comparisons.nim 12 KB

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  1. # comparison operators:
  2. proc `==`*[Enum: enum](x, y: Enum): bool {.magic: "EqEnum", noSideEffect.} =
  3. ## Checks whether values within the *same enum* have the same underlying value.
  4. runnableExamples:
  5. type
  6. Enum1 = enum
  7. field1 = 3, field2
  8. Enum2 = enum
  9. place1, place2 = 3
  10. var
  11. e1 = field1
  12. e2 = place2.ord.Enum1
  13. assert e1 == e2
  14. assert not compiles(e1 == place2) # raises error
  15. proc `==`*(x, y: pointer): bool {.magic: "EqRef", noSideEffect.} =
  16. ## Checks for equality between two `pointer` variables.
  17. runnableExamples:
  18. var # this is a wildly dangerous example
  19. a = cast[pointer](0)
  20. b = cast[pointer](nil)
  21. assert a == b # true due to the special meaning of `nil`/0 as a pointer
  22. proc `==`*(x, y: string): bool {.magic: "EqStr", noSideEffect.}
  23. ## Checks for equality between two `string` variables.
  24. proc `==`*(x, y: char): bool {.magic: "EqCh", noSideEffect.}
  25. ## Checks for equality between two `char` variables.
  26. proc `==`*(x, y: bool): bool {.magic: "EqB", noSideEffect.}
  27. ## Checks for equality between two `bool` variables.
  28. proc `==`*[T](x, y: set[T]): bool {.magic: "EqSet", noSideEffect.} =
  29. ## Checks for equality between two variables of type `set`.
  30. runnableExamples:
  31. assert {1, 2, 2, 3} == {1, 2, 3} # duplication in sets is ignored
  32. proc `==`*[T](x, y: ref T): bool {.magic: "EqRef", noSideEffect.}
  33. ## Checks that two `ref` variables refer to the same item.
  34. proc `==`*[T](x, y: ptr T): bool {.magic: "EqRef", noSideEffect.}
  35. ## Checks that two `ptr` variables refer to the same item.
  36. proc `==`*[T: proc | iterator](x, y: T): bool {.magic: "EqProc", noSideEffect.}
  37. ## Checks that two `proc` variables refer to the same procedure.
  38. proc `<=`*[Enum: enum](x, y: Enum): bool {.magic: "LeEnum", noSideEffect.}
  39. proc `<=`*(x, y: string): bool {.magic: "LeStr", noSideEffect.} =
  40. ## Compares two strings and returns true if `x` is lexicographically
  41. ## before `y` (uppercase letters come before lowercase letters).
  42. runnableExamples:
  43. let
  44. a = "abc"
  45. b = "abd"
  46. c = "ZZZ"
  47. assert a <= b
  48. assert a <= a
  49. assert not (a <= c)
  50. proc `<=`*(x, y: char): bool {.magic: "LeCh", noSideEffect.} =
  51. ## Compares two chars and returns true if `x` is lexicographically
  52. ## before `y` (uppercase letters come before lowercase letters).
  53. runnableExamples:
  54. let
  55. a = 'a'
  56. b = 'b'
  57. c = 'Z'
  58. assert a <= b
  59. assert a <= a
  60. assert not (a <= c)
  61. proc `<=`*[T](x, y: set[T]): bool {.magic: "LeSet", noSideEffect.} =
  62. ## Returns true if `x` is a subset of `y`.
  63. ##
  64. ## A subset `x` has all of its members in `y` and `y` doesn't necessarily
  65. ## have more members than `x`. That is, `x` can be equal to `y`.
  66. runnableExamples:
  67. let
  68. a = {3, 5}
  69. b = {1, 3, 5, 7}
  70. c = {2}
  71. assert a <= b
  72. assert a <= a
  73. assert not (a <= c)
  74. proc `<=`*(x, y: bool): bool {.magic: "LeB", noSideEffect.}
  75. proc `<=`*[T](x, y: ref T): bool {.magic: "LePtr", noSideEffect.}
  76. proc `<=`*(x, y: pointer): bool {.magic: "LePtr", noSideEffect.}
  77. proc `<`*[Enum: enum](x, y: Enum): bool {.magic: "LtEnum", noSideEffect.}
  78. proc `<`*(x, y: string): bool {.magic: "LtStr", noSideEffect.} =
  79. ## Compares two strings and returns true if `x` is lexicographically
  80. ## before `y` (uppercase letters come before lowercase letters).
  81. runnableExamples:
  82. let
  83. a = "abc"
  84. b = "abd"
  85. c = "ZZZ"
  86. assert a < b
  87. assert not (a < a)
  88. assert not (a < c)
  89. proc `<`*(x, y: char): bool {.magic: "LtCh", noSideEffect.} =
  90. ## Compares two chars and returns true if `x` is lexicographically
  91. ## before `y` (uppercase letters come before lowercase letters).
  92. runnableExamples:
  93. let
  94. a = 'a'
  95. b = 'b'
  96. c = 'Z'
  97. assert a < b
  98. assert not (a < a)
  99. assert not (a < c)
  100. proc `<`*[T](x, y: set[T]): bool {.magic: "LtSet", noSideEffect.} =
  101. ## Returns true if `x` is a strict or proper subset of `y`.
  102. ##
  103. ## A strict or proper subset `x` has all of its members in `y` but `y` has
  104. ## more elements than `y`.
  105. runnableExamples:
  106. let
  107. a = {3, 5}
  108. b = {1, 3, 5, 7}
  109. c = {2}
  110. assert a < b
  111. assert not (a < a)
  112. assert not (a < c)
  113. proc `<`*(x, y: bool): bool {.magic: "LtB", noSideEffect.}
  114. proc `<`*[T](x, y: ref T): bool {.magic: "LtPtr", noSideEffect.}
  115. proc `<`*[T](x, y: ptr T): bool {.magic: "LtPtr", noSideEffect.}
  116. proc `<`*(x, y: pointer): bool {.magic: "LtPtr", noSideEffect.}
  117. when not defined(nimHasCallsitePragma):
  118. {.pragma: callsite.}
  119. template `!=`*(x, y: untyped): untyped {.callsite.} =
  120. ## Unequals operator. This is a shorthand for `not (x == y)`.
  121. not (x == y)
  122. template `>=`*(x, y: untyped): untyped {.callsite.} =
  123. ## "is greater or equals" operator. This is the same as `y <= x`.
  124. y <= x
  125. template `>`*(x, y: untyped): untyped {.callsite.} =
  126. ## "is greater" operator. This is the same as `y < x`.
  127. y < x
  128. proc `==`*(x, y: int): bool {.magic: "EqI", noSideEffect.}
  129. ## Compares two integers for equality.
  130. proc `==`*(x, y: int8): bool {.magic: "EqI", noSideEffect.}
  131. proc `==`*(x, y: int16): bool {.magic: "EqI", noSideEffect.}
  132. proc `==`*(x, y: int32): bool {.magic: "EqI", noSideEffect.}
  133. proc `==`*(x, y: int64): bool {.magic: "EqI", noSideEffect.}
  134. proc `<=`*(x, y: int): bool {.magic: "LeI", noSideEffect.}
  135. ## Returns true if `x` is less than or equal to `y`.
  136. proc `<=`*(x, y: int8): bool {.magic: "LeI", noSideEffect.}
  137. proc `<=`*(x, y: int16): bool {.magic: "LeI", noSideEffect.}
  138. proc `<=`*(x, y: int32): bool {.magic: "LeI", noSideEffect.}
  139. proc `<=`*(x, y: int64): bool {.magic: "LeI", noSideEffect.}
  140. proc `<`*(x, y: int): bool {.magic: "LtI", noSideEffect.}
  141. ## Returns true if `x` is less than `y`.
  142. proc `<`*(x, y: int8): bool {.magic: "LtI", noSideEffect.}
  143. proc `<`*(x, y: int16): bool {.magic: "LtI", noSideEffect.}
  144. proc `<`*(x, y: int32): bool {.magic: "LtI", noSideEffect.}
  145. proc `<`*(x, y: int64): bool {.magic: "LtI", noSideEffect.}
  146. proc `<=`*(x, y: uint): bool {.magic: "LeU", noSideEffect.}
  147. ## Returns true if `x <= y`.
  148. proc `<=`*(x, y: uint8): bool {.magic: "LeU", noSideEffect.}
  149. proc `<=`*(x, y: uint16): bool {.magic: "LeU", noSideEffect.}
  150. proc `<=`*(x, y: uint32): bool {.magic: "LeU", noSideEffect.}
  151. proc `<=`*(x, y: uint64): bool {.magic: "LeU", noSideEffect.}
  152. proc `<`*(x, y: uint): bool {.magic: "LtU", noSideEffect.}
  153. ## Returns true if `x < y`.
  154. proc `<`*(x, y: uint8): bool {.magic: "LtU", noSideEffect.}
  155. proc `<`*(x, y: uint16): bool {.magic: "LtU", noSideEffect.}
  156. proc `<`*(x, y: uint32): bool {.magic: "LtU", noSideEffect.}
  157. proc `<`*(x, y: uint64): bool {.magic: "LtU", noSideEffect.}
  158. proc `<=%`*(x, y: int): bool {.inline.} =
  159. ## Treats `x` and `y` as unsigned and compares them.
  160. ## Returns true if `unsigned(x) <= unsigned(y)`.
  161. cast[uint](x) <= cast[uint](y)
  162. proc `<=%`*(x, y: int8): bool {.inline.} = cast[uint8](x) <= cast[uint8](y)
  163. proc `<=%`*(x, y: int16): bool {.inline.} = cast[uint16](x) <= cast[uint16](y)
  164. proc `<=%`*(x, y: int32): bool {.inline.} = cast[uint32](x) <= cast[uint32](y)
  165. proc `<=%`*(x, y: int64): bool {.inline.} = cast[uint64](x) <= cast[uint64](y)
  166. proc `<%`*(x, y: int): bool {.inline.} =
  167. ## Treats `x` and `y` as unsigned and compares them.
  168. ## Returns true if `unsigned(x) < unsigned(y)`.
  169. cast[uint](x) < cast[uint](y)
  170. proc `<%`*(x, y: int8): bool {.inline.} = cast[uint8](x) < cast[uint8](y)
  171. proc `<%`*(x, y: int16): bool {.inline.} = cast[uint16](x) < cast[uint16](y)
  172. proc `<%`*(x, y: int32): bool {.inline.} = cast[uint32](x) < cast[uint32](y)
  173. proc `<%`*(x, y: int64): bool {.inline.} = cast[uint64](x) < cast[uint64](y)
  174. template `>=%`*(x, y: untyped): untyped = y <=% x
  175. ## Treats `x` and `y` as unsigned and compares them.
  176. ## Returns true if `unsigned(x) >= unsigned(y)`.
  177. template `>%`*(x, y: untyped): untyped = y <% x
  178. ## Treats `x` and `y` as unsigned and compares them.
  179. ## Returns true if `unsigned(x) > unsigned(y)`.
  180. proc `==`*(x, y: uint): bool {.magic: "EqI", noSideEffect.}
  181. ## Compares two unsigned integers for equality.
  182. proc `==`*(x, y: uint8): bool {.magic: "EqI", noSideEffect.}
  183. proc `==`*(x, y: uint16): bool {.magic: "EqI", noSideEffect.}
  184. proc `==`*(x, y: uint32): bool {.magic: "EqI", noSideEffect.}
  185. proc `==`*(x, y: uint64): bool {.magic: "EqI", noSideEffect.}
  186. proc `<=`*(x, y: float32): bool {.magic: "LeF64", noSideEffect.}
  187. proc `<=`*(x, y: float): bool {.magic: "LeF64", noSideEffect.}
  188. proc `<`*(x, y: float32): bool {.magic: "LtF64", noSideEffect.}
  189. proc `<`*(x, y: float): bool {.magic: "LtF64", noSideEffect.}
  190. proc `==`*(x, y: float32): bool {.magic: "EqF64", noSideEffect.}
  191. proc `==`*(x, y: float): bool {.magic: "EqF64", noSideEffect.}
  192. {.push stackTrace: off.}
  193. proc min*(x, y: int): int {.magic: "MinI", noSideEffect.} =
  194. if x <= y: x else: y
  195. proc min*(x, y: int8): int8 {.magic: "MinI", noSideEffect.} =
  196. if x <= y: x else: y
  197. proc min*(x, y: int16): int16 {.magic: "MinI", noSideEffect.} =
  198. if x <= y: x else: y
  199. proc min*(x, y: int32): int32 {.magic: "MinI", noSideEffect.} =
  200. if x <= y: x else: y
  201. proc min*(x, y: int64): int64 {.magic: "MinI", noSideEffect.} =
  202. ## The minimum value of two integers.
  203. if x <= y: x else: y
  204. proc min*(x, y: float32): float32 {.noSideEffect, inline.} =
  205. if x <= y or y != y: x else: y
  206. proc min*(x, y: float64): float64 {.noSideEffect, inline.} =
  207. if x <= y or y != y: x else: y
  208. proc min*[T: not SomeFloat](x, y: T): T {.inline.} =
  209. ## Generic minimum operator of 2 values based on `<=`.
  210. if x <= y: x else: y
  211. proc max*(x, y: int): int {.magic: "MaxI", noSideEffect.} =
  212. if y <= x: x else: y
  213. proc max*(x, y: int8): int8 {.magic: "MaxI", noSideEffect.} =
  214. if y <= x: x else: y
  215. proc max*(x, y: int16): int16 {.magic: "MaxI", noSideEffect.} =
  216. if y <= x: x else: y
  217. proc max*(x, y: int32): int32 {.magic: "MaxI", noSideEffect.} =
  218. if y <= x: x else: y
  219. proc max*(x, y: int64): int64 {.magic: "MaxI", noSideEffect.} =
  220. ## The maximum value of two integers.
  221. if y <= x: x else: y
  222. proc max*(x, y: float32): float32 {.noSideEffect, inline.} =
  223. if y <= x or y != y: x else: y
  224. proc max*(x, y: float64): float64 {.noSideEffect, inline.} =
  225. if y <= x or y != y: x else: y
  226. proc max*[T: not SomeFloat](x, y: T): T {.inline.} =
  227. ## Generic maximum operator of 2 values based on `<=`.
  228. if y <= x: x else: y
  229. proc min*[T](x: openArray[T]): T =
  230. ## The minimum value of `x`. `T` needs to have a `<` operator.
  231. result = x[0]
  232. for i in 1..high(x):
  233. if x[i] < result: result = x[i]
  234. proc max*[T](x: openArray[T]): T =
  235. ## The maximum value of `x`. `T` needs to have a `<` operator.
  236. result = x[0]
  237. for i in 1..high(x):
  238. if result < x[i]: result = x[i]
  239. {.pop.} # stackTrace: off
  240. proc clamp*[T](x, a, b: T): T =
  241. ## Limits the value `x` within the interval \[a, b].
  242. ## This proc is equivalent to but faster than `max(a, min(b, x))`.
  243. ##
  244. ## .. warning:: `a <= b` is assumed and will not be checked (currently).
  245. ##
  246. ## **See also:**
  247. ## `math.clamp` for a version that takes a `Slice[T]` instead.
  248. runnableExamples:
  249. assert (1.4).clamp(0.0, 1.0) == 1.0
  250. assert (0.5).clamp(0.0, 1.0) == 0.5
  251. assert 4.clamp(1, 3) == max(1, min(3, 4))
  252. if x < a: return a
  253. if x > b: return b
  254. return x
  255. proc `==`*[I, T](x, y: array[I, T]): bool =
  256. for f in low(x)..high(x):
  257. if x[f] != y[f]:
  258. return
  259. result = true
  260. proc `==`*[T](x, y: openArray[T]): bool =
  261. if x.len != y.len:
  262. return false
  263. for f in low(x)..high(x):
  264. if x[f] != y[f]:
  265. return false
  266. result = true
  267. proc `==`*[T](x, y: seq[T]): bool {.noSideEffect.} =
  268. ## Generic equals operator for sequences: relies on a equals operator for
  269. ## the element type `T`.
  270. when nimvm:
  271. if x.len == 0 and y.len == 0:
  272. return true
  273. else:
  274. when not defined(js):
  275. proc seqToPtr[T](x: seq[T]): pointer {.inline, noSideEffect.} =
  276. when defined(nimSeqsV2):
  277. result = cast[NimSeqV2[T]](x).p
  278. else:
  279. result = cast[pointer](x)
  280. if seqToPtr(x) == seqToPtr(y):
  281. return true
  282. else:
  283. var sameObject = false
  284. asm """`sameObject` = `x` === `y`"""
  285. if sameObject: return true
  286. if x.len != y.len:
  287. return false
  288. for i in 0..x.len-1:
  289. if x[i] != y[i]:
  290. return false
  291. return true