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- -- Localize for performance.
- local math_random = math.random
- function throwing_register_arrow_standard (kind, desc, eq, toughness, craft, craftcount)
- minetest.register_craftitem("throwing:arrow_" .. kind, {
- description = desc .. " Arrow",
- inventory_image = "throwing_arrow_" .. kind .. ".png",
- })
-
- minetest.register_node("throwing:arrow_" .. kind .. "_box", {
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- -- Shaft
- {-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
- --Spitze
- {-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
- {-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
- --Federn
- {6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
- {7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
- {7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
- {6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
-
- {7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
- {8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
- {8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
- {7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
- }
- },
- tiles = {"throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. "_back.png", "throwing_arrow_" .. kind .. "_front.png", "throwing_arrow_" .. kind .. "_2.png", "throwing_arrow_" .. kind .. ".png"},
- groups = {not_in_creative_inventory=1},
- })
-
- local THROWING_ARROW_ENTITY = {
- _name = "throwing:arrow_" .. kind,
- physical = false,
- timer=0,
- visual = "wielditem",
- visual_size = {x=0.1, y=0.1},
- textures = {"throwing:arrow_" .. kind .. "_box"},
- lastpos={},
- collisionbox = {0,0,0,0,0,0},
- }
-
- THROWING_ARROW_ENTITY.on_step = function(self, dtime)
- self.timer=self.timer+dtime
- local pos = self.object:get_pos()
- local node = minetest.get_node(pos)
-
- if self.timer>0.2 then
- local vel = self.object:get_velocity()
- local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
- for k, obj in pairs(objs) do
- if obj:get_luaentity() ~= nil then
- local oname = obj:get_luaentity().name
- if not throwing.entity_blocks_arrow(oname) then
- local speed = vector.length(vel)
- local damage = ((speed + eq)^1.2)/10
- throwing_arrow_punch_entity(obj, self, damage)
- self.object:remove()
- end
- elseif obj:is_player() then
- local speed = vector.length(vel)
- local damage = ((speed + eq)^1.2)/10
- throwing_arrow_punch_entity(obj, self, damage)
- self.object:remove()
- end
- end
- end
-
- if self.lastpos.x~=nil then
- if throwing_node_should_block_arrow(node.name) then
- self.object:remove()
- if math_random() < toughness then
- minetest.add_item(self.lastpos, 'throwing:arrow_' .. kind)
- else
- minetest.add_item(self.lastpos, 'default:stick')
- end
- end
- end
- self.lastpos={x=pos.x, y=pos.y, z=pos.z}
- end
-
- minetest.register_entity("throwing:arrow_" .. kind .. "_entity", THROWING_ARROW_ENTITY)
-
- if not craftcount then
- craftcount = 16
- end
- minetest.register_craft({
- output = 'throwing:arrow_' .. kind .. ' ' .. craftcount,
- recipe = {
- {'default:stick', 'default:stick', craft},
- }
- })
-
- minetest.register_craft({
- output = 'throwing:arrow_' .. kind .. ' ' .. craftcount,
- recipe = {
- {craft, 'default:stick', 'default:stick'},
- }
- })
- end
- if not DISABLE_STONE_ARROW then
- throwing_register_arrow_standard ('stone', 'Stone', 5, 0.88, 'default:cobble')
- end
- if not DISABLE_STEEL_ARROW then
- throwing_register_arrow_standard ('steel', 'Steel', 15, 0.94, 'default:steel_ingot')
- end
- if not DISABLE_DIAMOND_ARROW then
- throwing_register_arrow_standard ('diamond', 'Diamond', 25, 0.97, 'dusts:diamond_shard', 2)
- end
- if not DISABLE_OBSIDIAN_ARROW then
- throwing_register_arrow_standard ('obsidian', 'Obsidian', 20, 0.88, 'default:obsidian_shard', 2)
- end
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