Commit History

Autor SHA1 Mensaxe Data
  Pokechu22 cc5640245c Fix build errors related to formatting non-scoped enums %!s(int64=2) %!d(string=hai) anos
  TellowKrinkle 68f49df0f8 VideoCommon: Add vertex shader point and line expansion %!s(int64=2) %!d(string=hai) anos
  Pokechu22 04fdadd9d5 VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal %!s(int64=2) %!d(string=hai) anos
  Pierre Bourdon e149ad4f0a treewide: convert GPLv2+ license info to SPDX tags %!s(int64=3) %!d(string=hai) anos
  Pokechu22 aab81d5aa0 Convert XFMemory to BitField and enum class %!s(int64=4) %!d(string=hai) anos
  Lioncash 149a97e396 VideoCommon: Remove unnecessary memset on ShaderUid instances. %!s(int64=5) %!d(string=hai) anos
  Lioncash 2b3b1e8d09 VertexShaderGen: Convert defines to an enum %!s(int64=7) %!d(string=hai) anos
  Stenzek 3ea9d86faa ShaderGen: Pass host config to shader generation functions %!s(int64=7) %!d(string=hai) anos
  Stenzek 82c27182a8 ShaderGen: Remove host state from shader uids %!s(int64=7) %!d(string=hai) anos
  iwubcode a9d08a31a6 Add configurable toggle that rounds vertices to the nearest pixel when %!s(int64=8) %!d(string=hai) anos
  Jules Blok f866748006 VertexShaderGen: Remove the need for an extra UID. %!s(int64=8) %!d(string=hai) anos
  Jules Blok ef82aebb97 VideoCommon: Don't process the depth range in the vertex shader if it's not oversized. %!s(int64=8) %!d(string=hai) anos
  Lioncash 14e0b48ae4 VideoCommon: Make API_TYPE an enum class %!s(int64=8) %!d(string=hai) anos
  Scott Mansell ebe5fd0b36 Multithreadded Shadergen: Minor fixups. %!s(int64=9) %!d(string=hai) anos
  Scott Mansell 1a831cfc7d Multithreadded Shadergen: Second Pass over vertex/lighting Shadergens %!s(int64=9) %!d(string=hai) anos
  Scott Mansell 4969415f38 Remove global refrences from common code. %!s(int64=9) %!d(string=hai) anos
  Pierre Bourdon 3570c7f03a Reformat all the things. Have fun with merge conflicts. %!s(int64=8) %!d(string=hai) anos
  Lioncash d9fec92628 VideoCommon: Header cleanup %!s(int64=9) %!d(string=hai) anos
  Tillmann Karras 71d1eb3c31 VideoCommon: return code/uid from shader gens %!s(int64=9) %!d(string=hai) anos
  Tillmann Karras 983978ee66 VideoCommon: flush vertex manager if components change %!s(int64=9) %!d(string=hai) anos
  Tillmann Karras 7066689131 ShaderCaches: remove unneeded typedefs %!s(int64=9) %!d(string=hai) anos
  Tillmann Karras 30ebb2459e Set copyright year to when a file was created %!s(int64=9) %!d(string=hai) anos
  Tillmann Karras cefcb0ace9 Update license headers to GPLv2+ %!s(int64=9) %!d(string=hai) anos
  Jules Blok 275af9c5e4 VideoCommon: Assume we always use a geometry shader, not just for stereoscopy. %!s(int64=10) %!d(string=hai) anos
  Jules Blok 9253bb7d96 D3D: Add geometry shader stereoscopy support. %!s(int64=10) %!d(string=hai) anos
  Jules Blok 9b4185ffdf ShaderGen: Make use of padding to store the stereo flag. %!s(int64=10) %!d(string=hai) anos
  Jules Blok fa32f751d3 ShaderGen: Handle ShaderCode objects directly. %!s(int64=10) %!d(string=hai) anos
  Jules Blok b236c363de ShaderGen: Add a stereoscopy flag in the UID data. %!s(int64=10) %!d(string=hai) anos
  Lioncash 48ff45b8a8 VideoCommon: Remove some unused constants from VertexShaderGen.h. %!s(int64=10) %!d(string=hai) anos
  degasus 924ad1ee9f LightingShader: hard code const variable %!s(int64=10) %!d(string=hai) anos