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- discard """
- disabled: "windows"
- exitcode: 0
- """
- # AsyncSocketBug.nim
- # Jens Alfke (@snej) -- 16 July 2020
- # Demonstrates data loss by Nim's AsyncSocket.
- # Just run it, and it will raise an assertion failure within a minute.
- import asyncdispatch, asyncnet, strformat, strutils, sugar
- const FrameSize = 9999 # Exact size not important, but larger sizes fail quicker
- proc runServer() {.async.} =
- # Server side:
- var server = newAsyncSocket()
- server.bindAddr(Port(9001))
- server.listen()
- let client = await server.accept()
- echo "Server got client connection"
- var lastN = 0
- while true:
- let frame = await client.recv(FrameSize)
- assert frame.len == FrameSize
- let n = frame[0..<6].parseInt()
- echo "RCVD #", n, ": ", frame[0..80], "..."
- if n != lastN + 1:
- echo &"******** ERROR: Server received #{n}, but last was #{lastN}!"
- assert n == lastN + 1
- lastN = n
- await sleepAsync 100
- proc main() {.async.} =
- asyncCheck runServer()
- # Client side:
- let socket = newAsyncSocket(buffered = false)
- await socket.connect("localhost", Port(9001))
- echo "Client socket connected"
- var sentCount = 0
- var completedCount = 0
- while sentCount < 2000:
- sentCount += 1
- let n = sentCount
- var message = &"{n:06} This is message #{n} of ∞. Please stay tuned for more. "
- #echo ">>> ", message
- while message.len < FrameSize:
- message = message & message
- let frame = message[0..<FrameSize]
- capture n:
- socket.send(frame).addCallback proc(f: Future[void]) =
- # Callback when the send completes:
- assert not f.failed
- echo "SENT #", n
- if n != completedCount + 1:
- echo &"******** ERROR: Client completed #{n}, but last completed was #{completedCount}!"
- # If this assert is enabled, it will trigger earlier than the server-side assert above:
- assert n == completedCount + 1
- completedCount = n
- await sleepAsync 1
- waitFor main()
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