetJumpTarget(dont_store);
- }
- else if (native_format == &m_native_vtx_decl.normals[1])
- {
- FixupBranch dont_store = CBNZ(remaining_reg);
- MOVP2R(EncodeRegTo64(scratch2_reg), VertexLoaderManager::tangent_cache.data());
- m_float_emit.STR(128, IndexType::Unsigned, coords, EncodeRegTo64(scratch2_reg), 0);
- SetJumpTarget(dont_store);
- }
- else if (native_format == &m_native_vtx_decl.normals[2])
- {
- FixupBranch dont_store = CBNZ(remaining_reg);
- MOVP2R(EncodeRegTo64(scratch2_reg), VertexLoaderManager::binormal_cache.data());
- m_float_emit.STR(128, IndexType::Unsigned, coords, EncodeRegTo64(scratch2_reg), 0);
- SetJumpTarget(dont_store);
- }
- native_format->components = count_out;
- native_format->enable = true;
- native_format->offset = m_dst_ofs;
- native_format->type = ComponentFormat::Float;
- native_format->integer = false;
- m_dst_ofs += sizeof(float) * count_out;
- if (attribute == VertexComponentFormat::Direct)
- m_src_ofs += load_bytes;
- }
- void VertexLoaderARM64::ReadColor(VertexComponentFormat attribute, ColorFormat format, ARM64Reg reg,
- u32 offset)
- {
- int load_bytes = 0;
- switch (format)
- {
- case ColorFormat::RGB888:
- case ColorFormat::RGB888x:
- case ColorFormat::RGBA8888:
- LDUR(scratch2_reg, reg, offset);
- if (format != ColorFormat::RGBA8888)
- ORR(scratch2_reg, scratch2_reg, LogicalImm(0xFF000000, GPRSize::B32));
- STR(IndexType::Unsigned, scratch2_reg, dst_reg, m_dst_ofs);
- load_bytes = format == ColorFormat::RGB888 ? 3 : 4;
- break;
- case ColorFormat::RGB565:
- // RRRRRGGG GGGBBBBB
- // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
- LDURH(scratch3_reg, reg, offset);
- REV16(scratch3_reg, scratch3_reg);
- // B
- AND(scratch2_reg, scratch3_reg, LogicalImm(0x1F, GPRSize::B32));
- ORR(scratch2_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 3));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSR, 5));
- ORR(scratch1_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 16));
- // G
- UBFM(scratch2_reg, scratch3_reg, 5, 10);
- ORR(scratch2_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 2));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSR, 6));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 8));
- // R
- UBFM(scratch2_reg, scratch3_reg, 11, 15);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 3));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSR, 2));
- // A
- ORR(scratch1_reg, scratch1_reg, LogicalImm(0xFF000000, GPRSize::B32));
- STR(IndexType::Unsigned, scratch1_reg, dst_reg, m_dst_ofs);
- load_bytes = 2;
- break;
- case ColorFormat::RGBA4444:
- // BBBBAAAA RRRRGGGG
- // REV16 - RRRRGGGG BBBBAAAA
- // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
- LDURH(scratch3_reg, reg, offset);
- // R
- UBFM(scratch1_reg, scratch3_reg, 4, 7);
- // G
- AND(scratch2_reg, scratch3_reg, LogicalImm(0xF, GPRSize::B32));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 8));
- // B
- UBFM(scratch2_reg, scratch3_reg, 12, 15);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 16));
- // A
- UBFM(scratch2_reg, scratch3_reg, 8, 11);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 24));
- // Final duplication
- ORR(scratch1_reg, scratch1_reg, scratch1_reg, ArithOption(scratch1_reg, ShiftType::LSL, 4));
- STR(IndexType::Unsigned, scratch1_reg, dst_reg, m_dst_ofs);
- load_bytes = 2;
- break;
- case ColorFormat::RGBA6666:
- // RRRRRRGG GGGGBBBB BBAAAAAA
- // AAAAAAAA BBBBBBBB GGGGGGGG RRRRRRRR
- LDUR(scratch3_reg, reg, offset - 1);
- REV32(scratch3_reg, scratch3_reg);
- // A
- UBFM(scratch2_reg, scratch3_reg, 0, 5);
- ORR(scratch2_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 2));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSR, 6));
- ORR(scratch1_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 24));
- // B
- UBFM(scratch2_reg, scratch3_reg, 6, 11);
- ORR(scratch2_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 2));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSR, 6));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 16));
- // G
- UBFM(scratch2_reg, scratch3_reg, 12, 17);
- ORR(scratch2_reg, ARM64Reg::WSP, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 2));
- ORR(scratch2_reg, scratch2_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSR, 6));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 8));
- // R
- UBFM(scratch2_reg, scratch3_reg, 18, 23);
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSL, 2));
- ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ShiftType::LSR, 4));
- STR(IndexType::Unsigned, scratch1_reg, dst_reg, m_dst_ofs);
- load_bytes = 3;
- break;
- }
- if (attribute == VertexComponentFormat::Direct)
- m_src_ofs += load_bytes;
- }
- void VertexLoaderARM64::GenerateVertexLoader()
- {
- // The largest input vertex (with the position matrix index and all texture matrix indices
- // enabled, and all components set as direct) is 129 bytes (corresponding to a 156-byte
- // output). This is small enough that we can always use the unscaled load/store instructions
- // (which allow an offset from -256 to +255).
- ASSERT(m_vertex_size <= 255);
- // R0 - Source pointer
- // R1 - Destination pointer
- // R2 - Count
- // R30 - LR
- //
- // R0 return how many
- //
- // Registers we don't have to worry about saving
- // R9-R17 are caller saved temporaries
- // R18 is a temporary or platform specific register(iOS)
- //
- // VFP registers
- // We can touch all except v8-v15
- // If we need to use those, we need to retain the lower 64bits(!) of the register
- bool has_tc = false;
- bool has_tc_scale = false;
- for (size_t i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
- {
- has_tc |= m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent;
- has_tc_scale |= (m_VtxAttr.GetTexFrac(i) != 0);
- }
- bool need_scale = (m_VtxAttr.g0.ByteDequant && m_VtxAttr.g0.PosFrac) ||
- (has_tc && has_tc_scale) ||
- (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent);
- AlignCode16();
- if (IsIndexed(m_VtxDesc.low.Position))
- MOV(skipped_reg, ARM64Reg::WZR);
- ADD(saved_count, remaining_reg, 1);
- MOVP2R(stride_reg, g_main_cp_state.array_strides.data());
- MOVP2R(arraybase_reg, VertexLoaderManager::cached_arraybases.data());
- if (need_scale)
- MOVP2R(scale_reg, scale_factors);
- const u8* loop_start = GetCodePtr();
- if (m_VtxDesc.low.PosMatIdx)
- {
- LDRB(IndexType::Unsigned, scratch1_reg, src_reg, m_src_ofs);
- AND(scratch1_reg, scratch1_reg, LogicalImm(0x3F, GPRSize::B32));
- STR(IndexType::Unsigned, scratch1_reg, dst_reg, m_dst_ofs);
- // Z-Freeze
- CMP(remaining_reg, 3);
- FixupBranch dont_store = B(CC_GE);
- MOVP2R(EncodeRegTo64(scratch2_reg), VertexLoaderManager::position_matrix_index_cache.data());
- STR(scratch1_reg, EncodeRegTo64(scratch2_reg), ArithOption(remaining_reg, true));
- SetJumpTarget(dont_store);
- m_native_vtx_decl.posmtx.components = 4;
- m_native_vtx_decl.posmtx.enable = true;
- m_native_vtx_decl.posmtx.offset = m_dst_ofs;
- m_native_vtx_decl.posmtx.type = ComponentFormat::UByte;
- m_native_vtx_decl.posmtx.integer = true;
- m_src_ofs += sizeof(u8);
- m_dst_ofs += sizeof(u32);
- }
- std::array<u32, 8> texmatidx_ofs;
- for (size_t i = 0; i < m_VtxDesc.low.TexMatIdx.Size(); i++)
- {
- if (m_VtxDesc.low.TexMatIdx[i])
- texmatidx_ofs[i] = m_src_ofs++;
- }
- // Position
- {
- const int pos_elements = m_VtxAttr.g0.PosElements == CoordComponentCount::XY ? 2 : 3;
- const auto [reg, offset] = GetVertexAddr(CPArray::Position, m_VtxDesc.low.Position);
- ReadVertex(m_VtxDesc.low.Position, m_VtxAttr.g0.PosFormat, pos_elements, pos_elements,
- m_VtxAttr.g0.ByteDequant, m_VtxAttr.g0.PosFrac, &m_native_vtx_decl.position, reg,
- offset);
- }
- if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
- {
- static constexpr Common::EnumMap<u8, ComponentFormat::InvalidFloat7> SCALE_MAP = {7, 6, 15, 14,
- 0, 0, 0, 0};
- const u8 scaling_exponent = SCALE_MAP[m_VtxAttr.g0.NormalFormat];
- // Normal
- auto [reg, offset] = GetVertexAddr(CPArray::Normal, m_VtxDesc.low.Normal);
- ReadVertex(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, 3, 3, true, scaling_exponent,
- &m_native_vtx_decl.normals[0], reg, offset);
- if (m_VtxAttr.g0.NormalElements == NormalComponentCount::NTB)
- {
- const bool index3 = IsIndexed(m_VtxDesc.low.Normal) && m_VtxAttr.g0.NormalIndex3;
- const int elem_size = GetElementSize(m_VtxAttr.g0.NormalFormat);
- const int load_bytes = elem_size * 3;
- // Tangent
- // If in Index3 mode, and indexed components are used, replace the index with a new index.
- if (index3)
- std::tie(reg, offset) = GetVertexAddr(CPArray::Normal, m_VtxDesc.low.Normal);
- // The tangent comes after the normal; even in index3 mode, an extra offset of load_bytes is
- // applied. Note that this is different from adding 1 to the index, as the stride for indices
- // may be different from the size of the tangent itself.
- ReadVertex(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, 3, 3, true, scaling_exponent,
- &m_native_vtx_decl.normals[1], reg, offset + load_bytes);
- // Binormal
- if (index3)
- std::tie(reg, offset) = GetVertexAddr(CPArray::Normal, m_VtxDesc.low.Normal);
- ReadVertex(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, 3, 3, true, scaling_exponent,
- &m_native_vtx_decl.normals[2], reg, offset + load_bytes * 2);
- }
- }
- for (u8 i = 0; i < m_VtxDesc.low.Color.Size(); i++)
- {
- m_native_vtx_decl.colors[i].components = 4;
- m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
- m_native_vtx_decl.colors[i].integer = false;
- if (m_VtxDesc.low.Color[i] != VertexComponentFormat::NotPresent)
- {
- const auto [reg, offset] = GetVertexAddr(CPArray::Color0 + i, m_VtxDesc.low.Color[i]);
- ReadColor(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i), reg, offset);
- m_native_vtx_decl.colors[i].components = 4;
- m_native_vtx_decl.colors[i].enable = true;
- m_native_vtx_decl.colors[i].offset = m_dst_ofs;
- m_native_vtx_decl.colors[i].type = ComponentFormat::UByte;
- m_native_vtx_decl.colors[i].integer = false;
- m_dst_ofs += 4;
- }
- }
- for (u8 i = 0; i < m_VtxDesc.high.TexCoord.Size(); i++)
- {
- m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
- m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
- m_native_vtx_decl.texcoords[i].integer = false;
- const int elements = m_VtxAttr.GetTexElements(i) == TexComponentCount::S ? 1 : 2;
- if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
- {
- const auto [reg, offset] = GetVertexAddr(CPArray::TexCoord0 + i, m_VtxDesc.high.TexCoord[i]);
- u8 scaling_exponent = m_VtxAttr.GetTexFrac(i);
- ReadVertex(m_VtxDesc.high.TexCoord[i], m_VtxAttr.GetTexFormat(i), elements,
- m_VtxDesc.low.TexMatIdx[i] ? 2 : elements, m_VtxAttr.g0.ByteDequant,
- scaling_exponent, &m_native_vtx_decl.texcoords[i], reg, offset);
- }
- if (m_VtxDesc.low.TexMatIdx[i])
- {
- m_native_vtx_decl.texcoords[i].components = 3;
- m_native_vtx_decl.texcoords[i].enable = true;
- m_native_vtx_decl.texcoords[i].type = ComponentFormat::Float;
- m_native_vtx_decl.texcoords[i].integer = false;
- LDRB(IndexType::Unsigned, scratch2_reg, src_reg, texmatidx_ofs[i]);
- m_float_emit.UCVTF(ARM64Reg::S31, scratch2_reg);
- if (m_VtxDesc.high.TexCoord[i] != VertexComponentFormat::NotPresent)
- {
- m_float_emit.STR(32, IndexType::Unsigned, ARM64Reg::D31, dst_reg, m_dst_ofs);
- m_dst_ofs += sizeof(float);
- }
- else
- {
- m_native_vtx_decl.texcoords[i].offset = m_dst_ofs;
- STUR(ARM64Reg::SP, dst_reg, m_dst_ofs);
- m_float_emit.STR(32, IndexType::Unsigned, ARM64Reg::D31, dst_reg, m_dst_ofs + 8);
- m_dst_ofs += sizeof(float) * 3;
- }
- }
- }
- // Prepare for the next vertex.
- ADD(dst_reg, dst_reg, m_dst_ofs);
- const u8* cont = GetCodePtr();
- ADD(src_reg, src_reg, m_src_ofs);
- SUBS(remaining_reg, remaining_reg, 1);
- B(CCFlags::CC_GE, loop_start);
- if (IsIndexed(m_VtxDesc.low.Position))
- {
- SUB(ARM64Reg::W0, saved_count, skipped_reg);
- RET(ARM64Reg::X30);
- SetJumpTarget(m_skip_vertex);
- ADD(skipped_reg, skipped_reg, 1);
- B(cont);
- }
- else
- {
- MOV(ARM64Reg::W0, saved_count);
- RET(ARM64Reg::X30);
- }
- FlushIcache();
- ASSERT_MSG(VIDEO, m_vertex_size == m_src_ofs,
- "Vertex size from vertex loader ({}) does not match expected vertex size ({})!\nVtx "
- "desc: {:08x} {:08x}\nVtx attr: {:08x} {:08x} {:08x}",
- m_src_ofs, m_vertex_size, m_VtxDesc.low.Hex, m_VtxDesc.high.Hex, m_VtxAttr.g0.Hex,
- m_VtxAttr.g1.Hex, m_VtxAttr.g2.Hex);
- m_native_vtx_decl.stride = m_dst_ofs;
- }
- int VertexLoaderARM64::RunVertices(const u8* src, u8* dst, int count)
- {
- m_numLoadedVertices += count;
- return ((int (*)(const u8* src, u8* dst, int count))region)(src, dst, count - 1);
- }
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