ComponentInputMap.h 989 B

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  1. // DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-
  2. #ifndef __javax_swing_ComponentInputMap__
  3. #define __javax_swing_ComponentInputMap__
  4. #pragma interface
  5. #include <javax/swing/InputMap.h>
  6. extern "Java"
  7. {
  8. namespace javax
  9. {
  10. namespace swing
  11. {
  12. class ComponentInputMap;
  13. class InputMap;
  14. class JComponent;
  15. class KeyStroke;
  16. }
  17. }
  18. }
  19. class javax::swing::ComponentInputMap : public ::javax::swing::InputMap
  20. {
  21. public:
  22. ComponentInputMap(::javax::swing::JComponent *);
  23. virtual void put(::javax::swing::KeyStroke *, ::java::lang::Object *);
  24. virtual void clear();
  25. virtual void remove(::javax::swing::KeyStroke *);
  26. virtual void setParent(::javax::swing::InputMap *);
  27. virtual ::javax::swing::JComponent * getComponent();
  28. private:
  29. ::javax::swing::JComponent * __attribute__((aligned(__alignof__( ::javax::swing::InputMap)))) component;
  30. public:
  31. static ::java::lang::Class class$;
  32. };
  33. #endif // __javax_swing_ComponentInputMap__