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- discard """
- cmd: "nim cpp $file"
- """
- {.emit:"""/*TYPESECTION*/
- struct CppStruct {
- CppStruct(int x, char* y): x(x), y(y){}
- void doSomething() {}
- int x;
- char* y;
- };
- """.}
- type
- CppStruct {.importcpp, inheritable.} = object
- ChildStruct = object of CppStruct
- HasCppStruct = object
- cppstruct: CppStruct
- proc constructCppStruct(a:cint = 5, b:cstring = "hello"): CppStruct {.importcpp: "CppStruct(@)", constructor.}
- proc doSomething(this: CppStruct) {.importcpp.}
- proc returnCppStruct(): CppStruct = discard
- proc initChildStruct: ChildStruct = ChildStruct()
- proc makeChildStruct(): ChildStruct {.constructor:"""ChildStruct(): CppStruct(5, "10")""".} = discard
- proc initHasCppStruct(x: cint): HasCppStruct =
- HasCppStruct(cppstruct: constructCppStruct(x))
- proc main =
- var hasCppStruct = initHasCppStruct(2) #generates cppstruct = { 10 } inside the struct
- hasCppStruct.cppstruct.doSomething()
- discard returnCppStruct() #generates result = { 10 }
- discard initChildStruct() #generates ChildStruct temp ({}) bypassed with makeChildStruct
- (proc (s:CppStruct) = discard)(CppStruct()) #CppStruct temp ({10})
- main()
- #Should handle ObjectCalls
- {.emit:"""/*TYPESECTION*/
- struct Foo {
- };
- struct Boo {
- Boo(int x, char* y, Foo f): x(x), y(y), foo(f){}
- int x;
- char* y;
- Foo foo;
- };
- """.}
- type
- Foo {.importcpp, inheritable, bycopy.} = object
- Boo {.importcpp, inheritable.} = object
- x: int32
- y: cstring
- foo: Foo
- proc makeBoo(a:cint = 10, b:cstring = "hello", foo: Foo = Foo()): Boo {.importcpp, constructor.}
- proc main2() =
- let cppStruct = makeBoo()
- (proc (s:Boo) = discard)(Boo())
- main2()
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