Historique des commits

Auteur SHA1 Message Date
  Niels Nesse 0eb1f0d6f2 Remove stale dependencies on libX11 and libGL il y a 8 ans
  Niels Nesse 4e78903097 Add a scene viewer il y a 9 ans
  Niels Nesse 1de8fce94f Remove builtin glplatform and link to a dynamic lib instead il y a 9 ans
  Niels Nesse ee3535a1e1 Dont transpose B2L matricies when submitting to OpenGL il y a 9 ans
  Niels Nesse 97d2214e60 Use math functions from glplatform instead of vectormath.c il y a 9 ans
  Niels Nesse 123e2eaf63 Add mat4 lerp il y a 9 ans
  Niels Nesse 0607122775 Fixing warning il y a 9 ans
  Niels Nesse 445ec3afd0 Merge in version 0.3 of glplatform il y a 9 ans
  Niels Nesse 33331e2e65 Bump version to v0.3 il y a 9 ans
  Niels Nesse 2d08dfa30f Merge branch 'master' of github.com:nnesse/glplatform il y a 9 ans
  Niels Nesse 3237ebdbdc Add LUA texture userdata to manage texture lifecycle il y a 9 ans
  Niels Nesse 41e5a007ab Add b2l.c file to handle loading and setup of b2l, bin, and mat files il y a 9 ans
  Niels Nesse 61ecedc2b6 Add model viewer il y a 9 ans
  Niels Nesse ccb9166c75 Removing some unused variables in material editor il y a 9 ans
  Niels Nesse dbd608b38d Add missing includes to fix warnings in vectormath.c il y a 9 ans
  Niels Nesse 1abb8d7a5e Build static libs for Lua and LGI il y a 9 ans
  Niels Nesse ff5f279719 Revert "Remote accidentally committed test.y" il y a 9 ans
  Niels Nesse c58a1285b7 Pull program compilation linking details into program.c il y a 9 ans
  Niels Nesse b5fcb41ff7 Separate mesh code from geometry code il y a 9 ans
  Niels Nesse a7e335d833 Remote accidentally committed test.y il y a 9 ans
  Niels Nesse 0c21b508c1 Pull mesh render function out of material editor file il y a 9 ans
  Niels Nesse 1f29b10b81 Move program compilation and texture upload out of render function il y a 9 ans
  Niels Nesse 662264faf7 Add simple box model for better regression testing il y a 9 ans
  Niels Nesse a048aaa184 Start to isolate model rendering from user interface il y a 9 ans
  Niels Nesse fcc7a33feb Fixing LUA stack management bug in create_mesh() il y a 9 ans
  Niels Nesse 82140288ae Make test shader adaptable to untextured and unskinned models il y a 9 ans
  Niels Nesse e49d45974b Allow user to specify UV maps on a per material basis il y a 9 ans
  Niels Nesse c5a8aef671 Refactor shader load and refresh code il y a 9 ans
  Niels Nesse 2efb8e64fb Begin restructuring LUA code il y a 9 ans
  Niels Nesse 2aec2fe54c Updated chicken model il y a 9 ans