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- ///////////////////////////////////////////////////////////////////////////////
- //
- /// \file lz_encoder.h
- /// \brief LZ in window and match finder API
- ///
- // Authors: Igor Pavlov
- // Lasse Collin
- //
- // This file has been put into the public domain.
- // You can do whatever you want with this file.
- //
- ///////////////////////////////////////////////////////////////////////////////
- #ifndef LZMA_LZ_ENCODER_H
- #define LZMA_LZ_ENCODER_H
- #include "common.h"
- /// A table of these is used by the LZ-based encoder to hold
- /// the length-distance pairs found by the match finder.
- typedef struct {
- uint32_t len;
- uint32_t dist;
- } lzma_match;
- typedef struct lzma_mf_s lzma_mf;
- struct lzma_mf_s {
- ///////////////
- // In Window //
- ///////////////
- /// Pointer to buffer with data to be compressed
- uint8_t *buffer;
- /// Total size of the allocated buffer (that is, including all
- /// the extra space)
- uint32_t size;
- /// Number of bytes that must be kept available in our input history.
- /// That is, once keep_size_before bytes have been processed,
- /// buffer[read_pos - keep_size_before] is the oldest byte that
- /// must be available for reading.
- uint32_t keep_size_before;
- /// Number of bytes that must be kept in buffer after read_pos.
- /// That is, read_pos <= write_pos - keep_size_after as long as
- /// action is LZMA_RUN; when action != LZMA_RUN, read_pos is allowed
- /// to reach write_pos so that the last bytes get encoded too.
- uint32_t keep_size_after;
- /// Match finders store locations of matches using 32-bit integers.
- /// To avoid adjusting several megabytes of integers every time the
- /// input window is moved with move_window, we only adjust the
- /// offset of the buffer. Thus, buffer[value_in_hash_table - offset]
- /// is the byte pointed by value_in_hash_table.
- uint32_t offset;
- /// buffer[read_pos] is the next byte to run through the match
- /// finder. This is incremented in the match finder once the byte
- /// has been processed.
- uint32_t read_pos;
- /// Number of bytes that have been ran through the match finder, but
- /// which haven't been encoded by the LZ-based encoder yet.
- uint32_t read_ahead;
- /// As long as read_pos is less than read_limit, there is enough
- /// input available in buffer for at least one encoding loop.
- ///
- /// Because of the stateful API, read_limit may and will get greater
- /// than read_pos quite often. This is taken into account when
- /// calculating the value for keep_size_after.
- uint32_t read_limit;
- /// buffer[write_pos] is the first byte that doesn't contain valid
- /// uncompressed data; that is, the next input byte will be copied
- /// to buffer[write_pos].
- uint32_t write_pos;
- /// Number of bytes not hashed before read_pos. This is needed to
- /// restart the match finder after LZMA_SYNC_FLUSH.
- uint32_t pending;
- //////////////////
- // Match Finder //
- //////////////////
- /// Find matches. Returns the number of distance-length pairs written
- /// to the matches array. This is called only via lzma_mf_find().
- uint32_t (*find)(lzma_mf *mf, lzma_match *matches);
- /// Skips num bytes. This is like find() but doesn't make the
- /// distance-length pairs available, thus being a little faster.
- /// This is called only via mf_skip().
- void (*skip)(lzma_mf *mf, uint32_t num);
- uint32_t *hash;
- uint32_t *son;
- uint32_t cyclic_pos;
- uint32_t cyclic_size; // Must be dictionary size + 1.
- uint32_t hash_mask;
- /// Maximum number of loops in the match finder
- uint32_t depth;
- /// Maximum length of a match that the match finder will try to find.
- uint32_t nice_len;
- /// Maximum length of a match supported by the LZ-based encoder.
- /// If the longest match found by the match finder is nice_len,
- /// mf_find() tries to expand it up to match_len_max bytes.
- uint32_t match_len_max;
- /// When running out of input, binary tree match finders need to know
- /// if it is due to flushing or finishing. The action is used also
- /// by the LZ-based encoders themselves.
- lzma_action action;
- /// Number of elements in hash[]
- uint32_t hash_count;
- /// Number of elements in son[]
- uint32_t sons_count;
- };
- typedef struct {
- /// Extra amount of data to keep available before the "actual"
- /// dictionary.
- size_t before_size;
- /// Size of the history buffer
- size_t dict_size;
- /// Extra amount of data to keep available after the "actual"
- /// dictionary.
- size_t after_size;
- /// Maximum length of a match that the LZ-based encoder can accept.
- /// This is used to extend matches of length nice_len to the
- /// maximum possible length.
- size_t match_len_max;
- /// Match finder will search matches up to this length.
- /// This must be less than or equal to match_len_max.
- size_t nice_len;
- /// Type of the match finder to use
- lzma_match_finder match_finder;
- /// Maximum search depth
- uint32_t depth;
- /// TODO: Comment
- const uint8_t *preset_dict;
- uint32_t preset_dict_size;
- } lzma_lz_options;
- // The total usable buffer space at any moment outside the match finder:
- // before_size + dict_size + after_size + match_len_max
- //
- // In reality, there's some extra space allocated to prevent the number of
- // memmove() calls reasonable. The bigger the dict_size is, the bigger
- // this extra buffer will be since with bigger dictionaries memmove() would
- // also take longer.
- //
- // A single encoder loop in the LZ-based encoder may call the match finder
- // (mf_find() or mf_skip()) at most after_size times. In other words,
- // a single encoder loop may increment lzma_mf.read_pos at most after_size
- // times. Since matches are looked up to
- // lzma_mf.buffer[lzma_mf.read_pos + match_len_max - 1], the total
- // amount of extra buffer needed after dict_size becomes
- // after_size + match_len_max.
- //
- // before_size has two uses. The first one is to keep literals available
- // in cases when the LZ-based encoder has made some read ahead.
- // TODO: Maybe this could be changed by making the LZ-based encoders to
- // store the actual literals as they do with length-distance pairs.
- //
- // Algorithms such as LZMA2 first try to compress a chunk, and then check
- // if the encoded result is smaller than the uncompressed one. If the chunk
- // was uncompressible, it is better to store it in uncompressed form in
- // the output stream. To do this, the whole uncompressed chunk has to be
- // still available in the history buffer. before_size achieves that.
- typedef struct {
- /// Data specific to the LZ-based encoder
- void *coder;
- /// Function to encode from *dict to out[]
- lzma_ret (*code)(void *coder,
- lzma_mf *restrict mf, uint8_t *restrict out,
- size_t *restrict out_pos, size_t out_size);
- /// Free allocated resources
- void (*end)(void *coder, const lzma_allocator *allocator);
- /// Update the options in the middle of the encoding.
- lzma_ret (*options_update)(void *coder, const lzma_filter *filter);
- } lzma_lz_encoder;
- // Basic steps:
- // 1. Input gets copied into the dictionary.
- // 2. Data in dictionary gets run through the match finder byte by byte.
- // 3. The literals and matches are encoded using e.g. LZMA.
- //
- // The bytes that have been ran through the match finder, but not encoded yet,
- // are called `read ahead'.
- /// Get pointer to the first byte not ran through the match finder
- static inline const uint8_t *
- mf_ptr(const lzma_mf *mf)
- {
- return mf->buffer + mf->read_pos;
- }
- /// Get the number of bytes that haven't been ran through the match finder yet.
- static inline uint32_t
- mf_avail(const lzma_mf *mf)
- {
- return mf->write_pos - mf->read_pos;
- }
- /// Get the number of bytes that haven't been encoded yet (some of these
- /// bytes may have been ran through the match finder though).
- static inline uint32_t
- mf_unencoded(const lzma_mf *mf)
- {
- return mf->write_pos - mf->read_pos + mf->read_ahead;
- }
- /// Calculate the absolute offset from the beginning of the most recent
- /// dictionary reset. Only the lowest four bits are important, so there's no
- /// problem that we don't know the 64-bit size of the data encoded so far.
- ///
- /// NOTE: When moving the input window, we need to do it so that the lowest
- /// bits of dict->read_pos are not modified to keep this macro working
- /// as intended.
- static inline uint32_t
- mf_position(const lzma_mf *mf)
- {
- return mf->read_pos - mf->read_ahead;
- }
- /// Since everything else begins with mf_, use it also for lzma_mf_find().
- #define mf_find lzma_mf_find
- /// Skip the given number of bytes. This is used when a good match was found.
- /// For example, if mf_find() finds a match of 200 bytes long, the first byte
- /// of that match was already consumed by mf_find(), and the rest 199 bytes
- /// have to be skipped with mf_skip(mf, 199).
- static inline void
- mf_skip(lzma_mf *mf, uint32_t amount)
- {
- if (amount != 0) {
- mf->skip(mf, amount);
- mf->read_ahead += amount;
- }
- }
- /// Copies at most *left number of bytes from the history buffer
- /// to out[]. This is needed by LZMA2 to encode uncompressed chunks.
- static inline void
- mf_read(lzma_mf *mf, uint8_t *out, size_t *out_pos, size_t out_size,
- size_t *left)
- {
- const size_t out_avail = out_size - *out_pos;
- const size_t copy_size = my_min(out_avail, *left);
- assert(mf->read_ahead == 0);
- assert(mf->read_pos >= *left);
- memcpy(out + *out_pos, mf->buffer + mf->read_pos - *left,
- copy_size);
- *out_pos += copy_size;
- *left -= copy_size;
- return;
- }
- extern lzma_ret lzma_lz_encoder_init(
- lzma_next_coder *next, const lzma_allocator *allocator,
- const lzma_filter_info *filters,
- lzma_ret (*lz_init)(lzma_lz_encoder *lz,
- const lzma_allocator *allocator, const void *options,
- lzma_lz_options *lz_options));
- extern uint64_t lzma_lz_encoder_memusage(const lzma_lz_options *lz_options);
- // These are only for LZ encoder's internal use.
- extern uint32_t lzma_mf_find(
- lzma_mf *mf, uint32_t *count, lzma_match *matches);
- extern uint32_t lzma_mf_hc3_find(lzma_mf *dict, lzma_match *matches);
- extern void lzma_mf_hc3_skip(lzma_mf *dict, uint32_t amount);
- extern uint32_t lzma_mf_hc4_find(lzma_mf *dict, lzma_match *matches);
- extern void lzma_mf_hc4_skip(lzma_mf *dict, uint32_t amount);
- extern uint32_t lzma_mf_bt2_find(lzma_mf *dict, lzma_match *matches);
- extern void lzma_mf_bt2_skip(lzma_mf *dict, uint32_t amount);
- extern uint32_t lzma_mf_bt3_find(lzma_mf *dict, lzma_match *matches);
- extern void lzma_mf_bt3_skip(lzma_mf *dict, uint32_t amount);
- extern uint32_t lzma_mf_bt4_find(lzma_mf *dict, lzma_match *matches);
- extern void lzma_mf_bt4_skip(lzma_mf *dict, uint32_t amount);
- #endif
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