123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657 |
- // Copyright 2008 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "DiscIO/VolumeWii.h"
- #include <algorithm>
- #include <array>
- #include <cstddef>
- #include <cstring>
- #include <future>
- #include <map>
- #include <memory>
- #include <optional>
- #include <string>
- #include <thread>
- #include <utility>
- #include <vector>
- #include "Common/Align.h"
- #include "Common/Assert.h"
- #include "Common/CommonTypes.h"
- #include "Common/Crypto/AES.h"
- #include "Common/Crypto/SHA1.h"
- #include "Common/Logging/Log.h"
- #include "Common/Swap.h"
- #include "DiscIO/Blob.h"
- #include "DiscIO/DiscExtractor.h"
- #include "DiscIO/DiscUtils.h"
- #include "DiscIO/Enums.h"
- #include "DiscIO/FileSystemGCWii.h"
- #include "DiscIO/Filesystem.h"
- #include "DiscIO/Volume.h"
- #include "DiscIO/WiiSaveBanner.h"
- namespace DiscIO
- {
- VolumeWii::VolumeWii(std::unique_ptr<BlobReader> reader)
- : m_reader(std::move(reader)), m_game_partition(PARTITION_NONE),
- m_last_decrypted_block(UINT64_MAX)
- {
- ASSERT(m_reader);
- m_has_hashes = m_reader->ReadSwapped<u8>(0x60) == u8(0);
- m_has_encryption = m_reader->ReadSwapped<u8>(0x61) == u8(0);
- if (m_has_encryption && !m_has_hashes)
- ERROR_LOG_FMT(DISCIO, "Wii disc has encryption but no hashes! This probably won't work well");
- for (u32 partition_group = 0; partition_group < 4; ++partition_group)
- {
- const std::optional<u32> number_of_partitions =
- m_reader->ReadSwapped<u32>(0x40000 + (partition_group * 8));
- if (!number_of_partitions)
- continue;
- const std::optional<u64> partition_table_offset =
- ReadSwappedAndShifted(0x40000 + (partition_group * 8) + 4, PARTITION_NONE);
- if (!partition_table_offset)
- continue;
- for (u32 i = 0; i < number_of_partitions; i++)
- {
- const std::optional<u64> partition_offset =
- ReadSwappedAndShifted(*partition_table_offset + (i * 8), PARTITION_NONE);
- if (!partition_offset)
- continue;
- const Partition partition(*partition_offset);
- const std::optional<u32> partition_type =
- m_reader->ReadSwapped<u32>(*partition_table_offset + (i * 8) + 4);
- if (!partition_type)
- continue;
- // If this is the game partition, set m_game_partition
- if (m_game_partition == PARTITION_NONE && *partition_type == 0)
- m_game_partition = partition;
- auto get_ticket = [this, partition]() -> IOS::ES::TicketReader {
- std::vector<u8> ticket_buffer(sizeof(IOS::ES::Ticket));
- if (!m_reader->Read(partition.offset, ticket_buffer.size(), ticket_buffer.data()))
- return INVALID_TICKET;
- return IOS::ES::TicketReader{std::move(ticket_buffer)};
- };
- auto get_tmd = [this, partition]() -> IOS::ES::TMDReader {
- const std::optional<u32> tmd_size =
- m_reader->ReadSwapped<u32>(partition.offset + WII_PARTITION_TMD_SIZE_ADDRESS);
- const std::optional<u64> tmd_address = ReadSwappedAndShifted(
- partition.offset + WII_PARTITION_TMD_OFFSET_ADDRESS, PARTITION_NONE);
- if (!tmd_size || !tmd_address)
- return INVALID_TMD;
- if (!IOS::ES::IsValidTMDSize(*tmd_size))
- {
- // This check is normally done by ES in ES_DiVerify, but that would happen too late
- // (after allocating the buffer), so we do the check here.
- ERROR_LOG_FMT(DISCIO, "Invalid TMD size");
- return INVALID_TMD;
- }
- std::vector<u8> tmd_buffer(*tmd_size);
- if (!m_reader->Read(partition.offset + *tmd_address, *tmd_size, tmd_buffer.data()))
- return INVALID_TMD;
- return IOS::ES::TMDReader{std::move(tmd_buffer)};
- };
- auto get_cert_chain = [this, partition]() -> std::vector<u8> {
- const std::optional<u32> size =
- m_reader->ReadSwapped<u32>(partition.offset + WII_PARTITION_CERT_CHAIN_SIZE_ADDRESS);
- const std::optional<u64> address = ReadSwappedAndShifted(
- partition.offset + WII_PARTITION_CERT_CHAIN_OFFSET_ADDRESS, PARTITION_NONE);
- if (!size || !address)
- return {};
- std::vector<u8> cert_chain(*size);
- if (!m_reader->Read(partition.offset + *address, *size, cert_chain.data()))
- return {};
- return cert_chain;
- };
- auto get_h3_table = [this, partition]() -> std::vector<u8> {
- if (!m_has_hashes)
- return {};
- const std::optional<u64> h3_table_offset = ReadSwappedAndShifted(
- partition.offset + WII_PARTITION_H3_OFFSET_ADDRESS, PARTITION_NONE);
- if (!h3_table_offset)
- return {};
- std::vector<u8> h3_table(WII_PARTITION_H3_SIZE);
- if (!m_reader->Read(partition.offset + *h3_table_offset, WII_PARTITION_H3_SIZE,
- h3_table.data()))
- return {};
- return h3_table;
- };
- auto get_key = [this, partition]() -> std::unique_ptr<Common::AES::Context> {
- const IOS::ES::TicketReader& ticket = *m_partitions[partition].ticket;
- if (!ticket.IsValid())
- return nullptr;
- return Common::AES::CreateContextDecrypt(ticket.GetTitleKey().data());
- };
- auto get_file_system = [this, partition]() -> std::unique_ptr<FileSystem> {
- auto file_system = std::make_unique<FileSystemGCWii>(this, partition);
- return file_system->IsValid() ? std::move(file_system) : nullptr;
- };
- auto get_data_offset = [this, partition]() -> u64 {
- return ReadSwappedAndShifted(partition.offset + 0x2b8, PARTITION_NONE).value_or(0);
- };
- m_partitions.emplace(
- partition, PartitionDetails{Common::Lazy<std::unique_ptr<Common::AES::Context>>(get_key),
- Common::Lazy<IOS::ES::TicketReader>(get_ticket),
- Common::Lazy<IOS::ES::TMDReader>(get_tmd),
- Common::Lazy<std::vector<u8>>(get_cert_chain),
- Common::Lazy<std::vector<u8>>(get_h3_table),
- Common::Lazy<std::unique_ptr<FileSystem>>(get_file_system),
- Common::Lazy<u64>(get_data_offset), *partition_type});
- }
- }
- }
- VolumeWii::~VolumeWii()
- {
- }
- bool VolumeWii::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
- {
- if (partition == PARTITION_NONE)
- return m_reader->Read(offset, length, buffer);
- auto it = m_partitions.find(partition);
- if (it == m_partitions.end())
- return false;
- const PartitionDetails& partition_details = it->second;
- const u64 partition_data_offset = partition.offset + *partition_details.data_offset;
- if (m_has_hashes && m_has_encryption &&
- m_reader->SupportsReadWiiDecrypted(offset, length, partition_data_offset))
- {
- return m_reader->ReadWiiDecrypted(offset, length, buffer, partition_data_offset);
- }
- if (!m_has_hashes)
- {
- return m_reader->Read(partition_data_offset + offset, length, buffer);
- }
- Common::AES::Context* aes_context = nullptr;
- std::unique_ptr<u8[]> read_buffer = nullptr;
- if (m_has_encryption)
- {
- aes_context = partition_details.key->get();
- if (!aes_context)
- return false;
- read_buffer = std::make_unique<u8[]>(BLOCK_TOTAL_SIZE);
- }
- while (length > 0)
- {
- // Calculate offsets
- u64 block_offset_on_disc = partition_data_offset + offset / BLOCK_DATA_SIZE * BLOCK_TOTAL_SIZE;
- u64 data_offset_in_block = offset % BLOCK_DATA_SIZE;
- if (m_last_decrypted_block != block_offset_on_disc)
- {
- if (m_has_encryption)
- {
- // Read the current block
- if (!m_reader->Read(block_offset_on_disc, BLOCK_TOTAL_SIZE, read_buffer.get()))
- return false;
- // Decrypt the block's data
- DecryptBlockData(read_buffer.get(), m_last_decrypted_block_data, aes_context);
- }
- else
- {
- // Read the current block
- if (!m_reader->Read(block_offset_on_disc + BLOCK_HEADER_SIZE, BLOCK_DATA_SIZE,
- m_last_decrypted_block_data))
- {
- return false;
- }
- }
- m_last_decrypted_block = block_offset_on_disc;
- }
- // Copy the decrypted data
- u64 copy_size = std::min(length, BLOCK_DATA_SIZE - data_offset_in_block);
- memcpy(buffer, &m_last_decrypted_block_data[data_offset_in_block],
- static_cast<size_t>(copy_size));
- // Update offsets
- length -= copy_size;
- buffer += copy_size;
- offset += copy_size;
- }
- return true;
- }
- bool VolumeWii::HasWiiHashes() const
- {
- return m_has_hashes;
- }
- bool VolumeWii::HasWiiEncryption() const
- {
- return m_has_encryption;
- }
- std::vector<Partition> VolumeWii::GetPartitions() const
- {
- std::vector<Partition> partitions;
- for (const auto& pair : m_partitions)
- partitions.push_back(pair.first);
- return partitions;
- }
- Partition VolumeWii::GetGamePartition() const
- {
- return m_game_partition;
- }
- std::optional<u32> VolumeWii::GetPartitionType(const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- return it != m_partitions.end() ? it->second.type : std::optional<u32>();
- }
- std::optional<u64> VolumeWii::GetTitleID(const Partition& partition) const
- {
- const IOS::ES::TicketReader& ticket = GetTicket(partition);
- if (!ticket.IsValid())
- return {};
- return ticket.GetTitleId();
- }
- const IOS::ES::TicketReader& VolumeWii::GetTicket(const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- return it != m_partitions.end() ? *it->second.ticket : INVALID_TICKET;
- }
- const IOS::ES::TMDReader& VolumeWii::GetTMD(const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- return it != m_partitions.end() ? *it->second.tmd : INVALID_TMD;
- }
- const std::vector<u8>& VolumeWii::GetCertificateChain(const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- return it != m_partitions.end() ? *it->second.cert_chain : INVALID_CERT_CHAIN;
- }
- const FileSystem* VolumeWii::GetFileSystem(const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- return it != m_partitions.end() ? it->second.file_system->get() : nullptr;
- }
- u64 VolumeWii::OffsetInHashedPartitionToRawOffset(u64 offset, const Partition& partition,
- u64 partition_data_offset)
- {
- if (partition == PARTITION_NONE)
- return offset;
- return partition.offset + partition_data_offset + (offset / BLOCK_DATA_SIZE * BLOCK_TOTAL_SIZE) +
- (offset % BLOCK_DATA_SIZE);
- }
- u64 VolumeWii::PartitionOffsetToRawOffset(u64 offset, const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- if (it == m_partitions.end())
- return offset;
- const u64 data_offset = *it->second.data_offset;
- if (!m_has_hashes)
- return partition.offset + data_offset + offset;
- return OffsetInHashedPartitionToRawOffset(offset, partition, data_offset);
- }
- std::string VolumeWii::GetGameTDBID(const Partition& partition) const
- {
- return GetGameID(partition);
- }
- Region VolumeWii::GetRegion() const
- {
- return RegionCodeToRegion(m_reader->ReadSwapped<u32>(0x4E000));
- }
- std::map<Language, std::string> VolumeWii::GetLongNames() const
- {
- std::vector<char16_t> names(NAMES_TOTAL_CHARS);
- names.resize(ReadFile(*this, GetGamePartition(), "opening.bnr",
- reinterpret_cast<u8*>(names.data()), NAMES_TOTAL_BYTES, 0x5C));
- return ReadWiiNames(names);
- }
- std::vector<u32> VolumeWii::GetBanner(u32* width, u32* height) const
- {
- *width = 0;
- *height = 0;
- const std::optional<u64> title_id = GetTitleID(GetGamePartition());
- if (!title_id)
- return std::vector<u32>();
- return WiiSaveBanner(*title_id).GetBanner(width, height);
- }
- Platform VolumeWii::GetVolumeType() const
- {
- return Platform::WiiDisc;
- }
- bool VolumeWii::IsDatelDisc() const
- {
- return m_game_partition == PARTITION_NONE;
- }
- BlobType VolumeWii::GetBlobType() const
- {
- return m_reader->GetBlobType();
- }
- u64 VolumeWii::GetDataSize() const
- {
- return m_reader->GetDataSize();
- }
- DataSizeType VolumeWii::GetDataSizeType() const
- {
- return m_reader->GetDataSizeType();
- }
- u64 VolumeWii::GetRawSize() const
- {
- return m_reader->GetRawSize();
- }
- const BlobReader& VolumeWii::GetBlobReader() const
- {
- return *m_reader;
- }
- std::array<u8, 20> VolumeWii::GetSyncHash() const
- {
- auto context = Common::SHA1::CreateContext();
- // Disc header
- ReadAndAddToSyncHash(context.get(), 0, 0x80, PARTITION_NONE);
- // Region code
- ReadAndAddToSyncHash(context.get(), 0x4E000, 4, PARTITION_NONE);
- // The data offset of the game partition - an important factor for disc drive timings
- const u64 data_offset = PartitionOffsetToRawOffset(0, GetGamePartition());
- context->Update(reinterpret_cast<const u8*>(&data_offset), sizeof(data_offset));
- // TMD
- AddTMDToSyncHash(context.get(), GetGamePartition());
- // Game partition contents
- AddGamePartitionToSyncHash(context.get());
- return context->Finish();
- }
- bool VolumeWii::CheckH3TableIntegrity(const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- if (it == m_partitions.end())
- return false;
- const PartitionDetails& partition_details = it->second;
- const std::vector<u8>& h3_table = *partition_details.h3_table;
- if (h3_table.size() != WII_PARTITION_H3_SIZE)
- return false;
- const IOS::ES::TMDReader& tmd = *partition_details.tmd;
- if (!tmd.IsValid())
- return false;
- const std::vector<IOS::ES::Content> contents = tmd.GetContents();
- if (contents.size() != 1)
- return false;
- return Common::SHA1::CalculateDigest(h3_table) == contents[0].sha1;
- }
- bool VolumeWii::CheckBlockIntegrity(u64 block_index, const u8* encrypted_data,
- const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- if (it == m_partitions.end())
- return false;
- const PartitionDetails& partition_details = it->second;
- if (block_index / BLOCKS_PER_GROUP * Common::SHA1::DIGEST_LEN >=
- partition_details.h3_table->size())
- {
- return false;
- }
- HashBlock hashes;
- u8 cluster_data_buffer[BLOCK_DATA_SIZE];
- const u8* cluster_data;
- if (m_has_encryption)
- {
- Common::AES::Context* aes_context = partition_details.key->get();
- if (!aes_context)
- return false;
- DecryptBlockHashes(encrypted_data, &hashes, aes_context);
- DecryptBlockData(encrypted_data, cluster_data_buffer, aes_context);
- cluster_data = cluster_data_buffer;
- }
- else
- {
- std::memcpy(&hashes, encrypted_data, BLOCK_HEADER_SIZE);
- cluster_data = encrypted_data + BLOCK_HEADER_SIZE;
- }
- for (u32 hash_index = 0; hash_index < 31; ++hash_index)
- {
- if (Common::SHA1::CalculateDigest(&cluster_data[hash_index * 0x400], 0x400) !=
- hashes.h0[hash_index])
- {
- return false;
- }
- }
- if (Common::SHA1::CalculateDigest(hashes.h0) != hashes.h1[block_index % 8])
- return false;
- if (Common::SHA1::CalculateDigest(hashes.h1) != hashes.h2[block_index / 8 % 8])
- return false;
- Common::SHA1::Digest h3_digest;
- auto h3_digest_ptr =
- partition_details.h3_table->data() + block_index / 64 * Common::SHA1::DIGEST_LEN;
- memcpy(h3_digest.data(), h3_digest_ptr, sizeof(h3_digest));
- if (Common::SHA1::CalculateDigest(hashes.h2) != h3_digest)
- return false;
- return true;
- }
- bool VolumeWii::CheckBlockIntegrity(u64 block_index, const Partition& partition) const
- {
- auto it = m_partitions.find(partition);
- if (it == m_partitions.end())
- return false;
- const PartitionDetails& partition_details = it->second;
- const u64 cluster_offset =
- partition.offset + *partition_details.data_offset + block_index * BLOCK_TOTAL_SIZE;
- std::vector<u8> cluster(BLOCK_TOTAL_SIZE);
- if (!m_reader->Read(cluster_offset, cluster.size(), cluster.data()))
- return false;
- return CheckBlockIntegrity(block_index, cluster.data(), partition);
- }
- bool VolumeWii::HashGroup(const std::array<u8, BLOCK_DATA_SIZE> in[BLOCKS_PER_GROUP],
- HashBlock out[BLOCKS_PER_GROUP],
- const std::function<bool(size_t block)>& read_function)
- {
- std::array<std::future<void>, BLOCKS_PER_GROUP> hash_futures;
- bool success = true;
- for (size_t i = 0; i < BLOCKS_PER_GROUP; ++i)
- {
- if (read_function && success)
- success = read_function(i);
- hash_futures[i] = std::async(std::launch::async, [&in, &out, &hash_futures, success, i]() {
- const size_t h1_base = Common::AlignDown(i, 8);
- if (success)
- {
- // H0 hashes
- for (size_t j = 0; j < 31; ++j)
- out[i].h0[j] = Common::SHA1::CalculateDigest(in[i].data() + j * 0x400, 0x400);
- // H0 padding
- out[i].padding_0 = {};
- // H1 hash
- out[h1_base].h1[i - h1_base] = Common::SHA1::CalculateDigest(out[i].h0);
- }
- if (i % 8 == 7)
- {
- for (size_t j = 0; j < 7; ++j)
- hash_futures[h1_base + j].get();
- if (success)
- {
- // H1 padding
- out[h1_base].padding_1 = {};
- // H1 copies
- for (size_t j = 1; j < 8; ++j)
- out[h1_base + j].h1 = out[h1_base].h1;
- // H2 hash
- out[0].h2[h1_base / 8] = Common::SHA1::CalculateDigest(out[i].h1);
- }
- if (i == BLOCKS_PER_GROUP - 1)
- {
- for (size_t j = 0; j < 7; ++j)
- hash_futures[j * 8 + 7].get();
- if (success)
- {
- // H2 padding
- out[0].padding_2 = {};
- // H2 copies
- for (size_t j = 1; j < BLOCKS_PER_GROUP; ++j)
- out[j].h2 = out[0].h2;
- }
- }
- }
- });
- }
- // Wait for all the async tasks to finish
- hash_futures.back().get();
- return success;
- }
- bool VolumeWii::EncryptGroup(
- u64 offset, u64 partition_data_offset, u64 partition_data_decrypted_size,
- const std::array<u8, AES_KEY_SIZE>& key, BlobReader* blob,
- std::array<u8, GROUP_TOTAL_SIZE>* out,
- const std::function<void(HashBlock hash_blocks[BLOCKS_PER_GROUP])>& hash_exception_callback)
- {
- std::vector<std::array<u8, BLOCK_DATA_SIZE>> unencrypted_data(BLOCKS_PER_GROUP);
- std::vector<HashBlock> unencrypted_hashes(BLOCKS_PER_GROUP);
- const bool success =
- HashGroup(unencrypted_data.data(), unencrypted_hashes.data(), [&](size_t block) {
- if (offset + (block + 1) * BLOCK_DATA_SIZE <= partition_data_decrypted_size)
- {
- if (!blob->ReadWiiDecrypted(offset + block * BLOCK_DATA_SIZE, BLOCK_DATA_SIZE,
- unencrypted_data[block].data(), partition_data_offset))
- {
- return false;
- }
- }
- else
- {
- unencrypted_data[block].fill(0);
- }
- return true;
- });
- if (!success)
- return false;
- if (hash_exception_callback)
- hash_exception_callback(unencrypted_hashes.data());
- const unsigned int threads =
- std::min(BLOCKS_PER_GROUP, std::max<unsigned int>(1, std::thread::hardware_concurrency()));
- std::vector<std::future<void>> encryption_futures(threads);
- auto aes_context = Common::AES::CreateContextEncrypt(key.data());
- for (size_t i = 0; i < threads; ++i)
- {
- encryption_futures[i] = std::async(
- std::launch::async,
- [&unencrypted_data, &unencrypted_hashes, &aes_context, &out](size_t start, size_t end) {
- for (size_t j = start; j < end; ++j)
- {
- u8* out_ptr = out->data() + j * BLOCK_TOTAL_SIZE;
- aes_context->CryptIvZero(reinterpret_cast<u8*>(&unencrypted_hashes[j]), out_ptr,
- BLOCK_HEADER_SIZE);
- aes_context->Crypt(out_ptr + 0x3D0, unencrypted_data[j].data(),
- out_ptr + BLOCK_HEADER_SIZE, BLOCK_DATA_SIZE);
- }
- },
- i * BLOCKS_PER_GROUP / threads, (i + 1) * BLOCKS_PER_GROUP / threads);
- }
- for (std::future<void>& future : encryption_futures)
- future.get();
- return true;
- }
- void VolumeWii::DecryptBlockHashes(const u8* in, HashBlock* out, Common::AES::Context* aes_context)
- {
- aes_context->CryptIvZero(in, reinterpret_cast<u8*>(out), sizeof(HashBlock));
- }
- void VolumeWii::DecryptBlockData(const u8* in, u8* out, Common::AES::Context* aes_context)
- {
- aes_context->Crypt(&in[0x3d0], &in[sizeof(HashBlock)], out, BLOCK_DATA_SIZE);
- }
- } // namespace DiscIO
|