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- // Copyright 2011 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package color
- // RGBToYCbCr converts an RGB triple to a Y'CbCr triple.
- func RGBToYCbCr(r, g, b uint8) (uint8, uint8, uint8) {
- // The JFIF specification says:
- // Y' = 0.2990*R + 0.5870*G + 0.1140*B
- // Cb = -0.1687*R - 0.3313*G + 0.5000*B + 128
- // Cr = 0.5000*R - 0.4187*G - 0.0813*B + 128
- // http://www.w3.org/Graphics/JPEG/jfif3.pdf says Y but means Y'.
- r1 := int(r)
- g1 := int(g)
- b1 := int(b)
- yy := (19595*r1 + 38470*g1 + 7471*b1 + 1<<15) >> 16
- cb := (-11056*r1 - 21712*g1 + 32768*b1 + 257<<15) >> 16
- cr := (32768*r1 - 27440*g1 - 5328*b1 + 257<<15) >> 16
- if yy < 0 {
- yy = 0
- } else if yy > 255 {
- yy = 255
- }
- if cb < 0 {
- cb = 0
- } else if cb > 255 {
- cb = 255
- }
- if cr < 0 {
- cr = 0
- } else if cr > 255 {
- cr = 255
- }
- return uint8(yy), uint8(cb), uint8(cr)
- }
- // YCbCrToRGB converts a Y'CbCr triple to an RGB triple.
- func YCbCrToRGB(y, cb, cr uint8) (uint8, uint8, uint8) {
- // The JFIF specification says:
- // R = Y' + 1.40200*(Cr-128)
- // G = Y' - 0.34414*(Cb-128) - 0.71414*(Cr-128)
- // B = Y' + 1.77200*(Cb-128)
- // http://www.w3.org/Graphics/JPEG/jfif3.pdf says Y but means Y'.
- yy1 := int(y)<<16 + 1<<15
- cb1 := int(cb) - 128
- cr1 := int(cr) - 128
- r := (yy1 + 91881*cr1) >> 16
- g := (yy1 - 22554*cb1 - 46802*cr1) >> 16
- b := (yy1 + 116130*cb1) >> 16
- if r < 0 {
- r = 0
- } else if r > 255 {
- r = 255
- }
- if g < 0 {
- g = 0
- } else if g > 255 {
- g = 255
- }
- if b < 0 {
- b = 0
- } else if b > 255 {
- b = 255
- }
- return uint8(r), uint8(g), uint8(b)
- }
- // YCbCr represents a fully opaque 24-bit Y'CbCr color, having 8 bits each for
- // one luma and two chroma components.
- //
- // JPEG, VP8, the MPEG family and other codecs use this color model. Such
- // codecs often use the terms YUV and Y'CbCr interchangeably, but strictly
- // speaking, the term YUV applies only to analog video signals, and Y' (luma)
- // is Y (luminance) after applying gamma correction.
- //
- // Conversion between RGB and Y'CbCr is lossy and there are multiple, slightly
- // different formulae for converting between the two. This package follows
- // the JFIF specification at http://www.w3.org/Graphics/JPEG/jfif3.pdf.
- type YCbCr struct {
- Y, Cb, Cr uint8
- }
- func (c YCbCr) RGBA() (uint32, uint32, uint32, uint32) {
- r, g, b := YCbCrToRGB(c.Y, c.Cb, c.Cr)
- return uint32(r) * 0x101, uint32(g) * 0x101, uint32(b) * 0x101, 0xffff
- }
- // YCbCrModel is the Model for Y'CbCr colors.
- var YCbCrModel Model = ModelFunc(yCbCrModel)
- func yCbCrModel(c Color) Color {
- if _, ok := c.(YCbCr); ok {
- return c
- }
- r, g, b, _ := c.RGBA()
- y, u, v := RGBToYCbCr(uint8(r>>8), uint8(g>>8), uint8(b>>8))
- return YCbCr{y, u, v}
- }
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