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- stat2 = stat2 or {}
- stat2_hv = stat2_hv or {}
- stat2_mv = stat2_mv or {}
- stat2_lv = stat2_lv or {}
- -- It shall not be possible for a network to span more than 2000
- -- meters (2 kilometers) in any of the 3 dimensions. This allows us
- -- to optimize caches by their location in the world. Max is 64!
- function stat2.chain_limit(tier)
- if tier == "lv" then
- return 16
- elseif tier == "mv" then
- return 32
- elseif tier == "hv" then
- return 64
- end
- return 0
- end
- local direction_rules = {
- ["n"] = "z",
- ["s"] = "z",
- ["w"] = "x",
- ["e"] = "x",
- ["u"] = "y",
- ["d"] = "y",
- }
- -- Invalidate all nearby hubs from a position: NSEW, UD.
- -- This should cause them to re-update their routing.
- -- This would need to be done if a hub or cable is removed.
- stat2.invalidate_hubs =
- function(pos, tier)
- for m, n in ipairs({
- {d="n"},
- {d="s"},
- {d="e"},
- {d="w"},
- {d="u"},
- {d="d"},
- }) do
- local p = stat2.find_hub(pos, n.d, tier)
- if p then
- local meta = minetest.get_meta(p)
- for i, j in ipairs({
- {m="np"},
- {m="sp"},
- {m="ep"},
- {m="wp"},
- {m="up"},
- {m="dp"},
- }) do
- meta:set_string(j.m, "DUMMY")
- local owner = meta:get_string("owner")
- net2.clear_caches(p, owner, tier)
- end
- -- Trigger node update.
- _G["stat2_" .. tier].trigger_update(p)
- end
- end
- end
- -- Find a network hub, starting from a position and continuing in a direction.
- -- Cable nodes (with the right axis) may intervene between hubs.
- -- This function must return the position of the next hub, if possible, or nil.
- stat2.find_hub =
- function(pos, dir, tier)
- local meta = minetest.get_meta(pos)
- local p = vector.new(pos.x, pos.y, pos.z)
- local d = stat2.direction_to_vector(dir)
- local station_name = "stat2:" .. tier
- local cable_name = "cb2:" .. tier
- -- Max cable length. +1 because a switching station takes up 1 meter of length.
- local cable_length = cable.get_max_length(tier)+1
- -- Seek a limited number of meters in a direction.
- for i = 1, cable_length, 1 do
- p = vector.add(p, d)
- local node = minetest.get_node(p)
- if node.name == station_name then
- -- Compatible switching station found!
- return p
- elseif node.name == cable_name then
- -- It's a cable node. We need to check its rotation.
- local paxis = stat2.cable_rotation_to_axis(node.param2)
- if paxis then
- local daxis = direction_rules[dir]
- if not daxis or paxis ~= daxis then
- -- Cable has bad axis. Stop scanning.
- return nil
- end
- else
- -- Invalid param2. We stop scanning.
- return nil
- end
- -- Unless these items can automatically update switching stations when removed, we can't allow this.
- --elseif minetest.get_item_group(node.name, "conductor") > 0 and minetest.get_item_group(node.name, "block") > 0 then
- -- Anything that is both in group `conductor` and `block` is treated as a cable node.
- -- This allows cables to pass through walls without requiring ugly holes.
- else
- -- Anything other than a cable node or switching station blocks search.
- return nil
- end
- end
- return nil
- end
- -- Get a unit vector from a cardinal direction, or up/down.
- stat2.direction_to_vector =
- function(dir)
- local d = vector.new(0, 0, 0)
- if dir == "n" then
- d.z = 1
- elseif dir == "s" then
- d.z = -1
- elseif dir == "w" then
- d.x = -1
- elseif dir == "e" then
- d.x = 1
- elseif dir == "u" then
- d.y = 1
- elseif dir == "d" then
- d.y = -1
- else
- return nil
- end
- return d
- end
- local param2_rules = {
- [0] = "x",
- [1] = "z",
- [2] = "x",
- [3] = "z",
- [4] = "x",
- [5] = "y",
- [6] = "x",
- [7] = "y",
- [8] = "x",
- [9] = "y",
- [10] = "x",
- [11] = "y",
- [12] = "y",
- [13] = "z",
- [14] = "y",
- [15] = "z",
- [16] = "y",
- [17] = "z",
- [18] = "y",
- [19] = "z",
- [20] = "x",
- [21] = "z",
- [22] = "x",
- [23] = "z",
- }
- -- Get cable axis alignment from a param2 value.
- -- Cable nodes must have nodeboxes that match this.
- -- All cable nodes must align to the same axis.
- stat2.cable_rotation_to_axis =
- function(param2)
- if param2 >= 0 and param2 <= 23 then
- return param2_rules[param2]
- end
- end
- stat2.refresh_hubs =
- function(pos, tier)
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner")
- local changed = false
- for k, v in ipairs({
- {n="n", m="np"},
- {n="s", m="sp"},
- {n="e", m="ep"},
- {n="w", m="wp"},
- {n="u", m="up"},
- {n="d", m="dp"},
- }) do
- local p = stat2.find_hub(pos, v.n, tier)
- local p2 = meta:get_string(v.m)
- local p3 = ""
- if p then
- p3 = minetest.pos_to_string(p)
- end
- if p2 ~= p3 then
- changed = true
- -- Something changed, so we'll need to clear the caches.
- end
- if p then
- local m = minetest.get_meta(p)
- if m:get_string("owner") == owner then
- meta:set_string(v.m, minetest.pos_to_string(p))
- else
- meta:set_string(v.m, "DUMMY")
- end
- else
- meta:set_string(v.m, "DUMMY")
- end
- end
- if changed then
- net2.clear_caches(pos, owner, tier)
- nodestore.update_hub_info(pos)
- end
- end
- -- Create copies of these functions by tier.
- for k, v in ipairs({
- {tier="hv", up="HV"},
- {tier="mv", up="MV"},
- {tier="lv", up="LV"},
- }) do
- -- Which function table are we operating on?
- local functable = _G["stat2_" .. v.tier]
- functable.update_infotext_and_formspec =
- function(pos)
- local meta = minetest.get_meta(pos)
- local formspec =
- "size[6,4.5]" ..
- default.formspec.get_form_colors() ..
- default.formspec.get_form_image() ..
- default.formspec.get_slot_colors()
- formspec = formspec ..
- "label[0,0.5;Routing Controls]"
- local routing = "Routing: ["
- for m, n in ipairs({
- {d="n", n="N", x=0, y=1, m="np", e="ne"},
- {d="s", n="S", x=1, y=1, m="sp", e="se"},
- {d="e", n="E", x=2, y=1, m="ep", e="ee"},
- {d="w", n="W", x=3, y=1, m="wp", e="we"},
- {d="u", n="U", x=4, y=1, m="up", e="ue"},
- {d="d", n="D", x=5, y=1, m="dp", e="de"},
- }) do
- -- Determine valid routing values.
- local p = minetest.string_to_pos(meta:get_string(n.m))
- local c = meta:get_int(n.e)
- local e = ""
- local r = ""
- local x = "x"
- if not p then
- e = "!"
- end
- if c == 1 then
- x = "o"
- r = n.n
- if not p then
- r = "!"
- end
- end
- routing = routing .. r
- formspec = formspec ..
- "button[" .. n.x .. "," .. n.y .. ";1,1;" ..
- n.d .. ";" .. n.n .. " (" .. x .. e .. ")]"
- end
- routing = routing .. "]"
- formspec = formspec ..
- "label[0,2.5;" .. minetest.formspec_escape(routing) .. "]" ..
- "button[0,3;3,1;autoconf;Auto Route & Prune]"
- local infotext = v.up .. " Cable Box\n" .. routing
- meta:set_string("formspec", formspec)
- meta:set_string("infotext", infotext)
- end
- functable.trigger_update =
- function(pos)
- local timer = minetest.get_node_timer(pos)
- if not timer:is_started() then
- timer:start(1.0)
- end
- local meta = minetest.get_meta(pos)
- meta:set_int("needupdate", 1)
- end
- functable.on_punch =
- function(pos, node, puncher, pointed_thing)
- functable.trigger_update(pos)
- functable.update_infotext_and_formspec(pos)
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner")
- if owner == "" then
- meta:set_string("owner", puncher:get_player_name())
- end
- functable.privatize(meta)
- end
- functable.can_dig =
- function(pos, player)
- return true
- end
- functable.on_metadata_inventory_move =
- function(pos, from_list, from_index, to_list, to_index, count, player)
- functable.trigger_update(pos)
- end
- functable.on_metadata_inventory_put =
- function(pos, listname, index, stack, player)
- functable.trigger_update(pos)
- end
- functable.on_metadata_inventory_take =
- function(pos, listname, index, stack, player)
- functable.trigger_update(pos)
- end
- functable.allow_metadata_inventory_put =
- function(pos, listname, index, stack, player)
- return 0
- end
- functable.allow_metadata_inventory_move =
- function(pos, from_list, from_index, to_list, to_index, count, player)
- return 0
- end
- functable.allow_metadata_inventory_take =
- function(pos, listname, index, stack, player)
- return 0
- end
- functable.on_construct =
- function(pos)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- inv:set_size("buffer", 1)
- meta:set_string("np", "DUMMY")
- meta:set_string("sp", "DUMMY")
- meta:set_string("ep", "DUMMY")
- meta:set_string("wp", "DUMMY")
- meta:set_string("up", "DUMMY")
- meta:set_string("dp", "DUMMY")
- meta:set_string("ne", "DUMMY")
- meta:set_string("se", "DUMMY")
- meta:set_string("ee", "DUMMY")
- meta:set_string("we", "DUMMY")
- meta:set_string("ue", "DUMMY")
- meta:set_string("de", "DUMMY")
- meta:set_string("owner", "DUMMY")
- meta:set_string("nodename", "DUMMY")
- meta:set_int("needupdate", 0)
- functable.privatize(meta)
- end
- functable.privatize = function(meta)
- meta:mark_as_private({
- "needupdate",
- "owner",
- "nodename",
- "np", "sp", "wp", "ep", "up", "dp",
- "ne", "se", "we", "ee", "ue", "de",
- })
- end
- functable.on_destruct =
- function(pos)
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner")
- stat2.invalidate_hubs(pos, v.tier)
- net2.clear_caches(pos, owner, v.tier)
- nodestore.del_node(pos)
- end
- functable.on_blast =
- function(pos, intensity)
- local drops = {}
- drops[#drops+1] = "stat2:" .. v.tier
- minetest.remove_node(pos)
- return drops
- end
- functable.on_timer =
- function(pos, elapsed)
- local meta = minetest.get_meta(pos)
- if meta:get_int("needupdate") == 1 then
- stat2.refresh_hubs(pos, v.tier)
- functable.update_infotext_and_formspec(pos)
- meta:set_int("needupdate", 0)
- end
- end
- functable.after_place_node =
- function(pos, placer, itemstack, pointed_thing)
- local meta = minetest.get_meta(pos)
- meta:set_string("owner", placer:get_player_name())
- meta:set_string("nodename", minetest.get_node(pos).name)
- -- All routing allowed by default.
- -- But player can still manually configure.
- -- This gives most options with least hassle.
- for k, v in ipairs({
- {m="ne"},
- {m="se"},
- {m="ee"},
- {m="we"},
- {m="ue"},
- {m="de"},
- }) do
- meta:set_int(v.m, 1)
- end
- local owner = meta:get_string("owner")
- stat2.invalidate_hubs(pos, v.tier)
- stat2.refresh_hubs(pos, v.tier)
- functable.update_infotext_and_formspec(pos)
- net2.clear_caches(pos, owner, v.tier)
- nodestore.add_node(pos)
- end
- functable.on_receive_fields =
- function(pos, formname, fields, sender)
- local pname = sender:get_player_name()
- local meta = minetest.get_meta(pos)
- local owner = meta:get_string("owner")
- if fields.quit then
- return
- end
- -- Check authorization.
- if pname ~= owner and not gdac.player_is_admin(pname) then
- minetest.chat_send_player(pname, "# Server: No authorization to modify cable box.")
- easyvend.sound_error(pname)
- return
- end
- for k, v in ipairs({
- {d="n", m="np", e="ne"},
- {d="s", m="sp", e="se"},
- {d="e", m="ep", e="ee"},
- {d="w", m="wp", e="we"},
- {d="u", m="up", e="ue"},
- {d="d", m="dp", e="de"},
- }) do
- if fields[v.d] then
- local enabled = meta:get_int(v.e)
- if enabled == 0 then
- enabled = 1
- else
- enabled = 0
- end
- meta:set_int(v.e, enabled)
- end
- end
- if fields.autoconf then
- for k, v in ipairs({
- {n="ne", m="np"},
- {n="se", m="sp"},
- {n="ee", m="ep"},
- {n="we", m="wp"},
- {n="ue", m="up"},
- {n="de", m="dp"},
- }) do
- local p = minetest.string_to_pos(meta:get_string(v.m))
- if p then
- meta:set_int(v.n, 1)
- else
- meta:set_int(v.n, 0)
- end
- end
- meta:set_int("needupdate", 1)
- end
- functable.update_infotext_and_formspec(pos)
- functable.trigger_update(pos)
- end
- end
- -- One-time initialization.
- if not stat2.run_once then
- for k, v in ipairs({
- {tier="hv", name="HV"},
- {tier="mv", name="MV"},
- {tier="lv", name="LV"},
- }) do
- -- Which function table are we operating on?
- local functable = _G["stat2_" .. v.tier]
- local nodebox = {
- {2, 2, 2, 14, 14, 14}, -- Inner box.
- -- Front face.
- {0, 0, 0, 4, 16, 4},
- {12, 0, 0, 16, 16, 4},
- {0, 12, 0, 16, 16, 4},
- {0, 0, 0, 16, 4, 4},
- -- Back face.
- {0, 0, 12, 4, 16, 16},
- {12, 0, 12, 16, 16, 16},
- {0, 12, 12, 16, 16, 16},
- {0, 0, 12, 16, 4, 16},
- -- Left face.
- {0, 12, 0, 4, 16, 16},
- {0, 0, 0, 4, 4, 16},
- -- Right face.
- {12, 12, 0, 16, 16, 16},
- {12, 0, 0, 16, 4, 16},
- }
- for k, v in ipairs(nodebox) do
- for m, n in ipairs(v) do
- local p = nodebox[k][m]
- p = p / 16
- p = p - 0.5
- nodebox[k][m] = p
- end
- end
- minetest.register_node(":stat2:" .. v.tier, {
- drawtype = "nodebox",
- description = v.name .. " Cable Box\n\nBox resistance limit: " .. stat2.chain_limit(v.tier) .. ".\nCables do not turn corners by themselves.\nCable boxes allow them to do so.",
- tiles = {"switching_station_" .. v.tier .. ".png"},
- groups = utility.dig_groups("machine"),
- node_box = {
- type = "fixed",
- fixed = nodebox,
- },
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
- },
- paramtype = "light",
- paramtype2 = "facedir",
- is_ground_content = false,
- sounds = default.node_sound_metal_defaults(),
- on_rotate = function(...)
- return screwdriver.rotate_simple(...) end,
- on_punch = function(...)
- return functable.on_punch(...) end,
- can_dig = function(...)
- return functable.can_dig(...) end,
- on_timer = function(...)
- return functable.on_timer(...) end,
- on_construct = function(...)
- return functable.on_construct(...) end,
- after_place_node = function(...)
- return functable.after_place_node(...) end,
- on_blast = function(...)
- return functable.on_blast(...) end,
- on_destruct = function(...)
- return functable.on_destruct(...) end,
- on_metadata_inventory_move = function(...)
- return functable.on_metadata_inventory_move(...) end,
- on_metadata_inventory_put = function(...)
- return functable.on_metadata_inventory_put(...) end,
- on_metadata_inventory_take = function(...)
- return functable.on_metadata_inventory_take(...) end,
- allow_metadata_inventory_put = function(...)
- return functable.allow_metadata_inventory_put(...) end,
- allow_metadata_inventory_move = function(...)
- return functable.allow_metadata_inventory_move(...) end,
- allow_metadata_inventory_take = function(...)
- return functable.allow_metadata_inventory_take(...) end,
- on_receive_fields = function(...)
- return functable.on_receive_fields(...) end,
- })
- end
- local c = "stat2:core"
- local f = switching_station.modpath .. "/stat2.lua"
- reload.register_file(c, f, false)
- stat2.run_once = true
- end
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