// Generated by the protocol buffer compiler.  DO NOT EDIT!
// source: define.proto

package io.grasscutter.net.proto.define;

/**
 * Protobuf enum {@code PlayerDieType}
 */
public enum PlayerDieType
    implements com.google.protobuf.ProtocolMessageEnum {
  /**
   * <code>PlayerDieType_PLAYER_DIE_NONE = 0;</code>
   */
  PlayerDieType_PLAYER_DIE_NONE(0),
  /**
   * <code>PlayerDieType_PLAYER_DIE_KILL_BY_MONSTER = 1;</code>
   */
  PlayerDieType_PLAYER_DIE_KILL_BY_MONSTER(1),
  /**
   * <code>PlayerDieType_PLAYER_DIE_KILL_BY_GEAR = 2;</code>
   */
  PlayerDieType_PLAYER_DIE_KILL_BY_GEAR(2),
  /**
   * <code>PlayerDieType_PLAYER_DIE_FALL = 3;</code>
   */
  PlayerDieType_PLAYER_DIE_FALL(3),
  /**
   * <code>PlayerDieType_PLAYER_DIE_DRAWN = 4;</code>
   */
  PlayerDieType_PLAYER_DIE_DRAWN(4),
  /**
   * <code>PlayerDieType_PLAYER_DIE_ABYSS = 5;</code>
   */
  PlayerDieType_PLAYER_DIE_ABYSS(5),
  /**
   * <code>PlayerDieType_PLAYER_DIE_GM = 6;</code>
   */
  PlayerDieType_PLAYER_DIE_GM(6),
  /**
   * <code>PlayerDieType_PLAYER_DIE_CLIMATE_COLD = 7;</code>
   */
  PlayerDieType_PLAYER_DIE_CLIMATE_COLD(7),
  /**
   * <code>PlayerDieType_PLAYER_DIE_STORM_LIGHTING = 8;</code>
   */
  PlayerDieType_PLAYER_DIE_STORM_LIGHTING(8),
  /**
   * <code>PlayerDieType_PLAYER_DIE_DIRTY_WATER_EROSION = 9;</code>
   */
  PlayerDieType_PLAYER_DIE_DIRTY_WATER_EROSION(9),
  /**
   * <code>PlayerDieType_PLAYER_DIE_LIQUID_PHLOGISTON = 10;</code>
   */
  PlayerDieType_PLAYER_DIE_LIQUID_PHLOGISTON(10),
  UNRECOGNIZED(-1),
  ;

  /**
   * <code>PlayerDieType_PLAYER_DIE_NONE = 0;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_NONE_VALUE = 0;
  /**
   * <code>PlayerDieType_PLAYER_DIE_KILL_BY_MONSTER = 1;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_KILL_BY_MONSTER_VALUE = 1;
  /**
   * <code>PlayerDieType_PLAYER_DIE_KILL_BY_GEAR = 2;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_KILL_BY_GEAR_VALUE = 2;
  /**
   * <code>PlayerDieType_PLAYER_DIE_FALL = 3;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_FALL_VALUE = 3;
  /**
   * <code>PlayerDieType_PLAYER_DIE_DRAWN = 4;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_DRAWN_VALUE = 4;
  /**
   * <code>PlayerDieType_PLAYER_DIE_ABYSS = 5;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_ABYSS_VALUE = 5;
  /**
   * <code>PlayerDieType_PLAYER_DIE_GM = 6;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_GM_VALUE = 6;
  /**
   * <code>PlayerDieType_PLAYER_DIE_CLIMATE_COLD = 7;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_CLIMATE_COLD_VALUE = 7;
  /**
   * <code>PlayerDieType_PLAYER_DIE_STORM_LIGHTING = 8;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_STORM_LIGHTING_VALUE = 8;
  /**
   * <code>PlayerDieType_PLAYER_DIE_DIRTY_WATER_EROSION = 9;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_DIRTY_WATER_EROSION_VALUE = 9;
  /**
   * <code>PlayerDieType_PLAYER_DIE_LIQUID_PHLOGISTON = 10;</code>
   */
  public static final int PlayerDieType_PLAYER_DIE_LIQUID_PHLOGISTON_VALUE = 10;


  public final int getNumber() {
    if (this == UNRECOGNIZED) {
      throw new java.lang.IllegalArgumentException(
          "Can't get the number of an unknown enum value.");
    }
    return value;
  }

  /**
   * @param value The numeric wire value of the corresponding enum entry.
   * @return The enum associated with the given numeric wire value.
   * @deprecated Use {@link #forNumber(int)} instead.
   */
  @java.lang.Deprecated
  public static PlayerDieType valueOf(int value) {
    return forNumber(value);
  }

  /**
   * @param value The numeric wire value of the corresponding enum entry.
   * @return The enum associated with the given numeric wire value.
   */
  public static PlayerDieType forNumber(int value) {
    switch (value) {
      case 0: return PlayerDieType_PLAYER_DIE_NONE;
      case 1: return PlayerDieType_PLAYER_DIE_KILL_BY_MONSTER;
      case 2: return PlayerDieType_PLAYER_DIE_KILL_BY_GEAR;
      case 3: return PlayerDieType_PLAYER_DIE_FALL;
      case 4: return PlayerDieType_PLAYER_DIE_DRAWN;
      case 5: return PlayerDieType_PLAYER_DIE_ABYSS;
      case 6: return PlayerDieType_PLAYER_DIE_GM;
      case 7: return PlayerDieType_PLAYER_DIE_CLIMATE_COLD;
      case 8: return PlayerDieType_PLAYER_DIE_STORM_LIGHTING;
      case 9: return PlayerDieType_PLAYER_DIE_DIRTY_WATER_EROSION;
      case 10: return PlayerDieType_PLAYER_DIE_LIQUID_PHLOGISTON;
      default: return null;
    }
  }

  public static com.google.protobuf.Internal.EnumLiteMap<PlayerDieType>
      internalGetValueMap() {
    return internalValueMap;
  }
  private static final com.google.protobuf.Internal.EnumLiteMap<
      PlayerDieType> internalValueMap =
        new com.google.protobuf.Internal.EnumLiteMap<PlayerDieType>() {
          public PlayerDieType findValueByNumber(int number) {
            return PlayerDieType.forNumber(number);
          }
        };

  public final com.google.protobuf.Descriptors.EnumValueDescriptor
      getValueDescriptor() {
    if (this == UNRECOGNIZED) {
      throw new java.lang.IllegalStateException(
          "Can't get the descriptor of an unrecognized enum value.");
    }
    return getDescriptor().getValues().get(ordinal());
  }
  public final com.google.protobuf.Descriptors.EnumDescriptor
      getDescriptorForType() {
    return getDescriptor();
  }
  public static final com.google.protobuf.Descriptors.EnumDescriptor
      getDescriptor() {
    return io.grasscutter.net.proto.define.Define.getDescriptor().getEnumTypes().get(12);
  }

  private static final PlayerDieType[] VALUES = values();

  public static PlayerDieType valueOf(
      com.google.protobuf.Descriptors.EnumValueDescriptor desc) {
    if (desc.getType() != getDescriptor()) {
      throw new java.lang.IllegalArgumentException(
        "EnumValueDescriptor is not for this type.");
    }
    if (desc.getIndex() == -1) {
      return UNRECOGNIZED;
    }
    return VALUES[desc.getIndex()];
  }

  private final int value;

  private PlayerDieType(int value) {
    this.value = value;
  }

  // @@protoc_insertion_point(enum_scope:PlayerDieType)
}

