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- add_library(audiocommon
- AudioCommon.cpp
- AudioCommon.h
- AudioStretcher.cpp
- AudioStretcher.h
- CubebStream.cpp
- CubebStream.h
- CubebUtils.cpp
- CubebUtils.h
- Enums.h
- Mixer.cpp
- Mixer.h
- SurroundDecoder.cpp
- SurroundDecoder.h
- NullSoundStream.cpp
- NullSoundStream.h
- WaveFile.cpp
- WaveFile.h
- )
- if(ANDROID)
- find_package(OpenSLES)
- if(OPENSLES_FOUND)
- message(STATUS "OpenSLES found, enabling OpenSLES sound backend")
- target_sources(audiocommon PRIVATE
- OpenSLESStream.cpp
- OpenSLESStream.h
- )
- target_link_libraries(audiocommon PRIVATE OpenSLES::OpenSLES)
- target_compile_definitions(audiocommon PRIVATE HAVE_OPENSL_ES=1)
- endif()
- endif()
- if(ENABLE_ALSA)
- find_package(ALSA)
- if(ALSA_FOUND)
- message(STATUS "ALSA found, enabling ALSA sound backend")
- target_sources(audiocommon PRIVATE
- AlsaSoundStream.cpp
- AlsaSoundStream.h
- )
- target_link_libraries(audiocommon PRIVATE ALSA::ALSA)
- target_compile_definitions(audiocommon PRIVATE HAVE_ALSA=1)
- else()
- message(STATUS "ALSA NOT found, disabling ALSA sound backend")
- endif()
- else()
- message(STATUS "ALSA explicitly disabled, disabling ALSA sound backend")
- endif()
- if(ENABLE_PULSEAUDIO)
- # PulseAudio ships with a PulseAudioConfig.cmake with no imported target
- # So we use our own FindPulseAudio instead with "MODULE"
- find_package(PulseAudio MODULE QUIET)
- if(PulseAudio_FOUND)
- message(STATUS "PulseAudio found, enabling PulseAudio sound backend")
- target_sources(audiocommon PRIVATE
- PulseAudioStream.cpp
- PulseAudioStream.h
- )
- target_link_libraries(audiocommon PRIVATE PulseAudio::PulseAudio)
- target_compile_definitions(audiocommon PRIVATE HAVE_PULSEAUDIO=1)
- else()
- message(STATUS "PulseAudio NOT found, disabling PulseAudio sound backend")
- endif()
- else()
- message(STATUS "PulseAudio explicitly disabled, disabling PulseAudio sound backend")
- endif()
- if(WIN32)
- target_sources(audiocommon PRIVATE
- # Dolphin loads openal32.dll at runtime
- OpenALStream.cpp
- OpenALStream.h
- WASAPIStream.cpp
- WASAPIStream.h
- )
- endif()
- target_link_libraries(audiocommon
- PUBLIC
- common
- PRIVATE
- cubeb::cubeb
- SoundTouch
- FreeSurround)
- if(MSVC)
- # Add precompiled header
- target_link_libraries(audiocommon PRIVATE use_pch)
- endif()
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