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- // Anaglyph Red-Cyan shader based on Dubois algorithm
- // Constants taken from the paper:
- // "Conversion of a Stereo Pair to Anaglyph with
- // the Least-Squares Projection Method"
- // Eric Dubois, March 2009
- void main()
- {
- float4 c0 = SampleLayer(0);
- float4 c1 = SampleLayer(1);
- float3 lr = float3( 0.437, 0.449, 0.164);
- float3 lg = float3(-0.062,-0.062,-0.024);
- float3 lb = float3(-0.048,-0.050,-0.017);
- float3 rr = float3(-0.011,-0.032,-0.007);
- float3 rg = float3( 0.377, 0.761, 0.009);
- float3 rb = float3(-0.026,-0.093, 1.234);
- SetOutput(float4(dot(lr, c0.rgb) + dot(rr, c1.rgb), dot(lg, c0.rgb) + dot(rg, c1.rgb), dot(lb, c0.rgb) + dot(rb, c1.rgb), c0.a));
- }
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