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- #include "glsl_parser.h"
- #include "glsl_ast.h"
- #include <stdio.h>
- #include <stdarg.h>
- #include <stdlib.h>
- static const char *token_to_str[4096] = {
- [CONST] = "const",
- [BOOL] = "bool",
- [FLOAT] = "float",
- [DOUBLE] = "double",
- [INT] = "int",
- [UINT] = "uint",
- [BREAK] = "break",
- [CONTINUE] = "continue",
- [DO] = "do",
- [ELSE] = "else",
- [FOR] = "for",
- [IF] = "if",
- [DISCARD] = "discard",
- [RETURN] = "return",
- [TRUE_VALUE] = "true",
- [FALSE_VALUE] = "false",
- [SWITCH] = "switch",
- [CASE] = "case",
- [DEFAULT] = "default",
- [SUBROUTINE] = "subroutine",
- [BVEC2] = "bvec2",
- [BVEC3] = "bvec3",
- [BVEC4] = "bvec4",
- [IVEC2] = "ivec2",
- [IVEC3] = "ivec3",
- [IVEC4] = "ivec4",
- [UVEC2] = "uvec2",
- [UVEC3] = "uvec3",
- [UVEC4] = "uvec4",
- [VEC2] = "vec2",
- [VEC3] = "vec3",
- [VEC4] = "vec4",
- [MAT2] = "mat2",
- [MAT3] = "mat3",
- [MAT4] = "mat4",
- [CENTROID] = "centroid",
- [IN] = "in",
- [OUT] = "out",
- [INOUT] = "inout",
- [UNIFORM] = "uniform",
- [PATCH] = "patch",
- [SAMPLE] = "sample",
- [BUFFER] = "buffer",
- [SHARED] = "shared",
- [COHERENT] = "coherent",
- [VOLATILE] = "volatile",
- [RESTRICT] = "restrict",
- [READONLY] = "readonly",
- [WRITEONLY] = "writeonly",
- [DVEC2] = "dvec2",
- [DVEC3] = "dvec3",
- [DVEC4] = "dvec4",
- [DMAT2] = "dmat2",
- [DMAT3] = "dmat3",
- [DMAT4] = "dmat4",
- [NOPERSPECTIVE] = "noperspective",
- [FLAT] = "flat",
- [SMOOTH] = "smooth",
- [LAYOUT] = "layout",
- [MAT2X2] = "mat2x2",
- [MAT2X3] = "mat2x3",
- [MAT2X4] = "mat2x4",
- [MAT3X2] = "mat3x2",
- [MAT3X3] = "mat3x3",
- [MAT3X4] = "mat3x4",
- [MAT4X2] = "mat4x2",
- [MAT4X3] = "mat4x3",
- [MAT4X4] = "mat4x4",
- [DMAT2X2] = "dmat2x2",
- [DMAT2X3] = "dmat2x3",
- [DMAT2X4] = "dmat2x4",
- [DMAT3X2] = "dmat3x2",
- [DMAT3X3] = "dmat3x3",
- [DMAT3X4] = "dmat3x4",
- [DMAT4X2] = "dmat4x2",
- [DMAT4X3] = "dmat4x3",
- [DMAT4X4] = "dmat4x4",
- [ATOMIC_UINT] = "atomic_uint",
- [SAMPLER1D] = "sampler1D",
- [SAMPLER2D] = "sampler2D",
- [SAMPLER3D] = "sampler3D",
- [SAMPLERCUBE] = "samplercube",
- [SAMPLER1DSHADOW] = "sampler1Dshadow",
- [SAMPLER2DSHADOW] = "sampler2Dshadow",
- [SAMPLERCUBESHADOW] = "samplercubeshadow",
- [SAMPLER1DARRAY] = "sampler1Darray",
- [SAMPLER2DARRAY] = "sampler2Darray",
- [SAMPLER1DARRAYSHADOW] = "sampler1Darrayshadow",
- [SAMPLER2DARRAYSHADOW] = "sampler2Darrayshadow",
- [ISAMPLER1D] = "isampler1D",
- [ISAMPLER2D] = "isampler2D",
- [ISAMPLER3D] = "isampler3D",
- [ISAMPLERCUBE] = "isamplercube",
- [ISAMPLER1DARRAY] = "isampler1Darray",
- [ISAMPLER2DARRAY] = "isampler2Darray",
- [USAMPLER1D] = "usampler1D",
- [USAMPLER2D] = "usampler2D",
- [USAMPLER3D] = "usampler3D",
- [USAMPLERCUBE] = "usamplercube",
- [USAMPLER1DARRAY] = "usampler1Darray",
- [USAMPLER2DARRAY] = "usampler2Darray",
- [SAMPLER2DRECT] = "sampler2Drect",
- [SAMPLER2DRECTSHADOW] = "sampler2Drectshadow",
- [ISAMPLER2DRECT] = "isampler2Drect",
- [USAMPLER2DRECT] = "usampler2Drect",
- [SAMPLERBUFFER] = "samplerbuffer",
- [ISAMPLERBUFFER] = "isamplerbuffer",
- [USAMPLERBUFFER] = "usamplerbuffer",
- [SAMPLERCUBEARRAY] = "samplercubearray",
- [SAMPLERCUBEARRAYSHADOW] = "samplercubearrayshadow",
- [ISAMPLERCUBEARRAY] = "isamplercubearray",
- [USAMPLERCUBEARRAY] = "usamplercubearray",
- [SAMPLER2DMS] = "sampler2Dms",
- [ISAMPLER2DMS] = "isampler2Dms",
- [USAMPLER2DMS] = "usampler2Dms",
- [SAMPLER2DMSARRAY] = "sampler2Dmsarray",
- [ISAMPLER2DMSARRAY] = "isampler2Dmsarray",
- [USAMPLER2DMSARRAY] = "usampler2Dmsarray",
- [IMAGE1D] = "image1D",
- [IIMAGE1D] = "iimage1D",
- [UIMAGE1D] = "uimage1D",
- [IMAGE2D] = "image2D",
- [IIMAGE2D] = "iimage2D",
- [UIMAGE2D] = "uimage2D",
- [IMAGE3D] = "image3D",
- [IIMAGE3D] = "iimage3D",
- [UIMAGE3D] = "uimage3D",
- [IMAGE2DRECT] = "image2Drect",
- [IIMAGE2DRECT] = "iimage2Drect",
- [UIMAGE2DRECT] = "uimage2Drect",
- [IMAGECUBE] = "imagecube",
- [IIMAGECUBE] = "iimagecube",
- [UIMAGECUBE] = "uimagecube",
- [IMAGEBUFFER] = "imagebuffer",
- [IIMAGEBUFFER] = "iimagebuffer",
- [UIMAGEBUFFER] = "uimagebuffer",
- [IMAGE1DARRAY] = "image1Darray",
- [IIMAGE1DARRAY] = "iimage1Darray",
- [UIMAGE1DARRAY] = "uimage1Darray",
- [IMAGE2DARRAY] = "image2Darray",
- [IIMAGE2DARRAY] = "iimage2Darray",
- [UIMAGE2DARRAY] = "uimage2Darray",
- [IMAGECUBEARRAY] = "imagecubearray",
- [IIMAGECUBEARRAY] = "iimagecubearray",
- [UIMAGECUBEARRAY] = "uimagecubearray",
- [IMAGE2DMS] = "image2Dms",
- [IIMAGE2DMS] = "iimage2Dms",
- [UIMAGE2DMS] = "uimage2Dms",
- [IMAGE2DMSARRAY] = "image2Dmsarray",
- [IIMAGE2DMSARRAY] = "iimage2Dmsarray",
- [UIMAGE2DMSARRAY] = "uimage2Dmsarray",
- [STRUCT] = "struct",
- [VOID] = "void",
- [WHILE] = "while",
- [LEFT_OP] = "<<",
- [RIGHT_OP] = ">>",
- [PRE_INC_OP] = "++",
- [PRE_DEC_OP] = "--",
- [POST_INC_OP] = "++",
- [POST_DEC_OP] = "--",
- [LE_OP] = "<=",
- [GE_OP] = ">=",
- [EQ_OP] = "==",
- [NE_OP] = "!=",
- [AND_OP] = "&&",
- [OR_OP] = "||",
- [XOR_OP] = "^^",
- [MUL_ASSIGN] = "*=",
- [DIV_ASSIGN] = "/=",
- [ADD_ASSIGN] = "+=",
- [MOD_ASSIGN] = "%=",
- [LEFT_ASSIGN] = "<<=",
- [RIGHT_ASSIGN] = ">>=",
- [AND_ASSIGN] = "&=",
- [XOR_ASSIGN] = "^=",
- [OR_ASSIGN] = "|=",
- [SUB_ASSIGN] = "-=",
- [LEFT_PAREN] = "(",
- [RIGHT_PAREN] = ")",
- [LEFT_BRACKET] = "[",
- [RIGHT_BRACKET] = "]",
- [LEFT_BRACE] = "{",
- [RIGHT_BRACE] = "}",
- [DOT] = ".",
- [COMMA] = ",",
- [COLON] = ":",
- [EQUAL] = "=",
- [SEMICOLON] = ";",
- [BANG] = "!",
- [DASH] = "-",
- [TILDE] = "~",
- [PLUS] = "+",
- [STAR] = "*",
- [SLASH] = "/",
- [PERCENT] = "%",
- [LEFT_ANGLE] = "<",
- [RIGHT_ANGLE] = ">",
- [VERTICAL_BAR] = "|",
- [CARET] = "^",
- [AMPERSAND] = "&",
- [QUESTION] = "?",
- [INVARIANT] = "invariant",
- [PRECISE] = "precise",
- [HIGHP] = "highp",
- [MEDIUMP] = "mediump",
- [LOWP] = "lowp",
- [PRECISION] = "precision",
- [UNARY_PLUS] = "+",
- [UNARY_DASH] = "-",
- [SECTION] = "section",
- [NUM_GLSL_TOKEN] = ""
- };
- bool is_optional_list(struct glsl_node *n)
- {
- switch(n->code) {
- case ARRAY_SPECIFIER_LIST:
- case TYPE_QUALIFIER_LIST:
- return true;
- }
- return false;
- }
- struct string {
- char *s;
- int len;
- int capacity;
- };
- static void _glsl_regen_tree(struct glsl_node *n, struct string *out, int depth);
- static void string_cat(struct string *str, const char *format, ...)
- {
- int n;
- va_list vl;
- do {
- int left = str->capacity - str->len;
- va_start(vl, format);
- n = vsnprintf(str->s + str->len, left, format, vl);
- va_end(vl);
- if (n < left) {
- break;
- } else {
- str->capacity *= 2;
- str->s = realloc(str->s, str->capacity);
- }
- } while (1);
- str->len += n;
- }
- static void print_list_as_glsl(struct glsl_node *n, const char *prefix, const char *delim, const char *postfix, struct string *out, int depth)
- {
- int i, c = 0;
- string_cat(out,"%s", prefix);
- for (i = 0; i < n->child_count; i++) {
- if (!n->children[i]->child_count && is_optional_list(n->children[i]))
- continue;
- if (c)
- string_cat(out,"%s", delim);
- c++;
- _glsl_regen_tree(n->children[i], out, depth);
- }
- string_cat(out,"%s", postfix);
- }
- static void _glsl_regen_tree(struct glsl_node *n, struct string *out, int depth)
- {
- int i;
- int j;
- switch(n->code) {
- case IDENTIFIER:
- if (n->data.str)
- string_cat(out,"%s", n->data.str);
- break;
- case FLOATCONSTANT:
- string_cat(out,"%f", n->data.f);
- break;
- case DOUBLECONSTANT:
- string_cat(out,"%f", n->data.d);
- break;
- case INTCONSTANT:
- string_cat(out,"%d", n->data.i);
- break;
- case UINTCONSTANT:
- string_cat(out,"%u", n->data.ui);
- break;
- case TRANSLATION_UNIT:
- print_list_as_glsl(n, "", "\n", "\n", out, depth);
- break;
- case ARRAY_SPECIFIER_LIST:
- print_list_as_glsl(n, "", "", "", out, depth);
- break;
- case ARRAY_SPECIFIER:
- print_list_as_glsl(n, "[", "", "]", out, depth);
- break;
- case EQUAL:
- case MUL_ASSIGN:
- case DIV_ASSIGN:
- case MOD_ASSIGN:
- case ADD_ASSIGN:
- case SUB_ASSIGN:
- case LEFT_ASSIGN:
- case RIGHT_ASSIGN:
- case AND_ASSIGN:
- case XOR_ASSIGN:
- case OR_ASSIGN:
- case PLUS:
- case DASH:
- case STAR:
- case SLASH:
- case PERCENT:
- case AMPERSAND:
- case EQ_OP:
- case NE_OP:
- case LEFT_ANGLE:
- case RIGHT_ANGLE:
- case LE_OP:
- case GE_OP:
- case LEFT_OP:
- case RIGHT_OP:
- case CARET:
- case VERTICAL_BAR:
- case AND_OP:
- case OR_OP:
- case XOR_OP:
- _glsl_regen_tree(n->children[0], out, depth);
- if (token_to_str[n->code]) {
- string_cat(out," %s ", token_to_str[n->code]);
- } else {
- string_cat(out," <unknown operator %d> ", n->code);
- }
- _glsl_regen_tree(n->children[1], out, depth);
- break;
- case DOT:
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out,".");
- _glsl_regen_tree(n->children[1], out, depth);
- break;
- case PRE_INC_OP:
- case PRE_DEC_OP:
- case UNARY_PLUS:
- case UNARY_DASH:
- case TILDE:
- case BANG:
- print_list_as_glsl(n, token_to_str[n->code], "", "", out, depth);
- break;
- case PAREN_EXPRESSION:
- print_list_as_glsl(n, "(", "", ")", out, depth);
- break;
- case POST_INC_OP:
- case POST_DEC_OP:
- print_list_as_glsl(n, "", "", token_to_str[n->code], out, depth);
- break;
- case FUNCTION_DECLARATION:
- case FUNCTION_HEADER:
- case FULLY_SPECIFIED_TYPE:
- case PARAMETER_DECLARATION:
- case PARAMETER_DECLARATOR:
- case TYPE_QUALIFIER_LIST:
- print_list_as_glsl(n, "", " ", "", out, depth);
- break;
- case FUNCTION_DEFINITION:
- print_list_as_glsl(n, "", " ", "\n", out, depth);
- break;
- case FUNCTION_CALL:
- _glsl_regen_tree(n->children[0], out, depth);
- _glsl_regen_tree(n->children[1], out, depth);
- break;
- case SELECTION_STATEMENT:
- string_cat(out,"if (");
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out,") ");
- _glsl_regen_tree(n->children[1], out, depth);
- break;
- case ARRAY_REF_OP:
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out,"[");
- _glsl_regen_tree(n->children[1], out, depth);
- string_cat(out,"]");
- break;
- case RETURN:
- string_cat(out,"return;\n");
- break;
- case RETURN_VALUE:
- string_cat(out,"return ");
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out,";\n");
- break;
- case SELECTION_STATEMENT_ELSE:
- string_cat(out,"if (");
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out,") ");
- _glsl_regen_tree(n->children[1], out, depth);
- string_cat(out," else ");
- _glsl_regen_tree(n->children[2], out, depth);
- string_cat(out,"\n");
- break;
- case SINGLE_DECLARATION:
- print_list_as_glsl(n, "", " ", ";", out, depth);
- break;
- case SINGLE_INIT_DECLARATION:
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out," ");
- _glsl_regen_tree(n->children[1], out, depth);
- string_cat(out," = ");
- _glsl_regen_tree(n->children[3], out, depth);
- string_cat(out,";");
- break;
- case WHILE_STATEMENT:
- string_cat(out,"while (");
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out,") ");
- _glsl_regen_tree(n->children[1], out, depth);
- break;
- case DO_STATEMENT:
- string_cat(out,"do ");
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out," while ( ");
- _glsl_regen_tree(n->children[1], out, depth);
- string_cat(out," );");
- break;
- case FOR_STATEMENT:
- string_cat(out,"for (");
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out," ");
- _glsl_regen_tree(n->children[1], out, depth);
- string_cat(out,") ");
- _glsl_regen_tree(n->children[2], out, depth);
- break;
- case ASSIGNMENT_CONDITION:
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out," ");
- _glsl_regen_tree(n->children[1], out, depth);
- string_cat(out," = ");
- _glsl_regen_tree(n->children[2], out, depth);
- break;
- case STATEMENT_LIST:
- string_cat(out,"{\n");
- for (i = 0; i < n->child_count; i++) {
- for (j = 0; j < depth + 1; j++) string_cat(out,"\t");
- _glsl_regen_tree(n->children[i], out, depth + 1);
- string_cat(out,"\n");
- }
- for (j = 0; j < depth; j++) string_cat(out,"\t");
- string_cat(out,"}");
- break;
- case STRUCT_DECLARATION_LIST:
- for (i = 0; i < n->child_count; i++) {
- for (j = 0; j < depth + 1; j++) string_cat(out,"\t");
- _glsl_regen_tree(n->children[i], out, depth + 1);
- string_cat(out,"\n");
- }
- for (j = 0; j < depth; j++) string_cat(out,"\t");
- break;
- case BLOCK_DECLARATION:
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out," ");
- _glsl_regen_tree(n->children[1], out, depth);
- string_cat(out," {\n");
- _glsl_regen_tree(n->children[2], out, depth);
- string_cat(out,"} ");
- _glsl_regen_tree(n->children[3], out, depth);
- if (n->children[4]->child_count) {
- string_cat(out," ");
- _glsl_regen_tree(n->children[4], out, depth);
- }
- string_cat(out,";");
- break;
- case BREAK:
- string_cat(out,"break;");
- break;
- case STRUCT_DECLARATOR:
- print_list_as_glsl(n, "", " ", "", out, depth);
- break;
- case STRUCT_DECLARATOR_LIST:
- print_list_as_glsl(n, "", ",", "", out, depth);
- break;
- case STRUCT_DECLARATION:
- print_list_as_glsl(n, "", " ", ";", out, depth);
- break;
- case FUNCTION_PARAMETER_LIST:
- case FUNCTION_CALL_PARAMETER_LIST:
- print_list_as_glsl(n, "(", ", ", ")", out, depth);
- break;
- case FOR_REST_STATEMENT:
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out,"; ");
- if (n->child_count == 2) {
- _glsl_regen_tree(n->children[1], out, depth);
- }
- break;
- case DECLARATION:
- _glsl_regen_tree(n->children[0], out, depth);
- string_cat(out,"; ");
- break;
- case SECTION_STATEMENT:
- _glsl_regen_tree(n->children[1], out, depth);
- break;
- case DECLARATION_STATEMENT_LIST:
- print_list_as_glsl(n, "", "\n", "", out, depth);
- break;
- case TYPE_SPECIFIER:
- case POSTFIX_EXPRESSION:
- case CONDITION_OPT:
- case EXPRESSION_CONDITION:
- print_list_as_glsl(n, "", "", "", out, depth);
- break;
- case EXPRESSION_STATEMENT:
- print_list_as_glsl(n, "", "", ";", out, depth);
- break;
- default:
- if (token_to_str[n->code])
- string_cat(out,"%s", token_to_str[n->code]);
- else
- string_cat(out,"<unknown token %d>", n->code);
- break;
- }
- }
- char *glsl_regen_tree(struct glsl_node *n)
- {
- struct string s;
- s.s = malloc(1024);
- s.len = 0;
- s.capacity = 1024;
- _glsl_regen_tree(n, &s, 0);
- return s.s;
- }
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