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- #
- #
- # Nim's Runtime Library
- # (c) Copyright 2022 Nim contributors
- #
- # See the file "copying.txt", included in this
- # distribution, for details about the copyright.
- #
- ## The `std/envvars` module implements environment variable handling.
- import std/oserrors
- type
- ReadEnvEffect* = object of ReadIOEffect ## Effect that denotes a read
- ## from an environment variable.
- WriteEnvEffect* = object of WriteIOEffect ## Effect that denotes a write
- ## to an environment variable.
- when not defined(nimscript):
- when defined(nodejs):
- proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
- var ret = default.cstring
- let key2 = key.cstring
- {.emit: "const value = process.env[`key2`];".}
- {.emit: "if (value !== undefined) { `ret` = value };".}
- result = $ret
- proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
- var key2 = key.cstring
- var ret: bool
- {.emit: "`ret` = `key2` in process.env;".}
- result = ret
- proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
- var key2 = key.cstring
- var val2 = val.cstring
- {.emit: "process.env[`key2`] = `val2`;".}
- proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
- var key2 = key.cstring
- {.emit: "delete process.env[`key2`];".}
- iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
- var num: int
- var keys: RootObj
- {.emit: "`keys` = Object.keys(process.env); `num` = `keys`.length;".}
- for i in 0..<num:
- var key, value: cstring
- {.emit: "`key` = `keys`[`i`]; `value` = process.env[`key`];".}
- yield ($key, $value)
- # commented because it must keep working with js+VM
- # elif defined(js):
- # {.error: "requires -d:nodejs".}
- else:
- when defined(windows):
- proc c_putenv(envstring: cstring): cint {.importc: "_putenv", header: "<stdlib.h>".}
- from std/private/win_setenv import setEnvImpl
- import std/winlean
- when defined(nimPreviewSlimSystem):
- import std/widestrs
- type wchar_t {.importc: "wchar_t", header: "<stdlib.h>".} = int16
- proc c_wgetenv(varname: ptr wchar_t): ptr wchar_t {.importc: "_wgetenv",
- header: "<stdlib.h>".}
- proc getEnvImpl(env: cstring): WideCString =
- let r: WideCString = env.newWideCString
- cast[WideCString](c_wgetenv(cast[ptr wchar_t](r)))
- else:
- proc c_getenv(env: cstring): cstring {.
- importc: "getenv", header: "<stdlib.h>".}
- proc c_setenv(envname: cstring, envval: cstring, overwrite: cint): cint {.importc: "setenv", header: "<stdlib.h>".}
- proc c_unsetenv(env: cstring): cint {.importc: "unsetenv", header: "<stdlib.h>".}
- proc getEnvImpl(env: cstring): cstring = c_getenv(env)
- proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
- ## Returns the value of the `environment variable`:idx: named `key`.
- ##
- ## If the variable does not exist, `""` is returned. To distinguish
- ## whether a variable exists or it's value is just `""`, call
- ## `existsEnv(key) proc`_.
- ##
- ## See also:
- ## * `existsEnv proc`_
- ## * `putEnv proc`_
- ## * `delEnv proc`_
- ## * `envPairs iterator`_
- runnableExamples:
- assert getEnv("unknownEnv") == ""
- assert getEnv("unknownEnv", "doesn't exist") == "doesn't exist"
- let env = getEnvImpl(key)
- if env == nil:
- result = default
- else:
- result = $env
- proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
- ## Checks whether the environment variable named `key` exists.
- ## Returns true if it exists, false otherwise.
- ##
- ## See also:
- ## * `getEnv proc`_
- ## * `putEnv proc`_
- ## * `delEnv proc`_
- ## * `envPairs iterator`_
- runnableExamples:
- assert not existsEnv("unknownEnv")
- result = getEnvImpl(key) != nil
- proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
- ## Sets the value of the `environment variable`:idx: named `key` to `val`.
- ## If an error occurs, `OSError` is raised.
- ##
- ## See also:
- ## * `getEnv proc`_
- ## * `existsEnv proc`_
- ## * `delEnv proc`_
- ## * `envPairs iterator`_
- when defined(windows):
- if key.len == 0 or '=' in key:
- raise newException(OSError, "invalid key, got: " & $(key, val))
- if setEnvImpl(key, val, 1'i32) != 0'i32:
- raiseOSError(osLastError(), $(key, val))
- else:
- if c_setenv(key, val, 1'i32) != 0'i32:
- raiseOSError(osLastError(), $(key, val))
- proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
- ## Deletes the `environment variable`:idx: named `key`.
- ## If an error occurs, `OSError` is raised.
- ##
- ## See also:ven
- ## * `getEnv proc`_
- ## * `existsEnv proc`_
- ## * `putEnv proc`_
- ## * `envPairs iterator`_
- template bail = raiseOSError(osLastError(), key)
- when defined(windows):
- #[
- # https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/putenv-s-wputenv-s?view=msvc-160
- > You can remove a variable from the environment by specifying an empty string (that is, "") for value_string
- note that nil is not legal
- ]#
- if key.len == 0 or '=' in key:
- raise newException(OSError, "invalid key, got: " & key)
- let envToDel = key & "="
- if c_putenv(cstring envToDel) != 0'i32: bail
- else:
- if c_unsetenv(key) != 0'i32: bail
- when defined(windows):
- when defined(cpp):
- proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importcpp: "(NI16*)wcschr((const wchar_t *)#, #)",
- header: "<string.h>".}
- else:
- proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importc: "wcschr",
- header: "<string.h>".}
- elif defined(macosx) and not defined(ios) and not defined(emscripten):
- # From the manual:
- # Shared libraries and bundles don't have direct access to environ,
- # which is only available to the loader ld(1) when a complete program
- # is being linked.
- # The environment routines can still be used, but if direct access to
- # environ is needed, the _NSGetEnviron() routine, defined in
- # <crt_externs.h>, can be used to retrieve the address of environ
- # at runtime.
- proc NSGetEnviron(): ptr cstringArray {.importc: "_NSGetEnviron",
- header: "<crt_externs.h>".}
- elif defined(haiku):
- var gEnv {.importc: "environ", header: "<stdlib.h>".}: cstringArray
- else:
- var gEnv {.importc: "environ".}: cstringArray
- iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
- when defined(windows):
- let env = getEnvironmentStringsW()
- var e = env
- if e != nil:
- while true:
- let eend = strEnd(e)
- let kv = $e
- let p = find(kv, '=')
- yield (substr(kv, 0, p-1), substr(kv, p+1))
- e = cast[WideCString](cast[ByteAddress](eend)+2)
- if int(eend[1]) == 0: break
- discard freeEnvironmentStringsW(env)
- else:
- var i = 0
- when defined(macosx) and not defined(ios) and not defined(emscripten):
- var gEnv = NSGetEnviron()[]
- while gEnv[i] != nil:
- let kv = $gEnv[i]
- inc(i)
- let p = find(kv, '=')
- yield (substr(kv, 0, p-1), substr(kv, p+1))
- proc envPairsImplSeq(): seq[tuple[key, value: string]] = discard # vmops
- iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
- ## Iterate over all `environments variables`:idx:.
- ##
- ## In the first component of the tuple is the name of the current variable stored,
- ## in the second its value.
- ##
- ## Works in native backends, nodejs and vm, like the following APIs:
- ## * `getEnv proc`_
- ## * `existsEnv proc`_
- ## * `putEnv proc`_
- ## * `delEnv proc`_
- when nimvm:
- for ai in envPairsImplSeq(): yield ai
- else:
- when defined(nimscript): discard
- else:
- for ai in envPairsImpl(): yield ai
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