package emu.grasscutter.server.packet.recv;

import emu.grasscutter.net.packet.*;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketHomeGetOnlineStatusRsp;

@Opcodes(PacketOpcodes.HomeGetOnlineStatusReq)
public class HandlerHomeGetOnlineStatusReq extends PacketHandler {
    @Override
    public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
        session.send(new PacketHomeGetOnlineStatusRsp(session.getPlayer().getCurHomeWorld().getGuests()));
    }
}
