Commit History

Autor SHA1 Mensaxe Data
  Ryan Houdek 32fe37d834 Change all the post processing shaders to the new system. %!s(int64=10) %!d(string=hai) anos
  Ryan Houdek bc9ef95643 Support Sampler binding in the shader. %!s(int64=10) %!d(string=hai) anos
  myownfriend 753a937289 Update auto_toon2.glsl %!s(int64=10) %!d(string=hai) anos
  myownfriend 4a0150033f Update auto_toon2.glsl %!s(int64=10) %!d(string=hai) anos
  Ryan Houdek 34bc14e75d Fixes our post processing shaders so they work under OpenGL ES 3.0 %!s(int64=10) %!d(string=hai) anos
  Pierre Bourdon e7213ca4b1 Overlay the user Shaders/ over the shared one to avoid copying files %!s(int64=11) %!d(string=hai) anos