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- ;;;; Guile Debugger UI server
- ;;; Copyright (C) 2003 Free Software Foundation, Inc.
- ;;;
- ;; This library is free software; you can redistribute it and/or
- ;; modify it under the terms of the GNU Lesser General Public
- ;; License as published by the Free Software Foundation; either
- ;; version 2.1 of the License, or (at your option) any later version.
- ;;
- ;; This library is distributed in the hope that it will be useful,
- ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- ;; Lesser General Public License for more details.
- ;;
- ;; You should have received a copy of the GNU Lesser General Public
- ;; License along with this library; if not, write to the Free Software
- ;; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- (define-module (ice-9 gds-server)
- #:export (run-server))
- ;; UI is normally via a pipe to Emacs, so make sure to flush output
- ;; every time we write.
- (define (write-to-ui form)
- (write form)
- (newline)
- (force-output))
- (define (trc . args)
- (write-to-ui (cons '* args)))
- (define (with-error->eof proc port)
- (catch #t
- (lambda () (proc port))
- (lambda args the-eof-object)))
- (define connection->id (make-object-property))
- (define (run-server port-or-path)
- (or (integer? port-or-path)
- (string? port-or-path)
- (error "port-or-path should be an integer (port number) or a string (file name)"
- port-or-path))
- (let ((server (socket (if (integer? port-or-path) PF_INET PF_UNIX)
- SOCK_STREAM
- 0)))
- ;; Initialize server socket.
- (if (integer? port-or-path)
- (begin
- (setsockopt server SOL_SOCKET SO_REUSEADDR 1)
- (bind server AF_INET INADDR_ANY port-or-path))
- (begin
- (catch #t
- (lambda () (delete-file port-or-path))
- (lambda _ #f))
- (bind server AF_UNIX port-or-path)))
- ;; Start listening.
- (listen server 5)
- (let loop ((clients '()) (readable-sockets '()))
- (define (do-read port)
- (cond ((eq? port (current-input-port))
- (do-read-from-ui))
- ((eq? port server)
- (accept-new-client))
- (else
- (do-read-from-client port))))
- (define (do-read-from-ui)
- (trc "reading from ui")
- (let* ((form (with-error->eof read (current-input-port)))
- (client (assq-ref (map (lambda (port)
- (cons (connection->id port) port))
- clients)
- (car form))))
- (with-error->eof read-char (current-input-port))
- (if client
- (begin
- (write (cdr form) client)
- (newline client))
- (trc "client not found")))
- clients)
- (define (accept-new-client)
- (let ((new-port (car (accept server))))
- ;; Read the client's ID.
- (let ((name-form (read new-port)))
- ;; Absorb the following newline character.
- (read-char new-port)
- ;; Check that we have a name form.
- (or (eq? (car name-form) 'name)
- (error "Invalid name form:" name-form))
- ;; Store an association from the connection to the ID.
- (set! (connection->id new-port) (cadr name-form))
- ;; Pass the name form on to Emacs.
- (write-to-ui (cons (connection->id new-port) name-form)))
- ;; Add the new connection to the set that we select on.
- (cons new-port clients)))
- (define (do-read-from-client port)
- (trc "reading from client")
- (let ((next-char (with-error->eof peek-char port)))
- ;;(trc 'next-char next-char)
- (cond ((eof-object? next-char)
- (write-to-ui (list (connection->id port) 'closed))
- (close port)
- (delq port clients))
- ((char=? next-char #\()
- (write-to-ui (cons (connection->id port)
- (with-error->eof read port)))
- clients)
- (else
- (with-error->eof read-char port)
- clients))))
- ;;(trc 'clients clients)
- ;;(trc 'readable-sockets readable-sockets)
- (if (null? readable-sockets)
- (loop clients (car (select (cons (current-input-port)
- (cons server clients))
- '()
- '())))
- (loop (do-read (car readable-sockets)) (cdr readable-sockets))))))
- ;; What happens if there are multiple copies of Emacs running on the
- ;; same machine, and they all try to start up the GDS server? They
- ;; can't all listen on the same TCP port, so the short answer is that
- ;; all of them except the first will get an EADDRINUSE error when
- ;; trying to bind.
- ;;
- ;; We want to be able to handle this scenario, though, so that Scheme
- ;; code can be evaluated, and help invoked, in any of those Emacsen.
- ;; So we introduce the idea of a "slave server". When a new GDS
- ;; server gets an EADDRINUSE bind error, the implication is that there
- ;; is already a GDS server running, so the new server instead connects
- ;; to the existing one (by issuing a connect to the GDS port number).
- ;;
- ;; Let's call the first server the "master", and the new one the
- ;; "slave". In principle the master can now proxy any GDS client
- ;; connections through to the slave, so long as there is sufficient
- ;; information in the protocol for it to decide when and how to do
- ;; this.
- ;;
- ;; The basic information and mechanism that we need for this is as
- ;; follows.
- ;;
- ;; - A unique ID for each Emacs; this can be each Emacs's PID. When a
- ;; slave server connects to the master, it announces itself by sending
- ;; the protocol (emacs ID).
- ;;
- ;; - A way for a client to indicate which Emacs it wants to use. At
- ;; the protocol level, this is an extra argument in the (name ...)
- ;; protocol. (The absence of this argument means "no preference". A
- ;; simplistic master server might then decide to use its own Emacs; a
- ;; cleverer one might monitor which Emacs appears to be most in use,
- ;; and use that one.) At the API level this can be an optional
- ;; argument to the `gds-connect' procedure, and the Emacs GDS code
- ;; would obviously set this argument when starting a client from
- ;; within Emacs.
- ;;
- ;; We also want a strategy for continuing seamlessly if the master
- ;; server shuts down.
- ;;
- ;; - Each slave server will detect this as an error on the connection
- ;; to the master socket. Each server then tries to bind to the GDS
- ;; port again (a race which the OS will resolve), and if that fails,
- ;; connect again. The result of this is that there should be a new
- ;; master, and the others all slaves connected to the new master.
- ;;
- ;; - Each client will also detect this as an error on the connection
- ;; to the (master) server. Either the client should try to connect
- ;; again (perhaps after a short delay), or the reconnection can be
- ;; delayed until the next time that the client requires the server.
- ;; (Probably the latter, all done within `gds-read'.)
- ;;
- ;; (Historical note: Before this master-slave idea, clients were
- ;; identified within gds-server.scm and gds*.el by an ID which was
- ;; actually the file descriptor of their connection to the server.
- ;; That is no good in the new scheme, because each client's ID must
- ;; persist when the master server changes, so we now use the client's
- ;; PID instead. We didn't use PID before because the client/server
- ;; code was written to be completely asynchronous, which made it
- ;; tricky for the server to discover each client's PID and associate
- ;; it with a particular connection. Now we solve that problem by
- ;; handling the initial protocol exchange synchronously.)
- (define (run-slave-server port)
- 'not-implemented)
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