// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: fight.proto

package io.grasscutter.net.proto.fight;

public interface EvtCreateGadgetNotifyOrBuilder extends
    // @@protoc_insertion_point(interface_extends:EvtCreateGadgetNotify)
    com.google.protobuf.MessageOrBuilder {

  /**
   * <code>repeated uint32 OJCMFCLKCGO = 1843;</code>
   * @return A list containing the oJCMFCLKCGO.
   */
  java.util.List<java.lang.Integer> getOJCMFCLKCGOList();
  /**
   * <code>repeated uint32 OJCMFCLKCGO = 1843;</code>
   * @return The count of oJCMFCLKCGO.
   */
  int getOJCMFCLKCGOCount();
  /**
   * <code>repeated uint32 OJCMFCLKCGO = 1843;</code>
   * @param index The index of the element to return.
   * @return The oJCMFCLKCGO at the given index.
   */
  int getOJCMFCLKCGO(int index);

  /**
   * <code>repeated uint32 OLMNNNCOJGJ = 1043;</code>
   * @return A list containing the oLMNNNCOJGJ.
   */
  java.util.List<java.lang.Integer> getOLMNNNCOJGJList();
  /**
   * <code>repeated uint32 OLMNNNCOJGJ = 1043;</code>
   * @return The count of oLMNNNCOJGJ.
   */
  int getOLMNNNCOJGJCount();
  /**
   * <code>repeated uint32 OLMNNNCOJGJ = 1043;</code>
   * @param index The index of the element to return.
   * @return The oLMNNNCOJGJ at the given index.
   */
  int getOLMNNNCOJGJ(int index);

  /**
   * <code>.Vector FBNOFCOCHMM = 5;</code>
   * @return Whether the fBNOFCOCHMM field is set.
   */
  boolean hasFBNOFCOCHMM();
  /**
   * <code>.Vector FBNOFCOCHMM = 5;</code>
   * @return The fBNOFCOCHMM.
   */
  io.grasscutter.net.proto.define.Vector getFBNOFCOCHMM();
  /**
   * <code>.Vector FBNOFCOCHMM = 5;</code>
   */
  io.grasscutter.net.proto.define.VectorOrBuilder getFBNOFCOCHMMOrBuilder();

  /**
   * <code>.AbilityString ability_name = 936;</code>
   * @return Whether the abilityName field is set.
   */
  boolean hasAbilityName();
  /**
   * <code>.AbilityString ability_name = 936;</code>
   * @return The abilityName.
   */
  io.grasscutter.net.proto.define.AbilityString getAbilityName();
  /**
   * <code>.AbilityString ability_name = 936;</code>
   */
  io.grasscutter.net.proto.define.AbilityStringOrBuilder getAbilityNameOrBuilder();

  /**
   * <code>.Vector ICEODAKHLKE = 8;</code>
   * @return Whether the iCEODAKHLKE field is set.
   */
  boolean hasICEODAKHLKE();
  /**
   * <code>.Vector ICEODAKHLKE = 8;</code>
   * @return The iCEODAKHLKE.
   */
  io.grasscutter.net.proto.define.Vector getICEODAKHLKE();
  /**
   * <code>.Vector ICEODAKHLKE = 8;</code>
   */
  io.grasscutter.net.proto.define.VectorOrBuilder getICEODAKHLKEOrBuilder();

  /**
   * <code>.GKFGINKLNCH ABCEKGHAHJD = 1077;</code>
   * @return The enum numeric value on the wire for aBCEKGHAHJD.
   */
  int getABCEKGHAHJDValue();
  /**
   * <code>.GKFGINKLNCH ABCEKGHAHJD = 1077;</code>
   * @return The aBCEKGHAHJD.
   */
  io.grasscutter.net.proto.fight.GKFGINKLNCH getABCEKGHAHJD();

  /**
   * <code>uint32 target_lock_point_index = 1;</code>
   * @return The targetLockPointIndex.
   */
  int getTargetLockPointIndex();

  /**
   * <code>uint64 guid = 6;</code>
   * @return The guid.
   */
  long getGuid();

  /**
   * <code>uint32 room_id = 9;</code>
   * @return The roomId.
   */
  int getRoomId();

  /**
   * <code>uint32 config_id = 14;</code>
   * @return The configId.
   */
  int getConfigId();

  /**
   * <code>uint32 target_entity_id = 13;</code>
   * @return The targetEntityId.
   */
  int getTargetEntityId();

  /**
   * <code>.ForwardType forward_type = 2;</code>
   * @return The enum numeric value on the wire for forwardType.
   */
  int getForwardTypeValue();
  /**
   * <code>.ForwardType forward_type = 2;</code>
   * @return The forwardType.
   */
  io.grasscutter.net.proto.fight.ForwardType getForwardType();

  /**
   * <code>uint32 camp_id = 15;</code>
   * @return The campId.
   */
  int getCampId();

  /**
   * <code>bool ALOPAHMMOOM = 676;</code>
   * @return The aLOPAHMMOOM.
   */
  boolean getALOPAHMMOOM();

  /**
   * <code>bool is_peer_id_from_player = 1498;</code>
   * @return The isPeerIdFromPlayer.
   */
  boolean getIsPeerIdFromPlayer();

  /**
   * <code>bool MLGMCONGJKN = 7;</code>
   * @return The mLGMCONGJKN.
   */
  boolean getMLGMCONGJKN();

  /**
   * <code>bool DPGPDAKKIML = 3;</code>
   * @return The dPGPDAKKIML.
   */
  boolean getDPGPDAKKIML();

  /**
   * <code>uint32 entity_id = 4;</code>
   * @return The entityId.
   */
  int getEntityId();

  /**
   * <code>uint32 camp_type = 10;</code>
   * @return The campType.
   */
  int getCampType();

  /**
   * <code>uint32 prop_owner_entity_id = 12;</code>
   * @return The propOwnerEntityId.
   */
  int getPropOwnerEntityId();

  /**
   * <code>uint32 owner_entity_id = 11;</code>
   * @return The ownerEntityId.
   */
  int getOwnerEntityId();

  /**
   * <code>int32 local_id = 688;</code>
   * @return The localId.
   */
  int getLocalId();

  /**
   * <pre>
   *  uint32 camp_type = 1962;
   * </pre>
   *
   * <code>uint32 born_slot_index = 698;</code>
   * @return The bornSlotIndex.
   */
  int getBornSlotIndex();
}
