api-utility.texi 28 KB

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  1. @c -*-texinfo-*-
  2. @c This is part of the GNU Guile Reference Manual.
  3. @c Copyright (C) 1996, 1997, 2000, 2001, 2002, 2003, 2004, 2011
  4. @c Free Software Foundation, Inc.
  5. @c See the file guile.texi for copying conditions.
  6. @node Utility Functions
  7. @section General Utility Functions
  8. @c FIXME::martin: Review me!
  9. This chapter contains information about procedures which are not cleanly
  10. tied to a specific data type. Because of their wide range of
  11. applications, they are collected in a @dfn{utility} chapter.
  12. @menu
  13. * Equality:: When are two values `the same'?
  14. * Object Properties:: A modern interface to object properties.
  15. * Sorting:: Sort utility procedures.
  16. * Copying:: Copying deep structures.
  17. * General Conversion:: Converting objects to strings.
  18. * Hooks:: User-customizable event lists.
  19. @end menu
  20. @node Equality
  21. @subsection Equality
  22. @cindex sameness
  23. @cindex equality
  24. There are three kinds of core equality predicates in Scheme, described
  25. below. The same kinds of comparisons arise in other functions, like
  26. @code{memq} and friends (@pxref{List Searching}).
  27. For all three tests, objects of different types are never equal. So
  28. for instance a list and a vector are not @code{equal?}, even if their
  29. contents are the same. Exact and inexact numbers are considered
  30. different types too, and are hence not equal even if their values are
  31. the same.
  32. @code{eq?} tests just for the same object (essentially a pointer
  33. comparison). This is fast, and can be used when searching for a
  34. particular object, or when working with symbols or keywords (which are
  35. always unique objects).
  36. @code{eqv?} extends @code{eq?} to look at the value of numbers and
  37. characters. It can for instance be used somewhat like @code{=}
  38. (@pxref{Comparison}) but without an error if one operand isn't a
  39. number.
  40. @code{equal?} goes further, it looks (recursively) into the contents
  41. of lists, vectors, etc. This is good for instance on lists that have
  42. been read or calculated in various places and are the same, just not
  43. made up of the same pairs. Such lists look the same (when printed),
  44. and @code{equal?} will consider them the same.
  45. @sp 1
  46. @deffn {Scheme Procedure} eq? x y
  47. @deffnx {C Function} scm_eq_p (x, y)
  48. @rnindex eq?
  49. Return @code{#t} if @var{x} and @var{y} are the same object, except
  50. for numbers and characters. For example,
  51. @example
  52. (define x (vector 1 2 3))
  53. (define y (vector 1 2 3))
  54. (eq? x x) @result{} #t
  55. (eq? x y) @result{} #f
  56. @end example
  57. Numbers and characters are not equal to any other object, but the
  58. problem is they're not necessarily @code{eq?} to themselves either.
  59. This is even so when the number comes directly from a variable,
  60. @example
  61. (let ((n (+ 2 3)))
  62. (eq? n n)) @result{} *unspecified*
  63. @end example
  64. Generally @code{eqv?} below should be used when comparing numbers or
  65. characters. @code{=} (@pxref{Comparison}) or @code{char=?}
  66. (@pxref{Characters}) can be used too.
  67. It's worth noting that end-of-list @code{()}, @code{#t}, @code{#f}, a
  68. symbol of a given name, and a keyword of a given name, are unique
  69. objects. There's just one of each, so for instance no matter how
  70. @code{()} arises in a program, it's the same object and can be
  71. compared with @code{eq?},
  72. @example
  73. (define x (cdr '(123)))
  74. (define y (cdr '(456)))
  75. (eq? x y) @result{} #t
  76. (define x (string->symbol "foo"))
  77. (eq? x 'foo) @result{} #t
  78. @end example
  79. @end deffn
  80. @deftypefn {C Function} int scm_is_eq (SCM x, SCM y)
  81. Return @code{1} when @var{x} and @var{y} are equal in the sense of
  82. @code{eq?}, otherwise return @code{0}.
  83. @findex ==
  84. The @code{==} operator should not be used on @code{SCM} values, an
  85. @code{SCM} is a C type which cannot necessarily be compared using
  86. @code{==} (@pxref{The SCM Type}).
  87. @end deftypefn
  88. @sp 1
  89. @deffn {Scheme Procedure} eqv? x y
  90. @deffnx {C Function} scm_eqv_p (x, y)
  91. @rnindex eqv?
  92. Return @code{#t} if @var{x} and @var{y} are the same object, or for
  93. characters and numbers the same value.
  94. On objects except characters and numbers, @code{eqv?} is the same as
  95. @code{eq?} above, it's true if @var{x} and @var{y} are the same
  96. object.
  97. If @var{x} and @var{y} are numbers or characters, @code{eqv?} compares
  98. their type and value. An exact number is not @code{eqv?} to an
  99. inexact number (even if their value is the same).
  100. @example
  101. (eqv? 3 (+ 1 2)) @result{} #t
  102. (eqv? 1 1.0) @result{} #f
  103. @end example
  104. @end deffn
  105. @sp 1
  106. @deffn {Scheme Procedure} equal? x y
  107. @deffnx {C Function} scm_equal_p (x, y)
  108. @rnindex equal?
  109. Return @code{#t} if @var{x} and @var{y} are the same type, and their
  110. contents or value are equal.
  111. For a pair, string, vector, array or structure, @code{equal?} compares the
  112. contents, and does so using the same @code{equal?} recursively,
  113. so a deep structure can be traversed.
  114. @example
  115. (equal? (list 1 2 3) (list 1 2 3)) @result{} #t
  116. (equal? (list 1 2 3) (vector 1 2 3)) @result{} #f
  117. @end example
  118. For other objects, @code{equal?} compares as per @code{eqv?} above,
  119. which means characters and numbers are compared by type and value (and
  120. like @code{eqv?}, exact and inexact numbers are not @code{equal?},
  121. even if their value is the same).
  122. @example
  123. (equal? 3 (+ 1 2)) @result{} #t
  124. (equal? 1 1.0) @result{} #f
  125. @end example
  126. Hash tables are currently only compared as per @code{eq?}, so two
  127. different tables are not @code{equal?}, even if their contents are the
  128. same.
  129. @code{equal?} does not support circular data structures, it may go
  130. into an infinite loop if asked to compare two circular lists or
  131. similar.
  132. New application-defined object types (@pxref{Defining New Types
  133. (Smobs)}) have an @code{equalp} handler which is called by
  134. @code{equal?}. This lets an application traverse the contents or
  135. control what is considered @code{equal?} for two objects of such a
  136. type. If there's no such handler, the default is to just compare as
  137. per @code{eq?}.
  138. @end deffn
  139. @node Object Properties
  140. @subsection Object Properties
  141. It's often useful to associate a piece of additional information with a
  142. Scheme object even though that object does not have a dedicated slot
  143. available in which the additional information could be stored. Object
  144. properties allow you to do just that.
  145. Guile's representation of an object property is a procedure-with-setter
  146. (@pxref{Procedures with Setters}) that can be used with the generalized
  147. form of @code{set!} (REFFIXME) to set and retrieve that property for any
  148. Scheme object. So, setting a property looks like this:
  149. @lisp
  150. (set! (my-property obj1) value-for-obj1)
  151. (set! (my-property obj2) value-for-obj2)
  152. @end lisp
  153. @noindent
  154. And retrieving values of the same property looks like this:
  155. @lisp
  156. (my-property obj1)
  157. @result{}
  158. value-for-obj1
  159. (my-property obj2)
  160. @result{}
  161. value-for-obj2
  162. @end lisp
  163. To create an object property in the first place, use the
  164. @code{make-object-property} procedure:
  165. @lisp
  166. (define my-property (make-object-property))
  167. @end lisp
  168. @deffn {Scheme Procedure} make-object-property
  169. Create and return an object property. An object property is a
  170. procedure-with-setter that can be called in two ways. @code{(set!
  171. (@var{property} @var{obj}) @var{val})} sets @var{obj}'s @var{property}
  172. to @var{val}. @code{(@var{property} @var{obj})} returns the current
  173. setting of @var{obj}'s @var{property}.
  174. @end deffn
  175. A single object property created by @code{make-object-property} can
  176. associate distinct property values with all Scheme values that are
  177. distinguishable by @code{eq?} (including, for example, integers).
  178. Internally, object properties are implemented using a weak key hash
  179. table. This means that, as long as a Scheme value with property values
  180. is protected from garbage collection, its property values are also
  181. protected. When the Scheme value is collected, its entry in the
  182. property table is removed and so the (ex-) property values are no longer
  183. protected by the table.
  184. Guile also implements a more traditional Lispy interface to properties,
  185. in which each object has an list of key-value pairs associated with it.
  186. Properties in that list are keyed by symbols. This is a legacy
  187. interface; you should use weak hash tables or object properties instead.
  188. @deffn {Scheme Procedure} object-properties obj
  189. @deffnx {C Function} scm_object_properties (obj)
  190. Return @var{obj}'s property list.
  191. @end deffn
  192. @deffn {Scheme Procedure} set-object-properties! obj alist
  193. @deffnx {C Function} scm_set_object_properties_x (obj, alist)
  194. Set @var{obj}'s property list to @var{alist}.
  195. @end deffn
  196. @deffn {Scheme Procedure} object-property obj key
  197. @deffnx {C Function} scm_object_property (obj, key)
  198. Return the property of @var{obj} with name @var{key}.
  199. @end deffn
  200. @deffn {Scheme Procedure} set-object-property! obj key value
  201. @deffnx {C Function} scm_set_object_property_x (obj, key, value)
  202. In @var{obj}'s property list, set the property named @var{key}
  203. to @var{value}.
  204. @end deffn
  205. @node Sorting
  206. @subsection Sorting
  207. @c FIXME::martin: Review me!
  208. @cindex sorting
  209. @cindex sorting lists
  210. @cindex sorting vectors
  211. Sorting is very important in computer programs. Therefore, Guile comes
  212. with several sorting procedures built-in. As always, procedures with
  213. names ending in @code{!} are side-effecting, that means that they may
  214. modify their parameters in order to produce their results.
  215. The first group of procedures can be used to merge two lists (which must
  216. be already sorted on their own) and produce sorted lists containing
  217. all elements of the input lists.
  218. @deffn {Scheme Procedure} merge alist blist less
  219. @deffnx {C Function} scm_merge (alist, blist, less)
  220. Merge two already sorted lists into one.
  221. Given two lists @var{alist} and @var{blist}, such that
  222. @code{(sorted? alist less?)} and @code{(sorted? blist less?)},
  223. return a new list in which the elements of @var{alist} and
  224. @var{blist} have been stably interleaved so that
  225. @code{(sorted? (merge alist blist less?) less?)}.
  226. Note: this does _not_ accept vectors.
  227. @end deffn
  228. @deffn {Scheme Procedure} merge! alist blist less
  229. @deffnx {C Function} scm_merge_x (alist, blist, less)
  230. Takes two lists @var{alist} and @var{blist} such that
  231. @code{(sorted? alist less?)} and @code{(sorted? blist less?)} and
  232. returns a new list in which the elements of @var{alist} and
  233. @var{blist} have been stably interleaved so that
  234. @code{(sorted? (merge alist blist less?) less?)}.
  235. This is the destructive variant of @code{merge}
  236. Note: this does _not_ accept vectors.
  237. @end deffn
  238. The following procedures can operate on sequences which are either
  239. vectors or list. According to the given arguments, they return sorted
  240. vectors or lists, respectively. The first of the following procedures
  241. determines whether a sequence is already sorted, the other sort a given
  242. sequence. The variants with names starting with @code{stable-} are
  243. special in that they maintain a special property of the input sequences:
  244. If two or more elements are the same according to the comparison
  245. predicate, they are left in the same order as they appeared in the
  246. input.
  247. @deffn {Scheme Procedure} sorted? items less
  248. @deffnx {C Function} scm_sorted_p (items, less)
  249. Return @code{#t} iff @var{items} is a list or a vector such that
  250. for all 1 <= i <= m, the predicate @var{less} returns true when
  251. applied to all elements i - 1 and i
  252. @end deffn
  253. @deffn {Scheme Procedure} sort items less
  254. @deffnx {C Function} scm_sort (items, less)
  255. Sort the sequence @var{items}, which may be a list or a
  256. vector. @var{less} is used for comparing the sequence
  257. elements. This is not a stable sort.
  258. @end deffn
  259. @deffn {Scheme Procedure} sort! items less
  260. @deffnx {C Function} scm_sort_x (items, less)
  261. Sort the sequence @var{items}, which may be a list or a
  262. vector. @var{less} is used for comparing the sequence
  263. elements. The sorting is destructive, that means that the
  264. input sequence is modified to produce the sorted result.
  265. This is not a stable sort.
  266. @end deffn
  267. @deffn {Scheme Procedure} stable-sort items less
  268. @deffnx {C Function} scm_stable_sort (items, less)
  269. Sort the sequence @var{items}, which may be a list or a
  270. vector. @var{less} is used for comparing the sequence elements.
  271. This is a stable sort.
  272. @end deffn
  273. @deffn {Scheme Procedure} stable-sort! items less
  274. @deffnx {C Function} scm_stable_sort_x (items, less)
  275. Sort the sequence @var{items}, which may be a list or a
  276. vector. @var{less} is used for comparing the sequence elements.
  277. The sorting is destructive, that means that the input sequence
  278. is modified to produce the sorted result.
  279. This is a stable sort.
  280. @end deffn
  281. The procedures in the last group only accept lists or vectors as input,
  282. as their names indicate.
  283. @deffn {Scheme Procedure} sort-list items less
  284. @deffnx {C Function} scm_sort_list (items, less)
  285. Sort the list @var{items}, using @var{less} for comparing the
  286. list elements. This is a stable sort.
  287. @end deffn
  288. @deffn {Scheme Procedure} sort-list! items less
  289. @deffnx {C Function} scm_sort_list_x (items, less)
  290. Sort the list @var{items}, using @var{less} for comparing the
  291. list elements. The sorting is destructive, that means that the
  292. input list is modified to produce the sorted result.
  293. This is a stable sort.
  294. @end deffn
  295. @deffn {Scheme Procedure} restricted-vector-sort! vec less startpos endpos
  296. @deffnx {C Function} scm_restricted_vector_sort_x (vec, less, startpos, endpos)
  297. Sort the vector @var{vec}, using @var{less} for comparing
  298. the vector elements. @var{startpos} (inclusively) and
  299. @var{endpos} (exclusively) delimit
  300. the range of the vector which gets sorted. The return value
  301. is not specified.
  302. @end deffn
  303. @node Copying
  304. @subsection Copying Deep Structures
  305. @c FIXME::martin: Review me!
  306. The procedures for copying lists (@pxref{Lists}) only produce a flat
  307. copy of the input list, and currently Guile does not even contain
  308. procedures for copying vectors. @code{copy-tree} can be used for these
  309. application, as it does not only copy the spine of a list, but also
  310. copies any pairs in the cars of the input lists.
  311. @deffn {Scheme Procedure} copy-tree obj
  312. @deffnx {C Function} scm_copy_tree (obj)
  313. Recursively copy the data tree that is bound to @var{obj}, and return
  314. the new data structure. @code{copy-tree} recurses down the
  315. contents of both pairs and vectors (since both cons cells and vector
  316. cells may point to arbitrary objects), and stops recursing when it hits
  317. any other object.
  318. @end deffn
  319. @node General Conversion
  320. @subsection General String Conversion
  321. @c FIXME::martin: Review me!
  322. When debugging Scheme programs, but also for providing a human-friendly
  323. interface, a procedure for converting any Scheme object into string
  324. format is very useful. Conversion from/to strings can of course be done
  325. with specialized procedures when the data type of the object to convert
  326. is known, but with this procedure, it is often more comfortable.
  327. @code{object->string} converts an object by using a print procedure for
  328. writing to a string port, and then returning the resulting string.
  329. Converting an object back from the string is only possible if the object
  330. type has a read syntax and the read syntax is preserved by the printing
  331. procedure.
  332. @deffn {Scheme Procedure} object->string obj [printer]
  333. @deffnx {C Function} scm_object_to_string (obj, printer)
  334. Return a Scheme string obtained by printing @var{obj}.
  335. Printing function can be specified by the optional second
  336. argument @var{printer} (default: @code{write}).
  337. @end deffn
  338. @node Hooks
  339. @subsection Hooks
  340. @tpindex Hooks
  341. A hook is a list of procedures to be called at well defined points in
  342. time. Typically, an application provides a hook @var{h} and promises
  343. its users that it will call all of the procedures in @var{h} at a
  344. defined point in the application's processing. By adding its own
  345. procedure to @var{h}, an application user can tap into or even influence
  346. the progress of the application.
  347. Guile itself provides several such hooks for debugging and customization
  348. purposes: these are listed in a subsection below.
  349. When an application first creates a hook, it needs to know how many
  350. arguments will be passed to the hook's procedures when the hook is run.
  351. The chosen number of arguments (which may be none) is declared when the
  352. hook is created, and all the procedures that are added to that hook must
  353. be capable of accepting that number of arguments.
  354. A hook is created using @code{make-hook}. A procedure can be added to
  355. or removed from a hook using @code{add-hook!} or @code{remove-hook!},
  356. and all of a hook's procedures can be removed together using
  357. @code{reset-hook!}. When an application wants to run a hook, it does so
  358. using @code{run-hook}.
  359. @menu
  360. * Hook Example:: Hook usage by example.
  361. * Hook Reference:: Reference of all hook procedures.
  362. * C Hooks:: Hooks for use from C code.
  363. * GC Hooks:: Garbage collection hooks.
  364. * REPL Hooks:: Hooks into the Guile REPL.
  365. @end menu
  366. @node Hook Example
  367. @subsubsection Hook Usage by Example
  368. Hook usage is shown by some examples in this section. First, we will
  369. define a hook of arity 2 --- that is, the procedures stored in the hook
  370. will have to accept two arguments.
  371. @lisp
  372. (define hook (make-hook 2))
  373. hook
  374. @result{} #<hook 2 40286c90>
  375. @end lisp
  376. Now we are ready to add some procedures to the newly created hook with
  377. @code{add-hook!}. In the following example, two procedures are added,
  378. which print different messages and do different things with their
  379. arguments.
  380. @lisp
  381. (add-hook! hook (lambda (x y)
  382. (display "Foo: ")
  383. (display (+ x y))
  384. (newline)))
  385. (add-hook! hook (lambda (x y)
  386. (display "Bar: ")
  387. (display (* x y))
  388. (newline)))
  389. @end lisp
  390. Once the procedures have been added, we can invoke the hook using
  391. @code{run-hook}.
  392. @lisp
  393. (run-hook hook 3 4)
  394. @print{} Bar: 12
  395. @print{} Foo: 7
  396. @end lisp
  397. Note that the procedures are called in the reverse of the order with
  398. which they were added. This is because the default behaviour of
  399. @code{add-hook!} is to add its procedure to the @emph{front} of the
  400. hook's procedure list. You can force @code{add-hook!} to add its
  401. procedure to the @emph{end} of the list instead by providing a third
  402. @code{#t} argument on the second call to @code{add-hook!}.
  403. @lisp
  404. (add-hook! hook (lambda (x y)
  405. (display "Foo: ")
  406. (display (+ x y))
  407. (newline)))
  408. (add-hook! hook (lambda (x y)
  409. (display "Bar: ")
  410. (display (* x y))
  411. (newline))
  412. #t) ; @r{<- Change here!}
  413. (run-hook hook 3 4)
  414. @print{} Foo: 7
  415. @print{} Bar: 12
  416. @end lisp
  417. @node Hook Reference
  418. @subsubsection Hook Reference
  419. When you create a hook with @code{make-hook}, you must specify the arity
  420. of the procedures which can be added to the hook. If the arity is not
  421. given explicitly as an argument to @code{make-hook}, it defaults to
  422. zero. All procedures of a given hook must have the same arity, and when
  423. the procedures are invoked using @code{run-hook}, the number of
  424. arguments passed must match the arity specified at hook creation time.
  425. The order in which procedures are added to a hook matters. If the third
  426. parameter to @code{add-hook!} is omitted or is equal to @code{#f}, the
  427. procedure is added in front of the procedures which might already be on
  428. that hook, otherwise the procedure is added at the end. The procedures
  429. are always called from the front to the end of the list when they are
  430. invoked via @code{run-hook}.
  431. The ordering of the list of procedures returned by @code{hook->list}
  432. matches the order in which those procedures would be called if the hook
  433. was run using @code{run-hook}.
  434. Note that the C functions in the following entries are for handling
  435. @dfn{Scheme-level} hooks in C. There are also @dfn{C-level} hooks which
  436. have their own interface (@pxref{C Hooks}).
  437. @deffn {Scheme Procedure} make-hook [n_args]
  438. @deffnx {C Function} scm_make_hook (n_args)
  439. Create a hook for storing procedure of arity @var{n_args}.
  440. @var{n_args} defaults to zero. The returned value is a hook
  441. object to be used with the other hook procedures.
  442. @end deffn
  443. @deffn {Scheme Procedure} hook? x
  444. @deffnx {C Function} scm_hook_p (x)
  445. Return @code{#t} if @var{x} is a hook, @code{#f} otherwise.
  446. @end deffn
  447. @deffn {Scheme Procedure} hook-empty? hook
  448. @deffnx {C Function} scm_hook_empty_p (hook)
  449. Return @code{#t} if @var{hook} is an empty hook, @code{#f}
  450. otherwise.
  451. @end deffn
  452. @deffn {Scheme Procedure} add-hook! hook proc [append_p]
  453. @deffnx {C Function} scm_add_hook_x (hook, proc, append_p)
  454. Add the procedure @var{proc} to the hook @var{hook}. The
  455. procedure is added to the end if @var{append_p} is true,
  456. otherwise it is added to the front. The return value of this
  457. procedure is not specified.
  458. @end deffn
  459. @deffn {Scheme Procedure} remove-hook! hook proc
  460. @deffnx {C Function} scm_remove_hook_x (hook, proc)
  461. Remove the procedure @var{proc} from the hook @var{hook}. The
  462. return value of this procedure is not specified.
  463. @end deffn
  464. @deffn {Scheme Procedure} reset-hook! hook
  465. @deffnx {C Function} scm_reset_hook_x (hook)
  466. Remove all procedures from the hook @var{hook}. The return
  467. value of this procedure is not specified.
  468. @end deffn
  469. @deffn {Scheme Procedure} hook->list hook
  470. @deffnx {C Function} scm_hook_to_list (hook)
  471. Convert the procedure list of @var{hook} to a list.
  472. @end deffn
  473. @deffn {Scheme Procedure} run-hook hook . args
  474. @deffnx {C Function} scm_run_hook (hook, args)
  475. Apply all procedures from the hook @var{hook} to the arguments
  476. @var{args}. The order of the procedure application is first to
  477. last. The return value of this procedure is not specified.
  478. @end deffn
  479. If, in C code, you are certain that you have a hook object and well
  480. formed argument list for that hook, you can also use
  481. @code{scm_c_run_hook}, which is identical to @code{scm_run_hook} but
  482. does no type checking.
  483. @deftypefn {C Function} void scm_c_run_hook (SCM hook, SCM args)
  484. The same as @code{scm_run_hook} but without any type checking to confirm
  485. that @var{hook} is actually a hook object and that @var{args} is a
  486. well-formed list matching the arity of the hook.
  487. @end deftypefn
  488. For C code, @code{SCM_HOOKP} is a faster alternative to
  489. @code{scm_hook_p}:
  490. @deftypefn {C Macro} int SCM_HOOKP (x)
  491. Return 1 if @var{x} is a Scheme-level hook, 0 otherwise.
  492. @end deftypefn
  493. @subsubsection Handling Scheme-level hooks from C code
  494. Here is an example of how to handle Scheme-level hooks from C code using
  495. the above functions.
  496. @example
  497. if (scm_is_true (scm_hook_p (obj)))
  498. /* handle Scheme-level hook using C functions */
  499. scm_reset_hook_x (obj);
  500. else
  501. /* do something else (obj is not a hook) */
  502. @end example
  503. @node C Hooks
  504. @subsubsection Hooks For C Code.
  505. The hooks already described are intended to be populated by Scheme-level
  506. procedures. In addition to this, the Guile library provides an
  507. independent set of interfaces for the creation and manipulation of hooks
  508. that are designed to be populated by functions implemented in C.
  509. The original motivation here was to provide a kind of hook that could
  510. safely be invoked at various points during garbage collection.
  511. Scheme-level hooks are unsuitable for this purpose as running them could
  512. itself require memory allocation, which would then invoke garbage
  513. collection recursively @dots{} However, it is also the case that these
  514. hooks are easier to work with than the Scheme-level ones if you only
  515. want to register C functions with them. So if that is mainly what your
  516. code needs to do, you may prefer to use this interface.
  517. To create a C hook, you should allocate storage for a structure of type
  518. @code{scm_t_c_hook} and then initialize it using @code{scm_c_hook_init}.
  519. @deftp {C Type} scm_t_c_hook
  520. Data type for a C hook. The internals of this type should be treated as
  521. opaque.
  522. @end deftp
  523. @deftp {C Enum} scm_t_c_hook_type
  524. Enumeration of possible hook types, which are:
  525. @table @code
  526. @item SCM_C_HOOK_NORMAL
  527. @vindex SCM_C_HOOK_NORMAL
  528. Type of hook for which all the registered functions will always be called.
  529. @item SCM_C_HOOK_OR
  530. @vindex SCM_C_HOOK_OR
  531. Type of hook for which the sequence of registered functions will be
  532. called only until one of them returns C true (a non-NULL pointer).
  533. @item SCM_C_HOOK_AND
  534. @vindex SCM_C_HOOK_AND
  535. Type of hook for which the sequence of registered functions will be
  536. called only until one of them returns C false (a NULL pointer).
  537. @end table
  538. @end deftp
  539. @deftypefn {C Function} void scm_c_hook_init (scm_t_c_hook *hook, void *hook_data, scm_t_c_hook_type type)
  540. Initialize the C hook at memory pointed to by @var{hook}. @var{type}
  541. should be one of the values of the @code{scm_t_c_hook_type} enumeration,
  542. and controls how the hook functions will be called. @var{hook_data} is
  543. a closure parameter that will be passed to all registered hook functions
  544. when they are called.
  545. @end deftypefn
  546. To add or remove a C function from a C hook, use @code{scm_c_hook_add}
  547. or @code{scm_c_hook_remove}. A hook function must expect three
  548. @code{void *} parameters which are, respectively:
  549. @table @var
  550. @item hook_data
  551. The hook closure data that was specified at the time the hook was
  552. initialized by @code{scm_c_hook_init}.
  553. @item func_data
  554. The function closure data that was specified at the time that that
  555. function was registered with the hook by @code{scm_c_hook_add}.
  556. @item data
  557. The call closure data specified by the @code{scm_c_hook_run} call that
  558. runs the hook.
  559. @end table
  560. @deftp {C Type} scm_t_c_hook_function
  561. Function type for a C hook function: takes three @code{void *}
  562. parameters and returns a @code{void *} result.
  563. @end deftp
  564. @deftypefn {C Function} void scm_c_hook_add (scm_t_c_hook *hook, scm_t_c_hook_function func, void *func_data, int appendp)
  565. Add function @var{func}, with function closure data @var{func_data}, to
  566. the C hook @var{hook}. The new function is appended to the hook's list
  567. of functions if @var{appendp} is non-zero, otherwise prepended.
  568. @end deftypefn
  569. @deftypefn {C Function} void scm_c_hook_remove (scm_t_c_hook *hook, scm_t_c_hook_function func, void *func_data)
  570. Remove function @var{func}, with function closure data @var{func_data},
  571. from the C hook @var{hook}. @code{scm_c_hook_remove} checks both
  572. @var{func} and @var{func_data} so as to allow for the same @var{func}
  573. being registered multiple times with different closure data.
  574. @end deftypefn
  575. Finally, to invoke a C hook, call the @code{scm_c_hook_run} function
  576. specifying the hook and the call closure data for this run:
  577. @deftypefn {C Function} {void *} scm_c_hook_run (scm_t_c_hook *hook, void *data)
  578. Run the C hook @var{hook} will call closure data @var{data}. Subject to
  579. the variations for hook types @code{SCM_C_HOOK_OR} and
  580. @code{SCM_C_HOOK_AND}, @code{scm_c_hook_run} calls @var{hook}'s
  581. registered functions in turn, passing them the hook's closure data, each
  582. function's closure data, and the call closure data.
  583. @code{scm_c_hook_run}'s return value is the return value of the last
  584. function to be called.
  585. @end deftypefn
  586. @node GC Hooks
  587. @subsubsection Hooks for Garbage Collection
  588. Whenever Guile performs a garbage collection, it calls the following
  589. hooks in the order shown.
  590. @defvr {C Hook} scm_before_gc_c_hook
  591. C hook called at the very start of a garbage collection, after setting
  592. @code{scm_gc_running_p} to 1, but before entering the GC critical
  593. section.
  594. If garbage collection is blocked because @code{scm_block_gc} is
  595. non-zero, GC exits early soon after calling this hook, and no further
  596. hooks will be called.
  597. @end defvr
  598. @defvr {C Hook} scm_before_mark_c_hook
  599. C hook called before beginning the mark phase of garbage collection,
  600. after the GC thread has entered a critical section.
  601. @end defvr
  602. @defvr {C Hook} scm_before_sweep_c_hook
  603. C hook called before beginning the sweep phase of garbage collection.
  604. This is the same as at the end of the mark phase, since nothing else
  605. happens between marking and sweeping.
  606. @end defvr
  607. @defvr {C Hook} scm_after_sweep_c_hook
  608. C hook called after the end of the sweep phase of garbage collection,
  609. but while the GC thread is still inside its critical section.
  610. @end defvr
  611. @defvr {C Hook} scm_after_gc_c_hook
  612. C hook called at the very end of a garbage collection, after the GC
  613. thread has left its critical section.
  614. @end defvr
  615. @defvr {Scheme Hook} after-gc-hook
  616. @vindex scm_after_gc_hook
  617. Scheme hook with arity 0. This hook is run asynchronously
  618. (@pxref{Asyncs}) soon after the GC has completed and any other events
  619. that were deferred during garbage collection have been processed. (Also
  620. accessible from C with the name @code{scm_after_gc_hook}.)
  621. @end defvr
  622. All the C hooks listed here have type @code{SCM_C_HOOK_NORMAL}, are
  623. initialized with hook closure data NULL, are invoked by
  624. @code{scm_c_hook_run} with call closure data NULL.
  625. @cindex guardians, testing for GC'd objects
  626. The Scheme hook @code{after-gc-hook} is particularly useful in
  627. conjunction with guardians (@pxref{Guardians}). Typically, if you are
  628. using a guardian, you want to call the guardian after garbage collection
  629. to see if any of the objects added to the guardian have been collected.
  630. By adding a thunk that performs this call to @code{after-gc-hook}, you
  631. can ensure that your guardian is tested after every garbage collection
  632. cycle.
  633. @node REPL Hooks
  634. @subsubsection Hooks into the Guile REPL
  635. @c Local Variables:
  636. @c TeX-master: "guile.texi"
  637. @c End: