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- {.passL: "-lsfml-graphics -lsfml-system -lsfml-window".}
- type
- VideoMode* {.importcpp: "sf::VideoMode".} = object
- RenderWindowObj {.importcpp: "sf::RenderWindow".} = object
- RenderWindow* = ptr RenderWindowObj
- Color* {.importcpp: "sf::Color".} = object
- Event* {.importcpp: "sf::Event".} = object
- {.push cdecl, header: "<SFML/Graphics.hpp>".}
- proc videoMode*(modeWidth, modeHeight: cuint, modeBitsPerPixel: cuint = 32): VideoMode
- {.importcpp: "sf::VideoMode(@)", constructor.}
- proc newRenderWindow*(mode: VideoMode, title: cstring): RenderWindow
- {.importcpp: "new sf::RenderWindow(@)", constructor.}
- proc pollEvent*(window: RenderWindow, event: var Event): bool
- {.importcpp: "#.pollEvent(@)".}
- proc newColor*(red, green, blue, alpha: uint8): Color
- {.importcpp: "sf::Color(@)", constructor.}
- proc clear*(window: RenderWindow, color: Color) {.importcpp: "#.clear(@)".}
- proc display*(window: RenderWindow) {.importcpp: "#.display()".}
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