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- #
- #
- # Adaption of the delphi3d.net OpenGL units to FreePascal
- # Sebastian Guenther (sg@freepascal.org) in 2002
- # These units are free to use
- #
- # Copyright (c) Mark J. Kilgard, 1994, 1995, 1996.
- # This program is freely distributable without licensing fees and is
- # provided without guarantee or warrantee expressed or implied. This
- # program is -not- in the public domain.
- #******************************************************************************
- # Converted to Delphi by Tom Nuydens (tom@delphi3d.net)
- # Contributions by Igor Karpov (glygrik@hotbox.ru)
- # For the latest updates, visit Delphi3D: http://www.delphi3d.net
- #******************************************************************************
- import opengl
- {.deadCodeElim: on.}
- when defined(windows):
- const
- dllname = "glut32.dll"
- elif defined(macosx):
- const
- dllname = "/System/Library/Frameworks/GLUT.framework/GLUT"
- else:
- const
- dllname = "libglut.so.3"
- type
- TGlutVoidCallback* = proc (){.cdecl.}
- TGlut1IntCallback* = proc (value: cint){.cdecl.}
- TGlut2IntCallback* = proc (v1, v2: cint){.cdecl.}
- TGlut3IntCallback* = proc (v1, v2, v3: cint){.cdecl.}
- TGlut4IntCallback* = proc (v1, v2, v3, v4: cint){.cdecl.}
- TGlut1Char2IntCallback* = proc (c: int8, v1, v2: cint){.cdecl.}
- TGlut1UInt3IntCallback* = proc (u, v1, v2, v3: cint){.cdecl.}
- {.deprecated: [Pointer: pointer].}
- const
- GLUT_API_VERSION* = 3
- GLUT_XLIB_IMPLEMENTATION* = 12 # Display mode bit masks.
- GLUT_RGB* = 0
- GLUT_RGBA* = GLUT_RGB
- GLUT_INDEX* = 1
- GLUT_SINGLE* = 0
- GLUT_DOUBLE* = 2
- GLUT_ACCUM* = 4
- GLUT_ALPHA* = 8
- GLUT_DEPTH* = 16
- GLUT_STENCIL* = 32
- GLUT_MULTISAMPLE* = 128
- GLUT_STEREO* = 256
- GLUT_LUMINANCE* = 512 # Mouse buttons.
- GLUT_LEFT_BUTTON* = 0
- GLUT_MIDDLE_BUTTON* = 1
- GLUT_RIGHT_BUTTON* = 2 # Mouse button state.
- GLUT_DOWN* = 0
- GLUT_UP* = 1 # function keys
- GLUT_KEY_F1* = 1
- GLUT_KEY_F2* = 2
- GLUT_KEY_F3* = 3
- GLUT_KEY_F4* = 4
- GLUT_KEY_F5* = 5
- GLUT_KEY_F6* = 6
- GLUT_KEY_F7* = 7
- GLUT_KEY_F8* = 8
- GLUT_KEY_F9* = 9
- GLUT_KEY_F10* = 10
- GLUT_KEY_F11* = 11
- GLUT_KEY_F12* = 12 # directional keys
- GLUT_KEY_LEFT* = 100
- GLUT_KEY_UP* = 101
- GLUT_KEY_RIGHT* = 102
- GLUT_KEY_DOWN* = 103
- GLUT_KEY_PAGE_UP* = 104
- GLUT_KEY_PAGE_DOWN* = 105
- GLUT_KEY_HOME* = 106
- GLUT_KEY_END* = 107
- GLUT_KEY_INSERT* = 108 # Entry/exit state.
- GLUT_LEFT* = 0
- GLUT_ENTERED* = 1 # Menu usage state.
- GLUT_MENU_NOT_IN_USE* = 0
- GLUT_MENU_IN_USE* = 1 # Visibility state.
- GLUT_NOT_VISIBLE* = 0
- GLUT_VISIBLE* = 1 # Window status state.
- GLUT_HIDDEN* = 0
- GLUT_FULLY_RETAINED* = 1
- GLUT_PARTIALLY_RETAINED* = 2
- GLUT_FULLY_COVERED* = 3 # Color index component selection values.
- GLUT_RED* = 0
- GLUT_GREEN* = 1
- GLUT_BLUE* = 2 # Layers for use.
- GLUT_NORMAL* = 0
- GLUT_OVERLAY* = 1
- when defined(Windows):
- const # Stroke font constants (use these in GLUT program).
- GLUT_STROKE_ROMAN* = cast[pointer](0)
- GLUT_STROKE_MONO_ROMAN* = cast[pointer](1) # Bitmap font constants (use these in GLUT program).
- GLUT_BITMAP_9_BY_15* = cast[pointer](2)
- GLUT_BITMAP_8_BY_13* = cast[pointer](3)
- GLUT_BITMAP_TIMES_ROMAN_10* = cast[pointer](4)
- GLUT_BITMAP_TIMES_ROMAN_24* = cast[pointer](5)
- GLUT_BITMAP_HELVETICA_10* = cast[pointer](6)
- GLUT_BITMAP_HELVETICA_12* = cast[pointer](7)
- GLUT_BITMAP_HELVETICA_18* = cast[pointer](8)
- else:
- var # Stroke font constants (use these in GLUT program).
- GLUT_STROKE_ROMAN*: pointer
- GLUT_STROKE_MONO_ROMAN*: pointer # Bitmap font constants (use these in GLUT program).
- GLUT_BITMAP_9_BY_15*: pointer
- GLUT_BITMAP_8_BY_13*: pointer
- GLUT_BITMAP_TIMES_ROMAN_10*: pointer
- GLUT_BITMAP_TIMES_ROMAN_24*: pointer
- GLUT_BITMAP_HELVETICA_10*: pointer
- GLUT_BITMAP_HELVETICA_12*: pointer
- GLUT_BITMAP_HELVETICA_18*: pointer
- const # glutGet parameters.
- GLUT_WINDOW_X* = 100
- GLUT_WINDOW_Y* = 101
- GLUT_WINDOW_WIDTH* = 102
- GLUT_WINDOW_HEIGHT* = 103
- GLUT_WINDOW_BUFFER_SIZE* = 104
- GLUT_WINDOW_STENCIL_SIZE* = 105
- GLUT_WINDOW_DEPTH_SIZE* = 106
- GLUT_WINDOW_RED_SIZE* = 107
- GLUT_WINDOW_GREEN_SIZE* = 108
- GLUT_WINDOW_BLUE_SIZE* = 109
- GLUT_WINDOW_ALPHA_SIZE* = 110
- GLUT_WINDOW_ACCUM_RED_SIZE* = 111
- GLUT_WINDOW_ACCUM_GREEN_SIZE* = 112
- GLUT_WINDOW_ACCUM_BLUE_SIZE* = 113
- GLUT_WINDOW_ACCUM_ALPHA_SIZE* = 114
- GLUT_WINDOW_DOUBLEBUFFER* = 115
- GLUT_WINDOW_RGBA* = 116
- GLUT_WINDOW_PARENT* = 117
- GLUT_WINDOW_NUM_CHILDREN* = 118
- GLUT_WINDOW_COLORMAP_SIZE* = 119
- GLUT_WINDOW_NUM_SAMPLES* = 120
- GLUT_WINDOW_STEREO* = 121
- GLUT_WINDOW_CURSOR* = 122
- GLUT_SCREEN_WIDTH* = 200
- GLUT_SCREEN_HEIGHT* = 201
- GLUT_SCREEN_WIDTH_MM* = 202
- GLUT_SCREEN_HEIGHT_MM* = 203
- GLUT_MENU_NUM_ITEMS* = 300
- GLUT_DISPLAY_MODE_POSSIBLE* = 400
- GLUT_INIT_WINDOW_X* = 500
- GLUT_INIT_WINDOW_Y* = 501
- GLUT_INIT_WINDOW_WIDTH* = 502
- GLUT_INIT_WINDOW_HEIGHT* = 503
- constGLUT_INIT_DISPLAY_MODE* = 504
- GLUT_ELAPSED_TIME* = 700
- GLUT_WINDOW_FORMAT_ID* = 123 # glutDeviceGet parameters.
- GLUT_HAS_KEYBOARD* = 600
- GLUT_HAS_MOUSE* = 601
- GLUT_HAS_SPACEBALL* = 602
- GLUT_HAS_DIAL_AND_BUTTON_BOX* = 603
- GLUT_HAS_TABLET* = 604
- GLUT_NUM_MOUSE_BUTTONS* = 605
- GLUT_NUM_SPACEBALL_BUTTONS* = 606
- GLUT_NUM_BUTTON_BOX_BUTTONS* = 607
- GLUT_NUM_DIALS* = 608
- GLUT_NUM_TABLET_BUTTONS* = 609
- GLUT_DEVICE_IGNORE_KEY_REPEAT* = 610
- GLUT_DEVICE_KEY_REPEAT* = 611
- GLUT_HAS_JOYSTICK* = 612
- GLUT_OWNS_JOYSTICK* = 613
- GLUT_JOYSTICK_BUTTONS* = 614
- GLUT_JOYSTICK_AXES* = 615
- GLUT_JOYSTICK_POLL_RATE* = 616 # glutLayerGet parameters.
- GLUT_OVERLAY_POSSIBLE* = 800
- GLUT_LAYER_IN_USE* = 801
- GLUT_HAS_OVERLAY* = 802
- GLUT_TRANSPARENT_INDEX* = 803
- GLUT_NORMAL_DAMAGED* = 804
- GLUT_OVERLAY_DAMAGED* = 805 # glutVideoResizeGet parameters.
- GLUT_VIDEO_RESIZE_POSSIBLE* = 900
- GLUT_VIDEO_RESIZE_IN_USE* = 901
- GLUT_VIDEO_RESIZE_X_DELTA* = 902
- GLUT_VIDEO_RESIZE_Y_DELTA* = 903
- GLUT_VIDEO_RESIZE_WIDTH_DELTA* = 904
- GLUT_VIDEO_RESIZE_HEIGHT_DELTA* = 905
- GLUT_VIDEO_RESIZE_X* = 906
- GLUT_VIDEO_RESIZE_Y* = 907
- GLUT_VIDEO_RESIZE_WIDTH* = 908
- GLUT_VIDEO_RESIZE_HEIGHT* = 909 # glutGetModifiers return mask.
- GLUT_ACTIVE_SHIFT* = 1
- GLUT_ACTIVE_CTRL* = 2
- GLUT_ACTIVE_ALT* = 4 # glutSetCursor parameters.
- # Basic arrows.
- GLUT_CURSOR_RIGHT_ARROW* = 0
- GLUT_CURSOR_LEFT_ARROW* = 1 # Symbolic cursor shapes.
- GLUT_CURSOR_INFO* = 2
- GLUT_CURSOR_DESTROY* = 3
- GLUT_CURSOR_HELP* = 4
- GLUT_CURSOR_CYCLE* = 5
- GLUT_CURSOR_SPRAY* = 6
- GLUT_CURSOR_WAIT* = 7
- GLUT_CURSOR_TEXT* = 8
- GLUT_CURSOR_CROSSHAIR* = 9 # Directional cursors.
- GLUT_CURSOR_UP_DOWN* = 10
- GLUT_CURSOR_LEFT_RIGHT* = 11 # Sizing cursors.
- GLUT_CURSOR_TOP_SIDE* = 12
- GLUT_CURSOR_BOTTOM_SIDE* = 13
- GLUT_CURSOR_LEFT_SIDE* = 14
- GLUT_CURSOR_RIGHT_SIDE* = 15
- GLUT_CURSOR_TOP_LEFT_CORNER* = 16
- GLUT_CURSOR_TOP_RIGHT_CORNER* = 17
- GLUT_CURSOR_BOTTOM_RIGHT_CORNER* = 18
- GLUT_CURSOR_BOTTOM_LEFT_CORNER* = 19 # Inherit from parent window.
- GLUT_CURSOR_INHERIT* = 100 # Blank cursor.
- GLUT_CURSOR_NONE* = 101 # Fullscreen crosshair (if available).
- GLUT_CURSOR_FULL_CROSSHAIR* = 102 # GLUT device control sub-API.
- # glutSetKeyRepeat modes.
- GLUT_KEY_REPEAT_OFF* = 0
- GLUT_KEY_REPEAT_ON* = 1
- GLUT_KEY_REPEAT_DEFAULT* = 2 # Joystick button masks.
- GLUT_JOYSTICK_BUTTON_A* = 1
- GLUT_JOYSTICK_BUTTON_B* = 2
- GLUT_JOYSTICK_BUTTON_C* = 4
- GLUT_JOYSTICK_BUTTON_D* = 8 # GLUT game mode sub-API.
- # glutGameModeGet.
- GLUT_GAME_MODE_ACTIVE* = 0
- GLUT_GAME_MODE_POSSIBLE* = 1
- GLUT_GAME_MODE_WIDTH* = 2
- GLUT_GAME_MODE_HEIGHT* = 3
- GLUT_GAME_MODE_PIXEL_DEPTH* = 4
- GLUT_GAME_MODE_REFRESH_RATE* = 5
- GLUT_GAME_MODE_DISPLAY_CHANGED* = 6 # GLUT initialization sub-API.
- {.push dynlib: dllname, importc.}
- proc glutInit*(argcp: ptr cint, argv: pointer)
- proc glutInit*() =
- ## version that passes `argc` and `argc` implicitely.
- var
- cmdLine {.importc: "cmdLine".}: array[0..255, cstring]
- cmdCount {.importc: "cmdCount".}: cint
- glutInit(addr(cmdCount), addr(cmdLine))
- proc glutInitDisplayMode*(mode: int16)
- proc glutInitDisplayString*(str: cstring)
- proc glutInitWindowPosition*(x, y: int)
- proc glutInitWindowSize*(width, height: int)
- proc glutMainLoop*()
- # GLUT window sub-API.
- proc glutCreateWindow*(title: cstring): int
- proc glutCreateSubWindow*(win, x, y, width, height: int): int
- proc glutDestroyWindow*(win: int)
- proc glutPostRedisplay*()
- proc glutPostWindowRedisplay*(win: int)
- proc glutSwapBuffers*()
- proc glutSetWindow*(win: int)
- proc glutSetWindowTitle*(title: cstring)
- proc glutSetIconTitle*(title: cstring)
- proc glutPositionWindow*(x, y: int)
- proc glutReshapeWindow*(width, height: int)
- proc glutPopWindow*()
- proc glutPushWindow*()
- proc glutIconifyWindow*()
- proc glutShowWindow*()
- proc glutHideWindow*()
- proc glutFullScreen*()
- proc glutSetCursor*(cursor: int)
- proc glutWarpPointer*(x, y: int)
- # GLUT overlay sub-API.
- proc glutEstablishOverlay*()
- proc glutRemoveOverlay*()
- proc glutUseLayer*(layer: GLenum)
- proc glutPostOverlayRedisplay*()
- proc glutPostWindowOverlayRedisplay*(win: int)
- proc glutShowOverlay*()
- proc glutHideOverlay*()
- # GLUT menu sub-API.
- proc glutCreateMenu*(callback: TGlut1IntCallback): int
- proc glutDestroyMenu*(menu: int)
- proc glutSetMenu*(menu: int)
- proc glutAddMenuEntry*(caption: cstring, value: int)
- proc glutAddSubMenu*(caption: cstring, submenu: int)
- proc glutChangeToMenuEntry*(item: int, caption: cstring, value: int)
- proc glutChangeToSubMenu*(item: int, caption: cstring, submenu: int)
- proc glutRemoveMenuItem*(item: int)
- proc glutAttachMenu*(button: int)
- proc glutDetachMenu*(button: int)
- # GLUT window callback sub-API.
- proc glutDisplayFunc*(f: TGlutVoidCallback)
- proc glutReshapeFunc*(f: TGlut2IntCallback)
- proc glutKeyboardFunc*(f: TGlut1Char2IntCallback)
- proc glutMouseFunc*(f: TGlut4IntCallback)
- proc glutMotionFunc*(f: TGlut2IntCallback)
- proc glutPassiveMotionFunc*(f: TGlut2IntCallback)
- proc glutEntryFunc*(f: TGlut1IntCallback)
- proc glutVisibilityFunc*(f: TGlut1IntCallback)
- proc glutIdleFunc*(f: TGlutVoidCallback)
- proc glutTimerFunc*(millis: int16, f: TGlut1IntCallback, value: int)
- proc glutMenuStateFunc*(f: TGlut1IntCallback)
- proc glutSpecialFunc*(f: TGlut3IntCallback)
- proc glutSpaceballMotionFunc*(f: TGlut3IntCallback)
- proc glutSpaceballRotateFunc*(f: TGlut3IntCallback)
- proc glutSpaceballButtonFunc*(f: TGlut2IntCallback)
- proc glutButtonBoxFunc*(f: TGlut2IntCallback)
- proc glutDialsFunc*(f: TGlut2IntCallback)
- proc glutTabletMotionFunc*(f: TGlut2IntCallback)
- proc glutTabletButtonFunc*(f: TGlut4IntCallback)
- proc glutMenuStatusFunc*(f: TGlut3IntCallback)
- proc glutOverlayDisplayFunc*(f: TGlutVoidCallback)
- proc glutWindowStatusFunc*(f: TGlut1IntCallback)
- proc glutKeyboardUpFunc*(f: TGlut1Char2IntCallback)
- proc glutSpecialUpFunc*(f: TGlut3IntCallback)
- proc glutJoystickFunc*(f: TGlut1UInt3IntCallback, pollInterval: int)
- # GLUT color index sub-API.
- proc glutSetColor*(cell: int, red, green, blue: GLfloat)
- proc glutGetColor*(ndx, component: int): GLfloat
- proc glutCopyColormap*(win: int)
- # GLUT state retrieval sub-API.
- # GLUT extension support sub-API
- proc glutExtensionSupported*(name: cstring): int
- # GLUT font sub-API
- proc glutBitmapCharacter*(font: pointer, character: int)
- proc glutBitmapWidth*(font: pointer, character: int): int
- proc glutStrokeCharacter*(font: pointer, character: int)
- proc glutStrokeWidth*(font: pointer, character: int): int
- proc glutBitmapLength*(font: pointer, str: cstring): int
- proc glutStrokeLength*(font: pointer, str: cstring): int
- # GLUT pre-built models sub-API
- proc glutWireSphere*(radius: GLdouble, slices, stacks: GLint)
- proc glutSolidSphere*(radius: GLdouble, slices, stacks: GLint)
- proc glutWireCone*(base, height: GLdouble, slices, stacks: GLint)
- proc glutSolidCone*(base, height: GLdouble, slices, stacks: GLint)
- proc glutWireCube*(size: GLdouble)
- proc glutSolidCube*(size: GLdouble)
- proc glutWireTorus*(innerRadius, outerRadius: GLdouble, sides, rings: GLint)
- proc glutSolidTorus*(innerRadius, outerRadius: GLdouble, sides, rings: GLint)
- proc glutWireDodecahedron*()
- proc glutSolidDodecahedron*()
- proc glutWireTeapot*(size: GLdouble)
- proc glutSolidTeapot*(size: GLdouble)
- proc glutWireOctahedron*()
- proc glutSolidOctahedron*()
- proc glutWireTetrahedron*()
- proc glutSolidTetrahedron*()
- proc glutWireIcosahedron*()
- proc glutSolidIcosahedron*()
- # GLUT video resize sub-API.
- proc glutVideoResizeGet*(param: GLenum): int
- proc glutSetupVideoResizing*()
- proc glutStopVideoResizing*()
- proc glutVideoResize*(x, y, width, height: int)
- proc glutVideoPan*(x, y, width, height: int)
- # GLUT debugging sub-API.
- proc glutReportErrors*()
- # GLUT device control sub-API.
- proc glutIgnoreKeyRepeat*(ignore: int)
- proc glutSetKeyRepeat*(repeatMode: int)
- proc glutForceJoystickFunc*()
- # GLUT game mode sub-API.
- #example glutGameModeString('1280x1024:32@75');
- proc glutGameModeString*(AString: cstring)
- proc glutLeaveGameMode*()
- proc glutGameModeGet*(mode: GLenum): int
- # implementation
- {.pop.} # dynlib: dllname, importc
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