grayscale2.glsl 378 B

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  1. // Anaglyph Red-Cyan luma grayscale shader
  2. // Info: https://web.archive.org/web/20040101053504/http://www.oreillynet.com:80/cs/user/view/cs_msg/8691
  3. void main()
  4. {
  5. float3 luma = float3(0.222, 0.707, 0.071);
  6. float4 c0 = SampleLayer(0);
  7. float avg0 = dot(c0.rgb, luma);
  8. float4 c1 = SampleLayer(1);
  9. float avg1 = dot(c1.rgb, luma);
  10. SetOutput(float4(avg0, avg1, avg1, c0.a));
  11. }