// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: avatar.proto

package io.grasscutter.net.proto.avatar;

public interface SceneTeamUpdateNotifyOrBuilder extends
    // @@protoc_insertion_point(interface_extends:SceneTeamUpdateNotify)
    com.google.protobuf.MessageOrBuilder {

  /**
   * <code>repeated .SceneTeamAvatar scene_team_avatar_list = 1;</code>
   */
  java.util.List<io.grasscutter.net.proto.avatar.SceneTeamAvatar> 
      getSceneTeamAvatarListList();
  /**
   * <code>repeated .SceneTeamAvatar scene_team_avatar_list = 1;</code>
   */
  io.grasscutter.net.proto.avatar.SceneTeamAvatar getSceneTeamAvatarList(int index);
  /**
   * <code>repeated .SceneTeamAvatar scene_team_avatar_list = 1;</code>
   */
  int getSceneTeamAvatarListCount();
  /**
   * <code>repeated .SceneTeamAvatar scene_team_avatar_list = 1;</code>
   */
  java.util.List<? extends io.grasscutter.net.proto.avatar.SceneTeamAvatarOrBuilder> 
      getSceneTeamAvatarListOrBuilderList();
  /**
   * <code>repeated .SceneTeamAvatar scene_team_avatar_list = 1;</code>
   */
  io.grasscutter.net.proto.avatar.SceneTeamAvatarOrBuilder getSceneTeamAvatarListOrBuilder(
      int index);

  /**
   * <code>bool is_in_mp = 8;</code>
   * @return The isInMp.
   */
  boolean getIsInMp();
}
