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- /* vim:set ts=4 sw=4 et cindent: */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #include "nsISupports.idl"
- interface nsIFile;
- interface nsIServerSocketListener;
- interface nsISocketTransport;
- native PRNetAddr(union PRNetAddr);
- [ptr] native PRNetAddrPtr(union PRNetAddr);
- typedef unsigned long nsServerSocketFlag;
- /**
- * nsIServerSocket
- *
- * An interface to a server socket that can accept incoming connections.
- */
- [scriptable, uuid(7a9c39cb-a13f-4eef-9bdf-a74301628742)]
- interface nsIServerSocket : nsISupports
- {
- /**
- * @name Server Socket Flags
- * These flags define various socket options.
- * @{
- */
- /// The server socket will only respond to connections on the
- /// local loopback interface. Otherwise, it will accept connections
- /// from any interface. To specify a particular network interface,
- /// use initWithAddress.
- const nsServerSocketFlag LoopbackOnly = 0x00000001;
- /// The server socket will not be closed when Gecko is set
- /// offline.
- const nsServerSocketFlag KeepWhenOffline = 0x00000002;
- /** @} */
- /**
- * init
- *
- * This method initializes a server socket.
- *
- * @param aPort
- * The port of the server socket. Pass -1 to indicate no preference,
- * and a port will be selected automatically.
- * @param aLoopbackOnly
- * If true, the server socket will only respond to connections on the
- * local loopback interface. Otherwise, it will accept connections
- * from any interface. To specify a particular network interface,
- * use initWithAddress.
- * @param aBackLog
- * The maximum length the queue of pending connections may grow to.
- * This parameter may be silently limited by the operating system.
- * Pass -1 to use the default value.
- */
- void init(in long aPort,
- in boolean aLoopbackOnly,
- in long aBackLog);
- /**
- * initSpecialConnection
- *
- * This method initializes a server socket and offers the ability to have
- * that socket not get terminated if Gecko is set offline.
- *
- * @param aPort
- * The port of the server socket. Pass -1 to indicate no preference,
- * and a port will be selected automatically.
- * @param aFlags
- * Flags for the socket.
- * @param aBackLog
- * The maximum length the queue of pending connections may grow to.
- * This parameter may be silently limited by the operating system.
- * Pass -1 to use the default value.
- */
- void initSpecialConnection(in long aPort,
- in nsServerSocketFlag aFlags,
- in long aBackLog);
- /**
- * initWithAddress
- *
- * This method initializes a server socket, and binds it to a particular
- * local address (and hence a particular local network interface).
- *
- * @param aAddr
- * The address to which this server socket should be bound.
- * @param aBackLog
- * The maximum length the queue of pending connections may grow to.
- * This parameter may be silently limited by the operating system.
- * Pass -1 to use the default value.
- */
- [noscript] void initWithAddress([const] in PRNetAddrPtr aAddr, in long aBackLog);
- /**
- * initWithFilename
- *
- * This method initializes a Unix domain or "local" server socket. Such
- * a socket has a name in the filesystem, like an ordinary file. To
- * connect, a client supplies the socket's filename, and the usual
- * permission checks on socket apply.
- *
- * This makes Unix domain sockets useful for communication between the
- * programs being run by a specific user on a single machine: the
- * operating system takes care of authentication, and the user's home
- * directory or profile directory provide natural per-user rendezvous
- * points.
- *
- * Since Unix domain sockets are always local to the machine, they are
- * not affected by the nsIIOService's 'offline' flag.
- *
- * The system-level socket API may impose restrictions on the length of
- * the filename that are stricter than those of the underlying
- * filesystem. If the file name is too long, this returns
- * NS_ERROR_FILE_NAME_TOO_LONG.
- *
- * All components of the path prefix of |aPath| must name directories;
- * otherwise, this returns NS_ERROR_FILE_NOT_DIRECTORY.
- *
- * This call requires execute permission on all directories containing
- * the one in which the socket is to be created, and write and execute
- * permission on the directory itself. Otherwise, this returns
- * NS_ERROR_CONNECTION_REFUSED.
- *
- * This call creates the socket's directory entry. There must not be
- * any existing entry with the given name. If there is, this returns
- * NS_ERROR_SOCKET_ADDRESS_IN_USE.
- *
- * On systems that don't support Unix domain sockets at all, this
- * returns NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED.
- *
- * @param aPath nsIFile
- * The file name at which the socket should be created.
- *
- * @param aPermissions unsigned long
- * Unix-style permission bits to be applied to the new socket.
- *
- * Note about permissions: Linux's unix(7) man page claims that some
- * BSD-derived systems ignore permissions on UNIX-domain sockets;
- * NetBSD's bind(2) man page agrees, but says it does check now (dated
- * 2005). POSIX has required 'connect' to fail if write permission on
- * the socket itself is not granted since 2003 (Issue 6). NetBSD says
- * that the permissions on the containing directory (execute) have
- * always applied, so creating sockets in appropriately protected
- * directories should be secure on both old and new systems.
- */
- void initWithFilename(in nsIFile aPath, in unsigned long aPermissions,
- in long aBacklog);
- /**
- * close
- *
- * This method closes a server socket. This does not affect already
- * connected client sockets (i.e., the nsISocketTransport instances
- * created from this server socket). This will cause the onStopListening
- * event to asynchronously fire with a status of NS_BINDING_ABORTED.
- */
- void close();
- /**
- * asyncListen
- *
- * This method puts the server socket in the listening state. It will
- * asynchronously listen for and accept client connections. The listener
- * will be notified once for each client connection that is accepted. The
- * listener's onSocketAccepted method will be called on the same thread
- * that called asyncListen (the calling thread must have a nsIEventTarget).
- *
- * The listener will be passed a reference to an already connected socket
- * transport (nsISocketTransport). See below for more details.
- *
- * @param aListener
- * The listener to be notified when client connections are accepted.
- */
- void asyncListen(in nsIServerSocketListener aListener);
- /**
- * Returns the port of this server socket.
- */
- readonly attribute long port;
- /**
- * Returns the address to which this server socket is bound. Since a
- * server socket may be bound to multiple network devices, this address
- * may not necessarily be specific to a single network device. In the
- * case of an IP socket, the IP address field would be zerod out to
- * indicate a server socket bound to all network devices. Therefore,
- * this method cannot be used to determine the IP address of the local
- * system. See nsIDNSService::myHostName if this is what you need.
- */
- [noscript] PRNetAddr getAddress();
- };
- /**
- * nsIServerSocketListener
- *
- * This interface is notified whenever a server socket accepts a new connection.
- * The transport is in the connected state, and read/write streams can be opened
- * using the normal nsITransport API. The address of the client can be found by
- * calling the nsISocketTransport::GetAddress method or by inspecting
- * nsISocketTransport::GetHost, which returns a string representation of the
- * client's IP address (NOTE: this may be an IPv4 or IPv6 string literal).
- */
- [scriptable, uuid(836d98ec-fee2-4bde-b609-abd5e966eabd)]
- interface nsIServerSocketListener : nsISupports
- {
- /**
- * onSocketAccepted
- *
- * This method is called when a client connection is accepted.
- *
- * @param aServ
- * The server socket.
- * @param aTransport
- * The connected socket transport.
- */
- void onSocketAccepted(in nsIServerSocket aServ,
- in nsISocketTransport aTransport);
- /**
- * onStopListening
- *
- * This method is called when the listening socket stops for some reason.
- * The server socket is effectively dead after this notification.
- *
- * @param aServ
- * The server socket.
- * @param aStatus
- * The reason why the server socket stopped listening. If the
- * server socket was manually closed, then this value will be
- * NS_BINDING_ABORTED.
- */
- void onStopListening(in nsIServerSocket aServ, in nsresult aStatus);
- };
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