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- // Copyright 2020 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "DiscIO/VolumeDisc.h"
- #include <memory>
- #include <optional>
- #include <string>
- #include <vector>
- #include "Common/CommonTypes.h"
- #include "Common/Crypto/SHA1.h"
- #include "DiscIO/DiscUtils.h"
- #include "DiscIO/Enums.h"
- #include "DiscIO/Filesystem.h"
- namespace DiscIO
- {
- std::string VolumeDisc::GetGameID(const Partition& partition) const
- {
- char id[6];
- if (!Read(0, sizeof(id), reinterpret_cast<u8*>(id), partition))
- return std::string();
- return DecodeString(id);
- }
- Country VolumeDisc::GetCountry(const Partition& partition) const
- {
- // The 0 that we use as a default value is mapped to Country::Unknown and Region::Unknown
- const u8 country_byte = ReadSwapped<u8>(3, partition).value_or(0);
- const Region region = GetRegion();
- const std::optional<u16> revision = GetRevision();
- if (CountryCodeToRegion(country_byte, GetVolumeType(), region, revision) != region)
- return TypicalCountryForRegion(region);
- return CountryCodeToCountry(country_byte, GetVolumeType(), region, revision);
- }
- Region VolumeDisc::RegionCodeToRegion(std::optional<u32> region_code) const
- {
- if (!region_code)
- return Region::Unknown;
- const Region region = static_cast<Region>(*region_code);
- return region <= Region::NTSC_K ? region : Region::Unknown;
- }
- std::string VolumeDisc::GetMakerID(const Partition& partition) const
- {
- char maker_id[2];
- if (!Read(0x4, sizeof(maker_id), reinterpret_cast<u8*>(&maker_id), partition))
- return std::string();
- return DecodeString(maker_id);
- }
- std::optional<u16> VolumeDisc::GetRevision(const Partition& partition) const
- {
- std::optional<u8> revision = ReadSwapped<u8>(7, partition);
- return revision ? *revision : std::optional<u16>();
- }
- std::string VolumeDisc::GetInternalName(const Partition& partition) const
- {
- char name[0x60];
- if (!Read(0x20, sizeof(name), reinterpret_cast<u8*>(&name), partition))
- return std::string();
- return DecodeString(name);
- }
- std::string VolumeDisc::GetApploaderDate(const Partition& partition) const
- {
- char date[16];
- if (!Read(0x2440, sizeof(date), reinterpret_cast<u8*>(&date), partition))
- return std::string();
- return DecodeString(date);
- }
- std::optional<u8> VolumeDisc::GetDiscNumber(const Partition& partition) const
- {
- return ReadSwapped<u8>(6, partition);
- }
- bool VolumeDisc::IsNKit() const
- {
- constexpr u32 NKIT_MAGIC = 0x4E4B4954; // "NKIT"
- return ReadSwapped<u32>(0x200, PARTITION_NONE) == NKIT_MAGIC;
- }
- void VolumeDisc::AddGamePartitionToSyncHash(Common::SHA1::Context* context) const
- {
- const Partition partition = GetGamePartition();
- // All headers at the beginning of the partition, plus the apploader
- ReadAndAddToSyncHash(context, 0, 0x2440 + GetApploaderSize(*this, partition).value_or(0),
- partition);
- // Boot DOL (may be missing if this is a Datel disc)
- const std::optional<u64> dol_offset = GetBootDOLOffset(*this, partition);
- if (dol_offset)
- {
- ReadAndAddToSyncHash(context, *dol_offset,
- GetBootDOLSize(*this, partition, *dol_offset).value_or(0), partition);
- }
- // File system
- const std::optional<u64> fst_offset = GetFSTOffset(*this, partition);
- if (fst_offset)
- ReadAndAddToSyncHash(context, *fst_offset, GetFSTSize(*this, partition).value_or(0), partition);
- // opening.bnr (name and banner)
- const FileSystem* file_system = GetFileSystem(partition);
- if (file_system)
- {
- std::unique_ptr<FileInfo> file_info = file_system->FindFileInfo("opening.bnr");
- if (file_info && !file_info->IsDirectory())
- ReadAndAddToSyncHash(context, file_info->GetOffset(), file_info->GetSize(), partition);
- }
- }
- } // namespace DiscIO
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