Ryan Houdek
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32fe37d834
Change all the post processing shaders to the new system.
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10 years ago |
Ryan Houdek
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bc9ef95643
Support Sampler binding in the shader.
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10 years ago |
Ryan Houdek
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34bc14e75d
Fixes our post processing shaders so they work under OpenGL ES 3.0
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10 years ago |
Pierre Bourdon
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e7213ca4b1
Overlay the user Shaders/ over the shared one to avoid copying files
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11 years ago |