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- @c Copyright (C) 2002-2015 Free Software Foundation, Inc.
- @c This is part of the GCC manual.
- @c For copying conditions, see the file gcc.texi.
- @node Compatibility
- @chapter Binary Compatibility
- @cindex binary compatibility
- @cindex ABI
- @cindex application binary interface
- Binary compatibility encompasses several related concepts:
- @table @dfn
- @item application binary interface (ABI)
- The set of runtime conventions followed by all of the tools that deal
- with binary representations of a program, including compilers, assemblers,
- linkers, and language runtime support.
- Some ABIs are formal with a written specification, possibly designed
- by multiple interested parties. Others are simply the way things are
- actually done by a particular set of tools.
- @item ABI conformance
- A compiler conforms to an ABI if it generates code that follows all of
- the specifications enumerated by that ABI@.
- A library conforms to an ABI if it is implemented according to that ABI@.
- An application conforms to an ABI if it is built using tools that conform
- to that ABI and does not contain source code that specifically changes
- behavior specified by the ABI@.
- @item calling conventions
- Calling conventions are a subset of an ABI that specify of how arguments
- are passed and function results are returned.
- @item interoperability
- Different sets of tools are interoperable if they generate files that
- can be used in the same program. The set of tools includes compilers,
- assemblers, linkers, libraries, header files, startup files, and debuggers.
- Binaries produced by different sets of tools are not interoperable unless
- they implement the same ABI@. This applies to different versions of the
- same tools as well as tools from different vendors.
- @item intercallability
- Whether a function in a binary built by one set of tools can call a
- function in a binary built by a different set of tools is a subset
- of interoperability.
- @item implementation-defined features
- Language standards include lists of implementation-defined features whose
- behavior can vary from one implementation to another. Some of these
- features are normally covered by a platform's ABI and others are not.
- The features that are not covered by an ABI generally affect how a
- program behaves, but not intercallability.
- @item compatibility
- Conformance to the same ABI and the same behavior of implementation-defined
- features are both relevant for compatibility.
- @end table
- The application binary interface implemented by a C or C++ compiler
- affects code generation and runtime support for:
- @itemize @bullet
- @item
- size and alignment of data types
- @item
- layout of structured types
- @item
- calling conventions
- @item
- register usage conventions
- @item
- interfaces for runtime arithmetic support
- @item
- object file formats
- @end itemize
- In addition, the application binary interface implemented by a C++ compiler
- affects code generation and runtime support for:
- @itemize @bullet
- @item
- name mangling
- @item
- exception handling
- @item
- invoking constructors and destructors
- @item
- layout, alignment, and padding of classes
- @item
- layout and alignment of virtual tables
- @end itemize
- Some GCC compilation options cause the compiler to generate code that
- does not conform to the platform's default ABI@. Other options cause
- different program behavior for implementation-defined features that are
- not covered by an ABI@. These options are provided for consistency with
- other compilers that do not follow the platform's default ABI or the
- usual behavior of implementation-defined features for the platform.
- Be very careful about using such options.
- Most platforms have a well-defined ABI that covers C code, but ABIs
- that cover C++ functionality are not yet common.
- Starting with GCC 3.2, GCC binary conventions for C++ are based on a
- written, vendor-neutral C++ ABI that was designed to be specific to
- 64-bit Itanium but also includes generic specifications that apply to
- any platform.
- This C++ ABI is also implemented by other compiler vendors on some
- platforms, notably GNU/Linux and BSD systems.
- We have tried hard to provide a stable ABI that will be compatible with
- future GCC releases, but it is possible that we will encounter problems
- that make this difficult. Such problems could include different
- interpretations of the C++ ABI by different vendors, bugs in the ABI, or
- bugs in the implementation of the ABI in different compilers.
- GCC's @option{-Wabi} switch warns when G++ generates code that is
- probably not compatible with the C++ ABI@.
- The C++ library used with a C++ compiler includes the Standard C++
- Library, with functionality defined in the C++ Standard, plus language
- runtime support. The runtime support is included in a C++ ABI, but there
- is no formal ABI for the Standard C++ Library. Two implementations
- of that library are interoperable if one follows the de-facto ABI of the
- other and if they are both built with the same compiler, or with compilers
- that conform to the same ABI for C++ compiler and runtime support.
- When G++ and another C++ compiler conform to the same C++ ABI, but the
- implementations of the Standard C++ Library that they normally use do not
- follow the same ABI for the Standard C++ Library, object files built with
- those compilers can be used in the same program only if they use the same
- C++ library. This requires specifying the location of the C++ library
- header files when invoking the compiler whose usual library is not being
- used. The location of GCC's C++ header files depends on how the GCC
- build was configured, but can be seen by using the G++ @option{-v} option.
- With default configuration options for G++ 3.3 the compile line for a
- different C++ compiler needs to include
- @smallexample
- -I@var{gcc_install_directory}/include/c++/3.3
- @end smallexample
- Similarly, compiling code with G++ that must use a C++ library other
- than the GNU C++ library requires specifying the location of the header
- files for that other library.
- The most straightforward way to link a program to use a particular
- C++ library is to use a C++ driver that specifies that C++ library by
- default. The @command{g++} driver, for example, tells the linker where
- to find GCC's C++ library (@file{libstdc++}) plus the other libraries
- and startup files it needs, in the proper order.
- If a program must use a different C++ library and it's not possible
- to do the final link using a C++ driver that uses that library by default,
- it is necessary to tell @command{g++} the location and name of that
- library. It might also be necessary to specify different startup files
- and other runtime support libraries, and to suppress the use of GCC's
- support libraries with one or more of the options @option{-nostdlib},
- @option{-nostartfiles}, and @option{-nodefaultlibs}.
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