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- // Copyright 2018 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "VideoCommon/AbstractFramebuffer.h"
- #include "VideoCommon/AbstractTexture.h"
- AbstractFramebuffer::AbstractFramebuffer(AbstractTexture* color_attachment,
- AbstractTexture* depth_attachment,
- std::vector<AbstractTexture*> additional_color_attachments,
- AbstractTextureFormat color_format,
- AbstractTextureFormat depth_format, u32 width, u32 height,
- u32 layers, u32 samples)
- : m_color_attachment(color_attachment), m_depth_attachment(depth_attachment),
- m_additional_color_attachments(std::move(additional_color_attachments)),
- m_color_format(color_format), m_depth_format(depth_format), m_width(width), m_height(height),
- m_layers(layers), m_samples(samples)
- {
- }
- AbstractFramebuffer::~AbstractFramebuffer() = default;
- bool AbstractFramebuffer::ValidateConfig(
- const AbstractTexture* color_attachment, const AbstractTexture* depth_attachment,
- const std::vector<AbstractTexture*>& additional_color_attachments)
- {
- // Must have at least a color or depth attachment.
- if (!color_attachment && !depth_attachment)
- return false;
- // Must have a color attachment if additional color attachments are defined
- if (!color_attachment && !additional_color_attachments.empty())
- return false;
- // Currently we only expose a single mip level for render target textures.
- // MSAA textures are not supported with mip levels on most backends, and it simplifies our
- // handling of framebuffers.
- auto CheckAttachment = [](const AbstractTexture* tex) {
- return tex->GetConfig().IsRenderTarget() && tex->GetConfig().levels == 1;
- };
- if ((color_attachment && !CheckAttachment(color_attachment)) ||
- (depth_attachment && !CheckAttachment(depth_attachment)))
- {
- return false;
- }
- for (auto* attachment : additional_color_attachments)
- {
- if (!CheckAttachment(attachment))
- {
- return false;
- }
- }
- // If both color and depth are present, their attributes must match.
- if (color_attachment && depth_attachment)
- {
- if (color_attachment->GetConfig().width != depth_attachment->GetConfig().width ||
- color_attachment->GetConfig().height != depth_attachment->GetConfig().height ||
- color_attachment->GetConfig().layers != depth_attachment->GetConfig().layers ||
- color_attachment->GetConfig().samples != depth_attachment->GetConfig().samples)
- {
- return false;
- }
- }
- for (auto* attachment : additional_color_attachments)
- {
- if (color_attachment->GetConfig().width != attachment->GetConfig().width ||
- color_attachment->GetConfig().height != attachment->GetConfig().height ||
- color_attachment->GetConfig().samples != attachment->GetConfig().samples)
- {
- return false;
- }
- }
- return true;
- }
- MathUtil::Rectangle<int> AbstractFramebuffer::GetRect() const
- {
- return MathUtil::Rectangle<int>(0, 0, static_cast<int>(m_width), static_cast<int>(m_height));
- }
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