texture.h 194 B

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  1. #ifndef TEXTURE_H
  2. #define TEXTURE_H
  3. #include <gdk-pixbuf/gdk-pixbuf.h>
  4. #include "lua.h"
  5. struct texture {
  6. unsigned int texid;
  7. };
  8. void ltexture_create(lua_State *L, GdkPixbuf *pbuf);
  9. #endif