123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175 |
- /* Round toward nearest, breaking ties away from zero.
- Copyright (C) 2007, 2010-2022 Free Software Foundation, Inc.
- This file is free software: you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as
- published by the Free Software Foundation, either version 3 of the
- License, or (at your option) any later version.
- This file is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>. */
- /* Written by Ben Pfaff <blp@gnu.org>, 2007.
- Based heavily on code by Bruno Haible. */
- #if ! defined USE_LONG_DOUBLE
- # include <config.h>
- #endif
- /* Specification. */
- #include <math.h>
- #include <float.h>
- #undef MIN
- #ifdef USE_LONG_DOUBLE
- # define ROUND roundl
- # define FLOOR floorl
- # define CEIL ceill
- # define DOUBLE long double
- # define MANT_DIG LDBL_MANT_DIG
- # define MIN LDBL_MIN
- # define L_(literal) literal##L
- # define HAVE_FLOOR_AND_CEIL HAVE_FLOORL_AND_CEILL
- #elif ! defined USE_FLOAT
- # define ROUND round
- # define FLOOR floor
- # define CEIL ceil
- # define DOUBLE double
- # define MANT_DIG DBL_MANT_DIG
- # define MIN DBL_MIN
- # define L_(literal) literal
- # define HAVE_FLOOR_AND_CEIL 1
- #else /* defined USE_FLOAT */
- # define ROUND roundf
- # define FLOOR floorf
- # define CEIL ceilf
- # define DOUBLE float
- # define MANT_DIG FLT_MANT_DIG
- # define MIN FLT_MIN
- # define L_(literal) literal##f
- # define HAVE_FLOOR_AND_CEIL HAVE_FLOORF_AND_CEILF
- #endif
- /* -0.0. See minus-zero.h. */
- #if defined __hpux || defined __sgi || defined __ICC
- # define MINUS_ZERO (-MIN * MIN)
- #else
- # define MINUS_ZERO L_(-0.0)
- #endif
- /* MSVC with option -fp:strict refuses to compile constant initializers that
- contain floating-point operations. Pacify this compiler. */
- #if defined _MSC_VER && !defined __clang__
- # pragma fenv_access (off)
- #endif
- /* If we're being included from test-round2[f].c, it already defined names for
- our round implementations. Otherwise, pick the preferred implementation for
- this machine. */
- #if !defined FLOOR_BASED_ROUND && !defined FLOOR_FREE_ROUND
- # if HAVE_FLOOR_AND_CEIL
- # define FLOOR_BASED_ROUND ROUND
- # else
- # define FLOOR_FREE_ROUND ROUND
- # endif
- #endif
- #ifdef FLOOR_BASED_ROUND
- /* An implementation of the C99 round function based on floor and ceil. We use
- this when floor and ceil are available, on the assumption that they are
- faster than the open-coded versions below. */
- DOUBLE
- FLOOR_BASED_ROUND (DOUBLE x)
- {
- if (x >= L_(0.0))
- {
- DOUBLE y = FLOOR (x);
- if (x - y >= L_(0.5))
- y += L_(1.0);
- return y;
- }
- else
- {
- DOUBLE y = CEIL (x);
- if (y - x >= L_(0.5))
- y -= L_(1.0);
- return y;
- }
- }
- #endif /* FLOOR_BASED_ROUND */
- #ifdef FLOOR_FREE_ROUND
- /* An implementation of the C99 round function without floor or ceil.
- We use this when floor or ceil is missing. */
- DOUBLE
- FLOOR_FREE_ROUND (DOUBLE x)
- {
- /* 2^(MANT_DIG-1). */
- static const DOUBLE TWO_MANT_DIG =
- /* Assume MANT_DIG <= 5 * 31.
- Use the identity
- n = floor(n/5) + floor((n+1)/5) + ... + floor((n+4)/5). */
- (DOUBLE) (1U << ((MANT_DIG - 1) / 5))
- * (DOUBLE) (1U << ((MANT_DIG - 1 + 1) / 5))
- * (DOUBLE) (1U << ((MANT_DIG - 1 + 2) / 5))
- * (DOUBLE) (1U << ((MANT_DIG - 1 + 3) / 5))
- * (DOUBLE) (1U << ((MANT_DIG - 1 + 4) / 5));
- /* The use of 'volatile' guarantees that excess precision bits are dropped at
- each addition step and before the following comparison at the caller's
- site. It is necessary on x86 systems where double-floats are not IEEE
- compliant by default, to avoid that the results become platform and
- compiler option dependent. 'volatile' is a portable alternative to gcc's
- -ffloat-store option. */
- volatile DOUBLE y = x;
- volatile DOUBLE z = y;
- if (z > L_(0.0))
- {
- /* Avoid rounding error for x = 0.5 - 2^(-MANT_DIG-1). */
- if (z < L_(0.5))
- z = L_(0.0);
- /* Avoid rounding errors for values near 2^k, where k >= MANT_DIG-1. */
- else if (z < TWO_MANT_DIG)
- {
- /* Add 0.5 to the absolute value. */
- y = z += L_(0.5);
- /* Round to the next integer (nearest or up or down, doesn't
- matter). */
- z += TWO_MANT_DIG;
- z -= TWO_MANT_DIG;
- /* Enforce rounding down. */
- if (z > y)
- z -= L_(1.0);
- }
- }
- else if (z < L_(0.0))
- {
- /* Avoid rounding error for x = -(0.5 - 2^(-MANT_DIG-1)). */
- if (z > - L_(0.5))
- z = MINUS_ZERO;
- /* Avoid rounding errors for values near -2^k, where k >= MANT_DIG-1. */
- else if (z > -TWO_MANT_DIG)
- {
- /* Add 0.5 to the absolute value. */
- y = z -= L_(0.5);
- /* Round to the next integer (nearest or up or down, doesn't
- matter). */
- z -= TWO_MANT_DIG;
- z += TWO_MANT_DIG;
- /* Enforce rounding up. */
- if (z < y)
- z += L_(1.0);
- }
- }
- return z;
- }
- #endif /* FLOOR_FREE_ROUND */
|