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- #
- #
- # Nim's Runtime Library
- # (c) Copyright 2012 Andreas Rumpf
- #
- # See the file "copying.txt", included in this
- # distribution, for details about the copyright.
- #
- # Low level system locks and condition vars.
- {.push stackTrace: off.}
- when defined(Windows):
- type
- Handle = int
- SysLock {.importc: "CRITICAL_SECTION",
- header: "<windows.h>", final, pure.} = object # CRITICAL_SECTION in WinApi
- DebugInfo: pointer
- LockCount: int32
- RecursionCount: int32
- OwningThread: int
- LockSemaphore: int
- SpinCount: int
- SysCond = Handle
- proc initSysLock(L: var SysLock) {.importc: "InitializeCriticalSection",
- header: "<windows.h>".}
- ## Initializes the lock `L`.
- proc tryAcquireSysAux(L: var SysLock): int32 {.importc: "TryEnterCriticalSection",
- header: "<windows.h>".}
- ## Tries to acquire the lock `L`.
- proc tryAcquireSys(L: var SysLock): bool {.inline.} =
- result = tryAcquireSysAux(L) != 0'i32
- proc acquireSys(L: var SysLock) {.importc: "EnterCriticalSection",
- header: "<windows.h>".}
- ## Acquires the lock `L`.
- proc releaseSys(L: var SysLock) {.importc: "LeaveCriticalSection",
- header: "<windows.h>".}
- ## Releases the lock `L`.
- proc deinitSys(L: var SysLock) {.importc: "DeleteCriticalSection",
- header: "<windows.h>".}
- proc createEvent(lpEventAttributes: pointer,
- bManualReset, bInitialState: int32,
- lpName: cstring): SysCond {.stdcall, noSideEffect,
- dynlib: "kernel32", importc: "CreateEventA".}
- proc closeHandle(hObject: Handle) {.stdcall, noSideEffect,
- dynlib: "kernel32", importc: "CloseHandle".}
- proc waitForSingleObject(hHandle: Handle, dwMilliseconds: int32): int32 {.
- stdcall, dynlib: "kernel32", importc: "WaitForSingleObject", noSideEffect.}
- proc signalSysCond(hEvent: SysCond) {.stdcall, noSideEffect,
- dynlib: "kernel32", importc: "SetEvent".}
- proc initSysCond(cond: var SysCond) {.inline.} =
- cond = createEvent(nil, 0'i32, 0'i32, nil)
- proc deinitSysCond(cond: var SysCond) {.inline.} =
- closeHandle(cond)
- proc waitSysCond(cond: var SysCond, lock: var SysLock) =
- releaseSys(lock)
- discard waitForSingleObject(cond, -1'i32)
- acquireSys(lock)
- proc waitSysCondWindows(cond: var SysCond) =
- discard waitForSingleObject(cond, -1'i32)
- elif defined(genode):
- const
- Header = "genode_cpp/syslocks.h"
- type
- SysLock {.importcpp: "Nim::SysLock", pure, final,
- header: Header.} = object
- SysCond {.importcpp: "Nim::SysCond", pure, final,
- header: Header.} = object
- proc initSysLock(L: var SysLock) = discard
- proc deinitSys(L: var SysLock) = discard
- proc acquireSys(L: var SysLock) {.noSideEffect, importcpp.}
- proc tryAcquireSys(L: var SysLock): bool {.noSideEffect, importcpp.}
- proc releaseSys(L: var SysLock) {.noSideEffect, importcpp.}
- proc initSysCond(L: var SysCond) = discard
- proc deinitSysCond(L: var SysCond) = discard
- proc waitSysCond(cond: var SysCond, lock: var SysLock) {.
- noSideEffect, importcpp.}
- proc signalSysCond(cond: var SysCond) {.
- noSideEffect, importcpp.}
- else:
- type
- SysLockObj {.importc: "pthread_mutex_t", pure, final,
- header: """#include <sys/types.h>
- #include <pthread.h>""".} = object
- when defined(linux) and defined(amd64):
- abi: array[40 div sizeof(clong), clong]
- SysLockAttr {.importc: "pthread_mutexattr_t", pure, final
- header: """#include <sys/types.h>
- #include <pthread.h>""".} = object
- when defined(linux) and defined(amd64):
- abi: array[4 div sizeof(cint), cint] # actually a cint
- SysCondObj {.importc: "pthread_cond_t", pure, final,
- header: """#include <sys/types.h>
- #include <pthread.h>""".} = object
- when defined(linux) and defined(amd64):
- abi: array[48 div sizeof(clonglong), clonglong]
- SysCondAttr {.importc: "pthread_condattr_t", pure, final
- header: """#include <sys/types.h>
- #include <pthread.h>""".} = object
- when defined(linux) and defined(amd64):
- abi: array[4 div sizeof(cint), cint] # actually a cint
- SysLockType = distinct cint
- proc initSysLockAux(L: var SysLockObj, attr: ptr SysLockAttr) {.
- importc: "pthread_mutex_init", header: "<pthread.h>", noSideEffect.}
- proc deinitSysAux(L: var SysLockObj) {.noSideEffect,
- importc: "pthread_mutex_destroy", header: "<pthread.h>".}
- proc acquireSysAux(L: var SysLockObj) {.noSideEffect,
- importc: "pthread_mutex_lock", header: "<pthread.h>".}
- proc tryAcquireSysAux(L: var SysLockObj): cint {.noSideEffect,
- importc: "pthread_mutex_trylock", header: "<pthread.h>".}
- proc releaseSysAux(L: var SysLockObj) {.noSideEffect,
- importc: "pthread_mutex_unlock", header: "<pthread.h>".}
- when defined(ios):
- # iOS will behave badly if sync primitives are moved in memory. In order
- # to prevent this once and for all, we're doing an extra malloc when
- # initializing the primitive.
- type
- SysLock = ptr SysLockObj
- SysCond = ptr SysCondObj
- when not declared(c_malloc):
- proc c_malloc(size: csize): pointer {.
- importc: "malloc", header: "<stdlib.h>".}
- proc c_free(p: pointer) {.
- importc: "free", header: "<stdlib.h>".}
- proc initSysLock(L: var SysLock, attr: ptr SysLockAttr = nil) =
- L = cast[SysLock](c_malloc(sizeof(SysLockObj)))
- initSysLockAux(L[], attr)
- proc deinitSys(L: var SysLock) =
- deinitSysAux(L[])
- c_free(L)
- template acquireSys(L: var SysLock) =
- acquireSysAux(L[])
- template tryAcquireSys(L: var SysLock): bool =
- tryAcquireSysAux(L[]) == 0'i32
- template releaseSys(L: var SysLock) =
- releaseSysAux(L[])
- else:
- type
- SysLock = SysLockObj
- SysCond = SysCondObj
- template initSysLock(L: var SysLock, attr: ptr SysLockAttr = nil) =
- initSysLockAux(L, attr)
- template deinitSys(L: var SysLock) =
- deinitSysAux(L)
- template acquireSys(L: var SysLock) =
- acquireSysAux(L)
- template tryAcquireSys(L: var SysLock): bool =
- tryAcquireSysAux(L) == 0'i32
- template releaseSys(L: var SysLock) =
- releaseSysAux(L)
- when insideRLocksModule:
- proc SysLockType_Reentrant: SysLockType =
- {.emit: "`result` = PTHREAD_MUTEX_RECURSIVE;".}
- proc initSysLockAttr(a: var SysLockAttr) {.
- importc: "pthread_mutexattr_init", header: "<pthread.h>", noSideEffect.}
- proc setSysLockType(a: var SysLockAttr, t: SysLockType) {.
- importc: "pthread_mutexattr_settype", header: "<pthread.h>", noSideEffect.}
- else:
- proc initSysCondAux(cond: var SysCondObj, cond_attr: ptr SysCondAttr = nil) {.
- importc: "pthread_cond_init", header: "<pthread.h>", noSideEffect.}
- proc deinitSysCondAux(cond: var SysCondObj) {.noSideEffect,
- importc: "pthread_cond_destroy", header: "<pthread.h>".}
- proc waitSysCondAux(cond: var SysCondObj, lock: var SysLockObj) {.
- importc: "pthread_cond_wait", header: "<pthread.h>", noSideEffect.}
- proc signalSysCondAux(cond: var SysCondObj) {.
- importc: "pthread_cond_signal", header: "<pthread.h>", noSideEffect.}
- when defined(ios):
- proc initSysCond(cond: var SysCond, cond_attr: ptr SysCondAttr = nil) =
- cond = cast[SysCond](c_malloc(sizeof(SysCondObj)))
- initSysCondAux(cond[], cond_attr)
- proc deinitSysCond(cond: var SysCond) =
- deinitSysCondAux(cond[])
- c_free(cond)
- template waitSysCond(cond: var SysCond, lock: var SysLock) =
- waitSysCondAux(cond[], lock[])
- template signalSysCond(cond: var SysCond) =
- signalSysCondAux(cond[])
- else:
- template initSysCond(cond: var SysCond, cond_attr: ptr SysCondAttr = nil) =
- initSysCondAux(cond, cond_attr)
- template deinitSysCond(cond: var SysCond) =
- deinitSysCondAux(cond)
- template waitSysCond(cond: var SysCond, lock: var SysLock) =
- waitSysCondAux(cond, lock)
- template signalSysCond(cond: var SysCond) =
- signalSysCondAux(cond)
- {.pop.}
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