Niels Nesse
|
1de8fce94f
Remove builtin glplatform and link to a dynamic lib instead
|
9 years ago |
Niels Nesse
|
97d2214e60
Use math functions from glplatform instead of vectormath.c
|
9 years ago |
Niels Nesse
|
0607122775
Fixing warning
|
9 years ago |
Niels Nesse
|
b5fcb41ff7
Separate mesh code from geometry code
|
9 years ago |
Niels Nesse
|
0c21b508c1
Pull mesh render function out of material editor file
|
9 years ago |
Niels Nesse
|
fcc7a33feb
Fixing LUA stack management bug in create_mesh()
|
9 years ago |
Niels Nesse
|
e49d45974b
Allow user to specify UV maps on a per material basis
|
9 years ago |
Niels Nesse
|
fc8d917e37
Add macro for maximum vertex weights
|
9 years ago |
Niels Nesse
|
225c1f3a54
More glplatform API changes
|
9 years ago |
Niels Nesse
|
6865287724
Cone geometry
|
9 years ago |
Niels Nesse
|
a39cfa59d8
Lua Mesh -> geomery
|
9 years ago |