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- // Copyright 2008 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #include "AudioCommon/Mixer.h"
- #include <algorithm>
- #include <cmath>
- #include <cstring>
- #include "AudioCommon/Enums.h"
- #include "Common/ChunkFile.h"
- #include "Common/CommonTypes.h"
- #include "Common/Logging/Log.h"
- #include "Common/Swap.h"
- #include "Core/Config/MainSettings.h"
- #include "Core/ConfigManager.h"
- #include "VideoCommon/PerformanceMetrics.h"
- static u32 DPL2QualityToFrameBlockSize(AudioCommon::DPL2Quality quality)
- {
- switch (quality)
- {
- case AudioCommon::DPL2Quality::Lowest:
- return 512;
- case AudioCommon::DPL2Quality::Low:
- return 1024;
- case AudioCommon::DPL2Quality::Highest:
- return 4096;
- default:
- return 2048;
- }
- }
- Mixer::Mixer(unsigned int BackendSampleRate)
- : m_sampleRate(BackendSampleRate), m_stretcher(BackendSampleRate),
- m_surround_decoder(BackendSampleRate,
- DPL2QualityToFrameBlockSize(Config::Get(Config::MAIN_DPL2_QUALITY)))
- {
- m_config_changed_callback_id = Config::AddConfigChangedCallback([this] { RefreshConfig(); });
- RefreshConfig();
- INFO_LOG_FMT(AUDIO_INTERFACE, "Mixer is initialized");
- }
- Mixer::~Mixer()
- {
- Config::RemoveConfigChangedCallback(m_config_changed_callback_id);
- }
- void Mixer::DoState(PointerWrap& p)
- {
- m_dma_mixer.DoState(p);
- m_streaming_mixer.DoState(p);
- m_wiimote_speaker_mixer.DoState(p);
- m_skylander_portal_mixer.DoState(p);
- for (auto& mixer : m_gba_mixers)
- mixer.DoState(p);
- }
- // Executed from sound stream thread
- unsigned int Mixer::MixerFifo::Mix(short* samples, unsigned int numSamples,
- bool consider_framelimit, float emulationspeed,
- int timing_variance)
- {
- unsigned int currentSample = 0;
- // Cache access in non-volatile variable
- // This is the only function changing the read value, so it's safe to
- // cache it locally although it's written here.
- // The writing pointer will be modified outside, but it will only increase,
- // so we will just ignore new written data while interpolating.
- // Without this cache, the compiler wouldn't be allowed to optimize the
- // interpolation loop.
- u32 indexR = m_indexR.load();
- u32 indexW = m_indexW.load();
- // render numleft sample pairs to samples[]
- // advance indexR with sample position
- // remember fractional offset
- float aid_sample_rate =
- FIXED_SAMPLE_RATE_DIVIDEND / static_cast<float>(m_input_sample_rate_divisor);
- if (consider_framelimit && emulationspeed > 0.0f)
- {
- float numLeft = static_cast<float>(((indexW - indexR) & INDEX_MASK) / 2);
- u32 low_watermark = (FIXED_SAMPLE_RATE_DIVIDEND * timing_variance) /
- (static_cast<u64>(m_input_sample_rate_divisor) * 1000);
- low_watermark = std::min(low_watermark, MAX_SAMPLES / 2);
- m_numLeftI = (numLeft + m_numLeftI * (CONTROL_AVG - 1)) / CONTROL_AVG;
- float offset = (m_numLeftI - low_watermark) * CONTROL_FACTOR;
- if (offset > MAX_FREQ_SHIFT)
- offset = MAX_FREQ_SHIFT;
- if (offset < -MAX_FREQ_SHIFT)
- offset = -MAX_FREQ_SHIFT;
- aid_sample_rate = (aid_sample_rate + offset) * emulationspeed;
- }
- const u32 ratio = (u32)(65536.0f * aid_sample_rate / (float)m_mixer->m_sampleRate);
- s32 lvolume = m_LVolume.load();
- s32 rvolume = m_RVolume.load();
- const auto read_buffer = [this](auto index) {
- return m_little_endian ? m_buffer[index] : Common::swap16(m_buffer[index]);
- };
- // TODO: consider a higher-quality resampling algorithm.
- for (; currentSample < numSamples * 2 && ((indexW - indexR) & INDEX_MASK) > 2; currentSample += 2)
- {
- u32 indexR2 = indexR + 2; // next sample
- s16 l1 = read_buffer(indexR & INDEX_MASK); // current
- s16 l2 = read_buffer(indexR2 & INDEX_MASK); // next
- int sampleL = ((l1 << 16) + (l2 - l1) * (u16)m_frac) >> 16;
- sampleL = (sampleL * lvolume) >> 8;
- sampleL += samples[currentSample + 1];
- samples[currentSample + 1] = std::clamp(sampleL, -32767, 32767);
- s16 r1 = read_buffer((indexR + 1) & INDEX_MASK); // current
- s16 r2 = read_buffer((indexR2 + 1) & INDEX_MASK); // next
- int sampleR = ((r1 << 16) + (r2 - r1) * (u16)m_frac) >> 16;
- sampleR = (sampleR * rvolume) >> 8;
- sampleR += samples[currentSample];
- samples[currentSample] = std::clamp(sampleR, -32767, 32767);
- m_frac += ratio;
- indexR += 2 * (u16)(m_frac >> 16);
- m_frac &= 0xffff;
- }
- // Actual number of samples written to the buffer without padding.
- unsigned int actual_sample_count = currentSample / 2;
- // Padding
- short s[2];
- s[0] = read_buffer((indexR - 1) & INDEX_MASK);
- s[1] = read_buffer((indexR - 2) & INDEX_MASK);
- s[0] = (s[0] * rvolume) >> 8;
- s[1] = (s[1] * lvolume) >> 8;
- for (; currentSample < numSamples * 2; currentSample += 2)
- {
- int sampleR = std::clamp(s[0] + samples[currentSample + 0], -32767, 32767);
- int sampleL = std::clamp(s[1] + samples[currentSample + 1], -32767, 32767);
- samples[currentSample + 0] = sampleR;
- samples[currentSample + 1] = sampleL;
- }
- // Flush cached variable
- m_indexR.store(indexR);
- return actual_sample_count;
- }
- unsigned int Mixer::Mix(short* samples, unsigned int num_samples)
- {
- if (!samples)
- return 0;
- memset(samples, 0, num_samples * 2 * sizeof(short));
- // TODO: Determine how emulation speed will be used in audio
- // const float emulation_speed = g_perf_metrics.GetSpeed();
- const float emulation_speed = m_config_emulation_speed;
- const int timing_variance = m_config_timing_variance;
- if (m_config_audio_stretch)
- {
- unsigned int available_samples =
- std::min(m_dma_mixer.AvailableSamples(), m_streaming_mixer.AvailableSamples());
- ASSERT_MSG(AUDIO, available_samples <= MAX_SAMPLES,
- "Audio stretching would overflow m_scratch_buffer: min({}, {}) -> {} > {} ({})",
- m_dma_mixer.AvailableSamples(), m_streaming_mixer.AvailableSamples(),
- available_samples, MAX_SAMPLES, num_samples);
- m_scratch_buffer.fill(0);
- m_dma_mixer.Mix(m_scratch_buffer.data(), available_samples, false, emulation_speed,
- timing_variance);
- m_streaming_mixer.Mix(m_scratch_buffer.data(), available_samples, false, emulation_speed,
- timing_variance);
- m_wiimote_speaker_mixer.Mix(m_scratch_buffer.data(), available_samples, false, emulation_speed,
- timing_variance);
- m_skylander_portal_mixer.Mix(m_scratch_buffer.data(), available_samples, false, emulation_speed,
- timing_variance);
- for (auto& mixer : m_gba_mixers)
- {
- mixer.Mix(m_scratch_buffer.data(), available_samples, false, emulation_speed,
- timing_variance);
- }
- if (!m_is_stretching)
- {
- m_stretcher.Clear();
- m_is_stretching = true;
- }
- m_stretcher.ProcessSamples(m_scratch_buffer.data(), available_samples, num_samples);
- m_stretcher.GetStretchedSamples(samples, num_samples);
- }
- else
- {
- m_dma_mixer.Mix(samples, num_samples, true, emulation_speed, timing_variance);
- m_streaming_mixer.Mix(samples, num_samples, true, emulation_speed, timing_variance);
- m_wiimote_speaker_mixer.Mix(samples, num_samples, true, emulation_speed, timing_variance);
- m_skylander_portal_mixer.Mix(samples, num_samples, true, emulation_speed, timing_variance);
- for (auto& mixer : m_gba_mixers)
- mixer.Mix(samples, num_samples, true, emulation_speed, timing_variance);
- m_is_stretching = false;
- }
- return num_samples;
- }
- unsigned int Mixer::MixSurround(float* samples, unsigned int num_samples)
- {
- if (!num_samples)
- return 0;
- memset(samples, 0, num_samples * SURROUND_CHANNELS * sizeof(float));
- size_t needed_frames = m_surround_decoder.QueryFramesNeededForSurroundOutput(num_samples);
- // Mix() may also use m_scratch_buffer internally, but is safe because it alternates reads
- // and writes.
- ASSERT_MSG(AUDIO, needed_frames <= MAX_SAMPLES,
- "needed_frames would overflow m_scratch_buffer: {} -> {} > {}", num_samples,
- needed_frames, MAX_SAMPLES);
- size_t available_frames = Mix(m_scratch_buffer.data(), static_cast<u32>(needed_frames));
- if (available_frames != needed_frames)
- {
- ERROR_LOG_FMT(AUDIO,
- "Error decoding surround frames: needed {} frames for {} samples but got {}",
- needed_frames, num_samples, available_frames);
- return 0;
- }
- m_surround_decoder.PutFrames(m_scratch_buffer.data(), needed_frames);
- m_surround_decoder.ReceiveFrames(samples, num_samples);
- return num_samples;
- }
- void Mixer::MixerFifo::PushSamples(const short* samples, unsigned int num_samples)
- {
- // Cache access in non-volatile variable
- // indexR isn't allowed to cache in the audio throttling loop as it
- // needs to get updates to not deadlock.
- u32 indexW = m_indexW.load();
- // Check if we have enough free space
- // indexW == m_indexR results in empty buffer, so indexR must always be smaller than indexW
- if (num_samples * 2 + ((indexW - m_indexR.load()) & INDEX_MASK) >= MAX_SAMPLES * 2)
- return;
- // AyuanX: Actual re-sampling work has been moved to sound thread
- // to alleviate the workload on main thread
- // and we simply store raw data here to make fast mem copy
- int over_bytes = num_samples * 4 - (MAX_SAMPLES * 2 - (indexW & INDEX_MASK)) * sizeof(short);
- if (over_bytes > 0)
- {
- memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4 - over_bytes);
- memcpy(&m_buffer[0], samples + (num_samples * 4 - over_bytes) / sizeof(short), over_bytes);
- }
- else
- {
- memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4);
- }
- m_indexW.fetch_add(num_samples * 2);
- }
- void Mixer::PushSamples(const short* samples, unsigned int num_samples)
- {
- m_dma_mixer.PushSamples(samples, num_samples);
- if (m_log_dsp_audio)
- {
- int sample_rate_divisor = m_dma_mixer.GetInputSampleRateDivisor();
- auto volume = m_dma_mixer.GetVolume();
- m_wave_writer_dsp.AddStereoSamplesBE(samples, num_samples, sample_rate_divisor, volume.first,
- volume.second);
- }
- }
- void Mixer::PushStreamingSamples(const short* samples, unsigned int num_samples)
- {
- m_streaming_mixer.PushSamples(samples, num_samples);
- if (m_log_dtk_audio)
- {
- int sample_rate_divisor = m_streaming_mixer.GetInputSampleRateDivisor();
- auto volume = m_streaming_mixer.GetVolume();
- m_wave_writer_dtk.AddStereoSamplesBE(samples, num_samples, sample_rate_divisor, volume.first,
- volume.second);
- }
- }
- void Mixer::PushWiimoteSpeakerSamples(const short* samples, unsigned int num_samples,
- unsigned int sample_rate_divisor)
- {
- // Max 20 bytes/speaker report, may be 4-bit ADPCM so multiply by 2
- static constexpr u32 MAX_SPEAKER_SAMPLES = 20 * 2;
- std::array<short, MAX_SPEAKER_SAMPLES * 2> samples_stereo;
- ASSERT_MSG(AUDIO, num_samples <= MAX_SPEAKER_SAMPLES,
- "num_samples would overflow samples_stereo: {} > {}", num_samples,
- MAX_SPEAKER_SAMPLES);
- if (num_samples <= MAX_SPEAKER_SAMPLES)
- {
- m_wiimote_speaker_mixer.SetInputSampleRateDivisor(sample_rate_divisor);
- for (unsigned int i = 0; i < num_samples; ++i)
- {
- samples_stereo[i * 2] = samples[i];
- samples_stereo[i * 2 + 1] = samples[i];
- }
- m_wiimote_speaker_mixer.PushSamples(samples_stereo.data(), num_samples);
- }
- }
- void Mixer::PushSkylanderPortalSamples(const u8* samples, unsigned int num_samples)
- {
- // Skylander samples are always supplied as 64 bytes, 32 x 16 bit samples
- // The portal speaker is 1 channel, so duplicate and play as stereo audio
- static constexpr u32 MAX_PORTAL_SPEAKER_SAMPLES = 32;
- std::array<short, MAX_PORTAL_SPEAKER_SAMPLES * 2> samples_stereo;
- ASSERT_MSG(AUDIO, num_samples <= MAX_PORTAL_SPEAKER_SAMPLES,
- "num_samples is not less or equal to 32: {} > {}", num_samples,
- MAX_PORTAL_SPEAKER_SAMPLES);
- if (num_samples <= MAX_PORTAL_SPEAKER_SAMPLES)
- {
- for (unsigned int i = 0; i < num_samples; ++i)
- {
- s16 sample = static_cast<u16>(samples[i * 2 + 1]) << 8 | static_cast<u16>(samples[i * 2]);
- samples_stereo[i * 2] = sample;
- samples_stereo[i * 2 + 1] = sample;
- }
- m_skylander_portal_mixer.PushSamples(samples_stereo.data(), num_samples);
- }
- }
- void Mixer::PushGBASamples(int device_number, const short* samples, unsigned int num_samples)
- {
- m_gba_mixers[device_number].PushSamples(samples, num_samples);
- }
- void Mixer::SetDMAInputSampleRateDivisor(unsigned int rate_divisor)
- {
- m_dma_mixer.SetInputSampleRateDivisor(rate_divisor);
- }
- void Mixer::SetStreamInputSampleRateDivisor(unsigned int rate_divisor)
- {
- m_streaming_mixer.SetInputSampleRateDivisor(rate_divisor);
- }
- void Mixer::SetGBAInputSampleRateDivisors(int device_number, unsigned int rate_divisor)
- {
- m_gba_mixers[device_number].SetInputSampleRateDivisor(rate_divisor);
- }
- void Mixer::SetStreamingVolume(unsigned int lvolume, unsigned int rvolume)
- {
- m_streaming_mixer.SetVolume(lvolume, rvolume);
- }
- void Mixer::SetWiimoteSpeakerVolume(unsigned int lvolume, unsigned int rvolume)
- {
- m_wiimote_speaker_mixer.SetVolume(lvolume, rvolume);
- }
- void Mixer::SetGBAVolume(int device_number, unsigned int lvolume, unsigned int rvolume)
- {
- m_gba_mixers[device_number].SetVolume(lvolume, rvolume);
- }
- void Mixer::StartLogDTKAudio(const std::string& filename)
- {
- if (!m_log_dtk_audio)
- {
- bool success = m_wave_writer_dtk.Start(filename, m_streaming_mixer.GetInputSampleRateDivisor());
- if (success)
- {
- m_log_dtk_audio = true;
- m_wave_writer_dtk.SetSkipSilence(false);
- NOTICE_LOG_FMT(AUDIO, "Starting DTK Audio logging");
- }
- else
- {
- m_wave_writer_dtk.Stop();
- NOTICE_LOG_FMT(AUDIO, "Unable to start DTK Audio logging");
- }
- }
- else
- {
- WARN_LOG_FMT(AUDIO, "DTK Audio logging has already been started");
- }
- }
- void Mixer::StopLogDTKAudio()
- {
- if (m_log_dtk_audio)
- {
- m_log_dtk_audio = false;
- m_wave_writer_dtk.Stop();
- NOTICE_LOG_FMT(AUDIO, "Stopping DTK Audio logging");
- }
- else
- {
- WARN_LOG_FMT(AUDIO, "DTK Audio logging has already been stopped");
- }
- }
- void Mixer::StartLogDSPAudio(const std::string& filename)
- {
- if (!m_log_dsp_audio)
- {
- bool success = m_wave_writer_dsp.Start(filename, m_dma_mixer.GetInputSampleRateDivisor());
- if (success)
- {
- m_log_dsp_audio = true;
- m_wave_writer_dsp.SetSkipSilence(false);
- NOTICE_LOG_FMT(AUDIO, "Starting DSP Audio logging");
- }
- else
- {
- m_wave_writer_dsp.Stop();
- NOTICE_LOG_FMT(AUDIO, "Unable to start DSP Audio logging");
- }
- }
- else
- {
- WARN_LOG_FMT(AUDIO, "DSP Audio logging has already been started");
- }
- }
- void Mixer::StopLogDSPAudio()
- {
- if (m_log_dsp_audio)
- {
- m_log_dsp_audio = false;
- m_wave_writer_dsp.Stop();
- NOTICE_LOG_FMT(AUDIO, "Stopping DSP Audio logging");
- }
- else
- {
- WARN_LOG_FMT(AUDIO, "DSP Audio logging has already been stopped");
- }
- }
- void Mixer::RefreshConfig()
- {
- m_config_emulation_speed = Config::Get(Config::MAIN_EMULATION_SPEED);
- m_config_timing_variance = Config::Get(Config::MAIN_TIMING_VARIANCE);
- m_config_audio_stretch = Config::Get(Config::MAIN_AUDIO_STRETCH);
- }
- void Mixer::MixerFifo::DoState(PointerWrap& p)
- {
- p.Do(m_input_sample_rate_divisor);
- p.Do(m_LVolume);
- p.Do(m_RVolume);
- }
- void Mixer::MixerFifo::SetInputSampleRateDivisor(unsigned int rate_divisor)
- {
- m_input_sample_rate_divisor = rate_divisor;
- }
- unsigned int Mixer::MixerFifo::GetInputSampleRateDivisor() const
- {
- return m_input_sample_rate_divisor;
- }
- void Mixer::MixerFifo::SetVolume(unsigned int lvolume, unsigned int rvolume)
- {
- m_LVolume.store(lvolume + (lvolume >> 7));
- m_RVolume.store(rvolume + (rvolume >> 7));
- }
- std::pair<s32, s32> Mixer::MixerFifo::GetVolume() const
- {
- return std::make_pair(m_LVolume.load(), m_RVolume.load());
- }
- unsigned int Mixer::MixerFifo::AvailableSamples() const
- {
- unsigned int samples_in_fifo = ((m_indexW.load() - m_indexR.load()) & INDEX_MASK) / 2;
- if (samples_in_fifo <= 1)
- return 0; // Mixer::MixerFifo::Mix always keeps one sample in the buffer.
- return (samples_in_fifo - 1) * static_cast<u64>(m_mixer->m_sampleRate) *
- m_input_sample_rate_divisor / FIXED_SAMPLE_RATE_DIVIDEND;
- }
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