api-utility.texi 29 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789
  1. @c -*-texinfo-*-
  2. @c This is part of the GNU Guile Reference Manual.
  3. @c Copyright (C) 1996, 1997, 2000, 2001, 2002, 2003, 2004, 2011, 2012, 2013, 2014, 2020
  4. @c Free Software Foundation, Inc.
  5. @c See the file guile.texi for copying conditions.
  6. @node Utility Functions
  7. @section General Utility Functions
  8. @c FIXME::martin: Review me!
  9. This chapter contains information about procedures which are not cleanly
  10. tied to a specific data type. Because of their wide range of
  11. applications, they are collected in a @dfn{utility} chapter.
  12. @menu
  13. * Equality:: When are two values `the same'?
  14. * Object Properties:: A modern interface to object properties.
  15. * Sorting:: Sort utility procedures.
  16. * Copying:: Copying deep structures.
  17. * General Conversion:: Converting objects to strings.
  18. * Hooks:: User-customizable event lists.
  19. @end menu
  20. @node Equality
  21. @subsection Equality
  22. @cindex sameness
  23. @cindex equality
  24. There are three kinds of core equality predicates in Scheme, described
  25. below. The same kinds of comparisons arise in other functions, like
  26. @code{memq} and friends (@pxref{List Searching}).
  27. For all three tests, objects of different types are never equal. So
  28. for instance a list and a vector are not @code{equal?}, even if their
  29. contents are the same. Exact and inexact numbers are considered
  30. different types too, and are hence not equal even if their values are
  31. the same.
  32. @code{eq?} tests just for the same object (essentially a pointer
  33. comparison). This is fast, and can be used when searching for a
  34. particular object, or when working with symbols or keywords (which are
  35. always unique objects).
  36. @code{eqv?} extends @code{eq?} to look at the value of numbers and
  37. characters. It can for instance be used somewhat like @code{=}
  38. (@pxref{Comparison}) but without an error if one operand isn't a
  39. number.
  40. @code{equal?} goes further, it looks (recursively) into the contents
  41. of lists, vectors, etc. This is good for instance on lists that have
  42. been read or calculated in various places and are the same, just not
  43. made up of the same pairs. Such lists look the same (when printed),
  44. and @code{equal?} will consider them the same.
  45. @sp 1
  46. @deffn {Scheme Procedure} eq? @dots{}
  47. @deffnx {C Function} scm_eq_p (x, y)
  48. @rnindex eq?
  49. The Scheme procedure returns @code{#t} if all of its arguments are the
  50. same object, except for numbers and characters. The C function does the
  51. same but takes exactly two arguments. For example,
  52. @example
  53. (define x (vector 1 2 3))
  54. (define y (vector 1 2 3))
  55. (eq? x x) @result{} #t
  56. (eq? x y) @result{} #f
  57. @end example
  58. Numbers and characters are not equal to any other object, but the
  59. problem is they're not necessarily @code{eq?} to themselves either.
  60. This is even so when the number comes directly from a variable,
  61. @example
  62. (let ((n (+ 2 3)))
  63. (eq? n n)) @result{} *unspecified*
  64. @end example
  65. Generally @code{eqv?} below should be used when comparing numbers or
  66. characters. @code{=} (@pxref{Comparison}) or @code{char=?}
  67. (@pxref{Characters}) can be used too.
  68. It's worth noting that end-of-list @code{()}, @code{#t}, @code{#f}, a
  69. symbol of a given name, and a keyword of a given name, are unique
  70. objects. There's just one of each, so for instance no matter how
  71. @code{()} arises in a program, it's the same object and can be
  72. compared with @code{eq?},
  73. @example
  74. (define x (cdr '(123)))
  75. (define y (cdr '(456)))
  76. (eq? x y) @result{} #t
  77. (define x (string->symbol "foo"))
  78. (eq? x 'foo) @result{} #t
  79. @end example
  80. @end deffn
  81. @deftypefn {C Function} int scm_is_eq (SCM x, SCM y)
  82. Return @code{1} when @var{x} and @var{y} are equal in the sense of
  83. @code{eq?}, otherwise return @code{0}.
  84. @findex ==
  85. The @code{==} operator should not be used on @code{SCM} values, an
  86. @code{SCM} is a C type which cannot necessarily be compared using
  87. @code{==} (@pxref{The SCM Type}).
  88. @end deftypefn
  89. @sp 1
  90. @deffn {Scheme Procedure} eqv? @dots{}
  91. @deffnx {C Function} scm_eqv_p (x, y)
  92. @rnindex eqv?
  93. The Scheme procedure returns @code{#t} if all of its arguments are the
  94. same object, or for characters and numbers the same value. The C function
  95. is similar but takes exactly two arguments.
  96. On objects except characters and numbers, @code{eqv?} is the same as
  97. @code{eq?} above. @code{(eqv? x y)} is true if @var{x} and @var{y} are
  98. the same object.
  99. If @var{x} and @var{y} are numbers or characters, @code{eqv?} compares
  100. their type and value. An exact number is not @code{eqv?} to an
  101. inexact number (even if their value is the same).
  102. @example
  103. (eqv? 3 (+ 1 2)) @result{} #t
  104. (eqv? 1 1.0) @result{} #f
  105. @end example
  106. @end deffn
  107. @sp 1
  108. @deffn {Scheme Procedure} equal? @dots{}
  109. @deffnx {C Function} scm_equal_p (x, y)
  110. @rnindex equal?
  111. The Scheme procedure returns @code{#t} if all of its arguments are the
  112. same type, and their contents or value are equal. The C function is
  113. similar, but takes exactly two arguments.
  114. For a pair, string, vector, array or structure, @code{equal?} compares the
  115. contents, and does so using the same @code{equal?} recursively,
  116. so a deep structure can be traversed.
  117. @example
  118. (equal? (list 1 2 3) (list 1 2 3)) @result{} #t
  119. (equal? (list 1 2 3) (vector 1 2 3)) @result{} #f
  120. @end example
  121. For other objects, @code{equal?} compares as per @code{eqv?} above,
  122. which means characters and numbers are compared by type and value (and
  123. like @code{eqv?}, exact and inexact numbers are not @code{equal?},
  124. even if their value is the same).
  125. @example
  126. (equal? 3 (+ 1 2)) @result{} #t
  127. (equal? 1 1.0) @result{} #f
  128. @end example
  129. Hash tables are currently only compared as per @code{eq?}, so two
  130. different tables are not @code{equal?}, even if their contents are the
  131. same.
  132. @code{equal?} does not support circular data structures, it may go
  133. into an infinite loop if asked to compare two circular lists or
  134. similar.
  135. GOOPS object types (@pxref{GOOPS}), including foreign object types
  136. (@pxref{Defining New Foreign Object Types}), can have an @code{equal?}
  137. implementation specialized on two values of the same type. If
  138. @code{equal?} is called on two GOOPS objects of the same type,
  139. @code{equal?} will dispatch out to a generic function. This lets an
  140. application traverse the contents or control what is considered
  141. @code{equal?} for two objects of such a type. If there's no such
  142. handler, the default is to just compare as per @code{eq?}.
  143. @end deffn
  144. @node Object Properties
  145. @subsection Object Properties
  146. It's often useful to associate a piece of additional information with a
  147. Scheme object even though that object does not have a dedicated slot
  148. available in which the additional information could be stored. Object
  149. properties allow you to do just that.
  150. Guile's representation of an object property is a procedure-with-setter
  151. (@pxref{Procedures with Setters}) that can be used with the generalized
  152. form of @code{set!} @c (REFFIXME)
  153. to set and retrieve that property for any Scheme object. So, setting a
  154. property looks like this:
  155. @lisp
  156. (set! (my-property obj1) value-for-obj1)
  157. (set! (my-property obj2) value-for-obj2)
  158. @end lisp
  159. @noindent
  160. And retrieving values of the same property looks like this:
  161. @lisp
  162. (my-property obj1)
  163. @result{}
  164. value-for-obj1
  165. (my-property obj2)
  166. @result{}
  167. value-for-obj2
  168. @end lisp
  169. To create an object property in the first place, use the
  170. @code{make-object-property} procedure:
  171. @lisp
  172. (define my-property (make-object-property))
  173. @end lisp
  174. @deffn {Scheme Procedure} make-object-property
  175. Create and return an object property. An object property is a
  176. procedure-with-setter that can be called in two ways. @code{(set!
  177. (@var{property} @var{obj}) @var{val})} sets @var{obj}'s @var{property}
  178. to @var{val}. @code{(@var{property} @var{obj})} returns the current
  179. setting of @var{obj}'s @var{property}.
  180. @end deffn
  181. A single object property created by @code{make-object-property} can
  182. associate distinct property values with all Scheme values that are
  183. distinguishable by @code{eq?} (ruling out numeric values).
  184. Internally, object properties are implemented using a weak key hash
  185. table. This means that, as long as a Scheme value with property values
  186. is protected from garbage collection, its property values are also
  187. protected. When the Scheme value is collected, its entry in the
  188. property table is removed and so the (ex-) property values are no longer
  189. protected by the table.
  190. Guile also implements a more traditional Lispy interface to properties,
  191. in which each object has an list of key-value pairs associated with it.
  192. Properties in that list are keyed by symbols. This is a legacy
  193. interface; you should use weak hash tables or object properties instead.
  194. @deffn {Scheme Procedure} object-properties obj
  195. @deffnx {C Function} scm_object_properties (obj)
  196. Return @var{obj}'s property list.
  197. @end deffn
  198. @deffn {Scheme Procedure} set-object-properties! obj alist
  199. @deffnx {C Function} scm_set_object_properties_x (obj, alist)
  200. Set @var{obj}'s property list to @var{alist}.
  201. @end deffn
  202. @deffn {Scheme Procedure} object-property obj key
  203. @deffnx {C Function} scm_object_property (obj, key)
  204. Return the property of @var{obj} with name @var{key}.
  205. @end deffn
  206. @deffn {Scheme Procedure} set-object-property! obj key value
  207. @deffnx {C Function} scm_set_object_property_x (obj, key, value)
  208. In @var{obj}'s property list, set the property named @var{key}
  209. to @var{value}.
  210. @end deffn
  211. @node Sorting
  212. @subsection Sorting
  213. @c FIXME::martin: Review me!
  214. @cindex sorting
  215. @cindex sorting lists
  216. @cindex sorting vectors
  217. Sorting is very important in computer programs. Therefore, Guile comes
  218. with several sorting procedures built-in. As always, procedures with
  219. names ending in @code{!} are side-effecting, that means that they may
  220. modify their parameters in order to produce their results.
  221. The first group of procedures can be used to merge two lists (which must
  222. be already sorted on their own) and produce sorted lists containing
  223. all elements of the input lists.
  224. @deffn {Scheme Procedure} merge alist blist less
  225. @deffnx {C Function} scm_merge (alist, blist, less)
  226. Merge two already sorted lists into one.
  227. Given two lists @var{alist} and @var{blist}, such that
  228. @code{(sorted? alist less?)} and @code{(sorted? blist less?)},
  229. return a new list in which the elements of @var{alist} and
  230. @var{blist} have been stably interleaved so that
  231. @code{(sorted? (merge alist blist less?) less?)}.
  232. Note: this does _not_ accept vectors.
  233. @end deffn
  234. @deffn {Scheme Procedure} merge! alist blist less
  235. @deffnx {C Function} scm_merge_x (alist, blist, less)
  236. Takes two lists @var{alist} and @var{blist} such that
  237. @code{(sorted? alist less?)} and @code{(sorted? blist less?)} and
  238. returns a new list in which the elements of @var{alist} and
  239. @var{blist} have been stably interleaved so that
  240. @code{(sorted? (merge alist blist less?) less?)}.
  241. This is the destructive variant of @code{merge}
  242. Note: this does _not_ accept vectors.
  243. @end deffn
  244. The following procedures can operate on sequences which are either
  245. vectors or list. According to the given arguments, they return sorted
  246. vectors or lists, respectively. The first of the following procedures
  247. determines whether a sequence is already sorted, the other sort a given
  248. sequence. The variants with names starting with @code{stable-} are
  249. special in that they maintain a special property of the input sequences:
  250. If two or more elements are the same according to the comparison
  251. predicate, they are left in the same order as they appeared in the
  252. input.
  253. @deffn {Scheme Procedure} sorted? items less
  254. @deffnx {C Function} scm_sorted_p (items, less)
  255. Return @code{#t} if @var{items} is a list or vector such that,
  256. for each element @var{x} and the next element @var{y} of
  257. @var{items}, @code{(@var{less} @var{y} @var{x})} returns
  258. @code{#f}. Otherwise return @code{#f}.
  259. @end deffn
  260. @deffn {Scheme Procedure} sort items less
  261. @deffnx {C Function} scm_sort (items, less)
  262. Sort the sequence @var{items}, which may be a list or a
  263. vector. @var{less} is used for comparing the sequence
  264. elements. This is not a stable sort.
  265. @end deffn
  266. @deffn {Scheme Procedure} sort! items less
  267. @deffnx {C Function} scm_sort_x (items, less)
  268. Sort the sequence @var{items}, which may be a list or a
  269. vector. @var{less} is used for comparing the sequence
  270. elements. The sorting is destructive, that means that the
  271. input sequence is modified to produce the sorted result.
  272. This is not a stable sort.
  273. @end deffn
  274. @deffn {Scheme Procedure} stable-sort items less
  275. @deffnx {C Function} scm_stable_sort (items, less)
  276. Sort the sequence @var{items}, which may be a list or a
  277. vector. @var{less} is used for comparing the sequence elements.
  278. This is a stable sort.
  279. @end deffn
  280. @deffn {Scheme Procedure} stable-sort! items less
  281. @deffnx {C Function} scm_stable_sort_x (items, less)
  282. Sort the sequence @var{items}, which may be a list or a
  283. vector. @var{less} is used for comparing the sequence elements.
  284. The sorting is destructive, that means that the input sequence
  285. is modified to produce the sorted result.
  286. This is a stable sort.
  287. @end deffn
  288. The procedures in the last group only accept lists or vectors as input,
  289. as their names indicate.
  290. @deffn {Scheme Procedure} sort-list items less
  291. @deffnx {C Function} scm_sort_list (items, less)
  292. Sort the list @var{items}, using @var{less} for comparing the
  293. list elements. This is a stable sort.
  294. @end deffn
  295. @deffn {Scheme Procedure} sort-list! items less
  296. @deffnx {C Function} scm_sort_list_x (items, less)
  297. Sort the list @var{items}, using @var{less} for comparing the
  298. list elements. The sorting is destructive, that means that the
  299. input list is modified to produce the sorted result.
  300. This is a stable sort.
  301. @end deffn
  302. @deffn {Scheme Procedure} restricted-vector-sort! vec less startpos endpos
  303. @deffnx {C Function} scm_restricted_vector_sort_x (vec, less, startpos, endpos)
  304. Sort the vector @var{vec}, using @var{less} for comparing
  305. the vector elements. @var{startpos} (inclusively) and
  306. @var{endpos} (exclusively) delimit
  307. the range of the vector which gets sorted. The return value
  308. is not specified.
  309. @end deffn
  310. @node Copying
  311. @subsection Copying Deep Structures
  312. The procedures for copying lists (@pxref{Lists}) only produce a flat
  313. copy of the input list, and currently Guile does not even contain
  314. procedures for copying vectors. The @code{(ice-9 copy-tree)} module
  315. contains a @code{copy-tree} function that can be used for this purpose,
  316. as it does not only copy the spine of a list, but also copies any pairs
  317. in the cars of the input lists.
  318. @example
  319. (use-modules (ice-9 copy-tree))
  320. @end example
  321. @deffn {Scheme Procedure} copy-tree obj
  322. @deffnx {C Function} scm_copy_tree (obj)
  323. Recursively copy the data tree that is bound to @var{obj}, and return
  324. the new data structure. @code{copy-tree} recurses down the
  325. contents of both pairs and vectors (since both cons cells and vector
  326. cells may point to arbitrary objects), and stops recursing when it hits
  327. any other object.
  328. @end deffn
  329. @node General Conversion
  330. @subsection General String Conversion
  331. @c FIXME::martin: Review me!
  332. When debugging Scheme programs, but also for providing a human-friendly
  333. interface, a procedure for converting any Scheme object into string
  334. format is very useful. Conversion from/to strings can of course be done
  335. with specialized procedures when the data type of the object to convert
  336. is known, but with this procedure, it is often more comfortable.
  337. @code{object->string} converts an object by using a print procedure for
  338. writing to a string port, and then returning the resulting string.
  339. Converting an object back from the string is only possible if the object
  340. type has a read syntax and the read syntax is preserved by the printing
  341. procedure.
  342. @deffn {Scheme Procedure} object->string obj [printer]
  343. @deffnx {C Function} scm_object_to_string (obj, printer)
  344. Return a Scheme string obtained by printing @var{obj}.
  345. Printing function can be specified by the optional second
  346. argument @var{printer} (default: @code{write}).
  347. @end deffn
  348. @node Hooks
  349. @subsection Hooks
  350. @tpindex Hooks
  351. A hook is a list of procedures to be called at well defined points in
  352. time. Typically, an application provides a hook @var{h} and promises
  353. its users that it will call all of the procedures in @var{h} at a
  354. defined point in the application's processing. By adding its own
  355. procedure to @var{h}, an application user can tap into or even influence
  356. the progress of the application.
  357. Guile itself provides several such hooks for debugging and customization
  358. purposes: these are listed in a subsection below.
  359. When an application first creates a hook, it needs to know how many
  360. arguments will be passed to the hook's procedures when the hook is run.
  361. The chosen number of arguments (which may be none) is declared when the
  362. hook is created, and all the procedures that are added to that hook must
  363. be capable of accepting that number of arguments.
  364. A hook is created using @code{make-hook}. A procedure can be added to
  365. or removed from a hook using @code{add-hook!} or @code{remove-hook!},
  366. and all of a hook's procedures can be removed together using
  367. @code{reset-hook!}. When an application wants to run a hook, it does so
  368. using @code{run-hook}.
  369. @menu
  370. * Hook Example:: Hook usage by example.
  371. * Hook Reference:: Reference of all hook procedures.
  372. * C Hooks:: Hooks for use from C code.
  373. * GC Hooks:: Garbage collection hooks.
  374. * REPL Hooks:: Hooks into the Guile REPL.
  375. @end menu
  376. @node Hook Example
  377. @subsubsection Hook Usage by Example
  378. Hook usage is shown by some examples in this section. First, we will
  379. define a hook of arity 2 --- that is, the procedures stored in the hook
  380. will have to accept two arguments.
  381. @lisp
  382. (define hook (make-hook 2))
  383. hook
  384. @result{} #<hook 2 40286c90>
  385. @end lisp
  386. Now we are ready to add some procedures to the newly created hook with
  387. @code{add-hook!}. In the following example, two procedures are added,
  388. which print different messages and do different things with their
  389. arguments.
  390. @lisp
  391. (add-hook! hook (lambda (x y)
  392. (display "Foo: ")
  393. (display (+ x y))
  394. (newline)))
  395. (add-hook! hook (lambda (x y)
  396. (display "Bar: ")
  397. (display (* x y))
  398. (newline)))
  399. @end lisp
  400. Once the procedures have been added, we can invoke the hook using
  401. @code{run-hook}.
  402. @lisp
  403. (run-hook hook 3 4)
  404. @print{} Bar: 12
  405. @print{} Foo: 7
  406. @end lisp
  407. Note that the procedures are called in the reverse of the order with
  408. which they were added. This is because the default behavior of
  409. @code{add-hook!} is to add its procedure to the @emph{front} of the
  410. hook's procedure list. You can force @code{add-hook!} to add its
  411. procedure to the @emph{end} of the list instead by providing a third
  412. @code{#t} argument on the second call to @code{add-hook!}.
  413. @lisp
  414. (add-hook! hook (lambda (x y)
  415. (display "Foo: ")
  416. (display (+ x y))
  417. (newline)))
  418. (add-hook! hook (lambda (x y)
  419. (display "Bar: ")
  420. (display (* x y))
  421. (newline))
  422. #t) ; @r{<- Change here!}
  423. (run-hook hook 3 4)
  424. @print{} Foo: 7
  425. @print{} Bar: 12
  426. @end lisp
  427. @node Hook Reference
  428. @subsubsection Hook Reference
  429. When you create a hook with @code{make-hook}, you must specify the arity
  430. of the procedures which can be added to the hook. If the arity is not
  431. given explicitly as an argument to @code{make-hook}, it defaults to
  432. zero. All procedures of a given hook must have the same arity, and when
  433. the procedures are invoked using @code{run-hook}, the number of
  434. arguments passed must match the arity specified at hook creation time.
  435. The order in which procedures are added to a hook matters. If the third
  436. parameter to @code{add-hook!} is omitted or is equal to @code{#f}, the
  437. procedure is added in front of the procedures which might already be on
  438. that hook, otherwise the procedure is added at the end. The procedures
  439. are always called from the front to the end of the list when they are
  440. invoked via @code{run-hook}.
  441. The ordering of the list of procedures returned by @code{hook->list}
  442. matches the order in which those procedures would be called if the hook
  443. was run using @code{run-hook}.
  444. Note that the C functions in the following entries are for handling
  445. @dfn{Scheme-level} hooks in C. There are also @dfn{C-level} hooks which
  446. have their own interface (@pxref{C Hooks}).
  447. @deffn {Scheme Procedure} make-hook [n_args]
  448. @deffnx {C Function} scm_make_hook (n_args)
  449. Create a hook for storing procedure of arity @var{n_args}.
  450. @var{n_args} defaults to zero. The returned value is a hook
  451. object to be used with the other hook procedures.
  452. @end deffn
  453. @deffn {Scheme Procedure} hook? x
  454. @deffnx {C Function} scm_hook_p (x)
  455. Return @code{#t} if @var{x} is a hook, @code{#f} otherwise.
  456. @end deffn
  457. @deffn {Scheme Procedure} hook-empty? hook
  458. @deffnx {C Function} scm_hook_empty_p (hook)
  459. Return @code{#t} if @var{hook} is an empty hook, @code{#f}
  460. otherwise.
  461. @end deffn
  462. @deffn {Scheme Procedure} add-hook! hook proc [append_p]
  463. @deffnx {C Function} scm_add_hook_x (hook, proc, append_p)
  464. Add the procedure @var{proc} to the hook @var{hook}. The
  465. procedure is added to the end if @var{append_p} is true,
  466. otherwise it is added to the front. The return value of this
  467. procedure is not specified.
  468. @end deffn
  469. @deffn {Scheme Procedure} remove-hook! hook proc
  470. @deffnx {C Function} scm_remove_hook_x (hook, proc)
  471. Remove the procedure @var{proc} from the hook @var{hook}. The
  472. return value of this procedure is not specified.
  473. @end deffn
  474. @deffn {Scheme Procedure} reset-hook! hook
  475. @deffnx {C Function} scm_reset_hook_x (hook)
  476. Remove all procedures from the hook @var{hook}. The return
  477. value of this procedure is not specified.
  478. @end deffn
  479. @deffn {Scheme Procedure} hook->list hook
  480. @deffnx {C Function} scm_hook_to_list (hook)
  481. Convert the procedure list of @var{hook} to a list.
  482. @end deffn
  483. @deffn {Scheme Procedure} run-hook hook arg @dots{}
  484. @deffnx {C Function} scm_run_hook (hook, args)
  485. Apply all procedures from the hook @var{hook} to the arguments @var{arg}
  486. @enddots{}. The order of the procedure application is first to last.
  487. The return value of this procedure is not specified.
  488. @end deffn
  489. If, in C code, you are certain that you have a hook object and well
  490. formed argument list for that hook, you can also use
  491. @code{scm_c_run_hook}, which is identical to @code{scm_run_hook} but
  492. does no type checking.
  493. @deftypefn {C Function} void scm_c_run_hook (SCM hook, SCM args)
  494. The same as @code{scm_run_hook} but without any type checking to confirm
  495. that @var{hook} is actually a hook object and that @var{args} is a
  496. well-formed list matching the arity of the hook.
  497. @end deftypefn
  498. For C code, @code{SCM_HOOKP} is a faster alternative to
  499. @code{scm_hook_p}:
  500. @deftypefn {C Macro} int SCM_HOOKP (x)
  501. Return 1 if @var{x} is a Scheme-level hook, 0 otherwise.
  502. @end deftypefn
  503. @node C Hooks
  504. @subsubsection Hooks For C Code.
  505. The hooks already described are intended to be populated by Scheme-level
  506. procedures. In addition to this, the Guile library provides an
  507. independent set of interfaces for the creation and manipulation of hooks
  508. that are designed to be populated by functions implemented in C.
  509. The original motivation here was to provide a kind of hook that could
  510. safely be invoked at various points during garbage collection.
  511. Scheme-level hooks are unsuitable for this purpose as running them could
  512. itself require memory allocation, which would then invoke garbage
  513. collection recursively @dots{} However, it is also the case that these
  514. hooks are easier to work with than the Scheme-level ones if you only
  515. want to register C functions with them. So if that is mainly what your
  516. code needs to do, you may prefer to use this interface.
  517. To create a C hook, you should allocate storage for a structure of type
  518. @code{scm_t_c_hook} and then initialize it using @code{scm_c_hook_init}.
  519. @deftp {C Type} scm_t_c_hook
  520. Data type for a C hook. The internals of this type should be treated as
  521. opaque.
  522. @end deftp
  523. @deftp {C Enum} scm_t_c_hook_type
  524. Enumeration of possible hook types, which are:
  525. @table @code
  526. @item SCM_C_HOOK_NORMAL
  527. @vindex SCM_C_HOOK_NORMAL
  528. Type of hook for which all the registered functions will always be called.
  529. @item SCM_C_HOOK_OR
  530. @vindex SCM_C_HOOK_OR
  531. Type of hook for which the sequence of registered functions will be
  532. called only until one of them returns C true (a non-NULL pointer).
  533. @item SCM_C_HOOK_AND
  534. @vindex SCM_C_HOOK_AND
  535. Type of hook for which the sequence of registered functions will be
  536. called only until one of them returns C false (a NULL pointer).
  537. @end table
  538. @end deftp
  539. @deftypefn {C Function} void scm_c_hook_init (scm_t_c_hook *hook, void *hook_data, scm_t_c_hook_type type)
  540. Initialize the C hook at memory pointed to by @var{hook}. @var{type}
  541. should be one of the values of the @code{scm_t_c_hook_type} enumeration,
  542. and controls how the hook functions will be called. @var{hook_data} is
  543. a closure parameter that will be passed to all registered hook functions
  544. when they are called.
  545. @end deftypefn
  546. To add or remove a C function from a C hook, use @code{scm_c_hook_add}
  547. or @code{scm_c_hook_remove}. A hook function must expect three
  548. @code{void *} parameters which are, respectively:
  549. @table @var
  550. @item hook_data
  551. The hook closure data that was specified at the time the hook was
  552. initialized by @code{scm_c_hook_init}.
  553. @item func_data
  554. The function closure data that was specified at the time that that
  555. function was registered with the hook by @code{scm_c_hook_add}.
  556. @item data
  557. The call closure data specified by the @code{scm_c_hook_run} call that
  558. runs the hook.
  559. @end table
  560. @deftp {C Type} scm_t_c_hook_function
  561. Function type for a C hook function: takes three @code{void *}
  562. parameters and returns a @code{void *} result.
  563. @end deftp
  564. @deftypefn {C Function} void scm_c_hook_add (scm_t_c_hook *hook, scm_t_c_hook_function func, void *func_data, int appendp)
  565. Add function @var{func}, with function closure data @var{func_data}, to
  566. the C hook @var{hook}. The new function is appended to the hook's list
  567. of functions if @var{appendp} is non-zero, otherwise prepended.
  568. @end deftypefn
  569. @deftypefn {C Function} void scm_c_hook_remove (scm_t_c_hook *hook, scm_t_c_hook_function func, void *func_data)
  570. Remove function @var{func}, with function closure data @var{func_data},
  571. from the C hook @var{hook}. @code{scm_c_hook_remove} checks both
  572. @var{func} and @var{func_data} so as to allow for the same @var{func}
  573. being registered multiple times with different closure data.
  574. @end deftypefn
  575. Finally, to invoke a C hook, call the @code{scm_c_hook_run} function
  576. specifying the hook and the call closure data for this run:
  577. @deftypefn {C Function} {void *} scm_c_hook_run (scm_t_c_hook *hook, void *data)
  578. Run the C hook @var{hook} will call closure data @var{data}. Subject to
  579. the variations for hook types @code{SCM_C_HOOK_OR} and
  580. @code{SCM_C_HOOK_AND}, @code{scm_c_hook_run} calls @var{hook}'s
  581. registered functions in turn, passing them the hook's closure data, each
  582. function's closure data, and the call closure data.
  583. @code{scm_c_hook_run}'s return value is the return value of the last
  584. function to be called.
  585. @end deftypefn
  586. @node GC Hooks
  587. @subsubsection Hooks for Garbage Collection
  588. Whenever Guile performs a garbage collection, it calls the following
  589. hooks in the order shown.
  590. @defvr {C Hook} scm_before_gc_c_hook
  591. C hook called at the very start of a garbage collection, after setting
  592. @code{scm_gc_running_p} to 1, but before entering the GC critical
  593. section.
  594. If garbage collection is blocked because @code{scm_block_gc} is
  595. non-zero, GC exits early soon after calling this hook, and no further
  596. hooks will be called.
  597. @end defvr
  598. @defvr {C Hook} scm_before_mark_c_hook
  599. C hook called before beginning the mark phase of garbage collection,
  600. after the GC thread has entered a critical section.
  601. @end defvr
  602. @defvr {C Hook} scm_before_sweep_c_hook
  603. C hook called before beginning the sweep phase of garbage collection.
  604. This is the same as at the end of the mark phase, since nothing else
  605. happens between marking and sweeping.
  606. @end defvr
  607. @defvr {C Hook} scm_after_sweep_c_hook
  608. C hook called after the end of the sweep phase of garbage collection,
  609. but while the GC thread is still inside its critical section.
  610. @end defvr
  611. @defvr {C Hook} scm_after_gc_c_hook
  612. C hook called at the very end of a garbage collection, after the GC
  613. thread has left its critical section.
  614. @end defvr
  615. @defvr {Scheme Hook} after-gc-hook
  616. @vindex scm_after_gc_hook
  617. Scheme hook with arity 0. This hook is run asynchronously
  618. (@pxref{Asyncs}) soon after the GC has completed and any other events
  619. that were deferred during garbage collection have been processed. (Also
  620. accessible from C with the name @code{scm_after_gc_hook}.)
  621. @end defvr
  622. All the C hooks listed here have type @code{SCM_C_HOOK_NORMAL}, are
  623. initialized with hook closure data NULL, are invoked by
  624. @code{scm_c_hook_run} with call closure data NULL.
  625. @cindex guardians, testing for GC'd objects
  626. The Scheme hook @code{after-gc-hook} is particularly useful in
  627. conjunction with guardians (@pxref{Guardians}). Typically, if you are
  628. using a guardian, you want to call the guardian after garbage collection
  629. to see if any of the objects added to the guardian have been collected.
  630. By adding a thunk that performs this call to @code{after-gc-hook}, you
  631. can ensure that your guardian is tested after every garbage collection
  632. cycle.
  633. @node REPL Hooks
  634. @subsubsection Hooks into the Guile REPL
  635. @c Local Variables:
  636. @c TeX-master: "guile.texi"
  637. @c End: