// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: define.proto

package io.grasscutter.net.proto.define;

public interface AbilityAppliedAbilityOrBuilder extends
    // @@protoc_insertion_point(interface_extends:AbilityAppliedAbility)
    com.google.protobuf.MessageOrBuilder {

  /**
   * <code>.AbilityString ability_override = 2;</code>
   * @return Whether the abilityOverride field is set.
   */
  boolean hasAbilityOverride();
  /**
   * <code>.AbilityString ability_override = 2;</code>
   * @return The abilityOverride.
   */
  io.grasscutter.net.proto.define.AbilityString getAbilityOverride();
  /**
   * <code>.AbilityString ability_override = 2;</code>
   */
  io.grasscutter.net.proto.define.AbilityStringOrBuilder getAbilityOverrideOrBuilder();

  /**
   * <code>repeated .AbilityScalarValueEntry override_map = 3;</code>
   */
  java.util.List<io.grasscutter.net.proto.define.AbilityScalarValueEntry> 
      getOverrideMapList();
  /**
   * <code>repeated .AbilityScalarValueEntry override_map = 3;</code>
   */
  io.grasscutter.net.proto.define.AbilityScalarValueEntry getOverrideMap(int index);
  /**
   * <code>repeated .AbilityScalarValueEntry override_map = 3;</code>
   */
  int getOverrideMapCount();
  /**
   * <code>repeated .AbilityScalarValueEntry override_map = 3;</code>
   */
  java.util.List<? extends io.grasscutter.net.proto.define.AbilityScalarValueEntryOrBuilder> 
      getOverrideMapOrBuilderList();
  /**
   * <code>repeated .AbilityScalarValueEntry override_map = 3;</code>
   */
  io.grasscutter.net.proto.define.AbilityScalarValueEntryOrBuilder getOverrideMapOrBuilder(
      int index);

  /**
   * <code>.AbilityString ability_name = 1;</code>
   * @return Whether the abilityName field is set.
   */
  boolean hasAbilityName();
  /**
   * <code>.AbilityString ability_name = 1;</code>
   * @return The abilityName.
   */
  io.grasscutter.net.proto.define.AbilityString getAbilityName();
  /**
   * <code>.AbilityString ability_name = 1;</code>
   */
  io.grasscutter.net.proto.define.AbilityStringOrBuilder getAbilityNameOrBuilder();

  /**
   * <code>uint32 instanced_ability_id = 4;</code>
   * @return The instancedAbilityId.
   */
  int getInstancedAbilityId();
}
