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- /*
- * Copyright 2014 The LibYuv Project Authors. All rights reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #include "libyuv/scale.h"
- #include "libyuv/row.h"
- #include "libyuv/scale_row.h"
- #ifdef __cplusplus
- namespace libyuv {
- extern "C" {
- #endif
- // This module is for GCC Neon armv8 64 bit.
- #if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
- // Read 32x1 throw away even pixels, and write 16x1.
- void ScaleRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- // load even pixels into v0, odd into v1
- MEMACCESS(0)
- "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
- "subs %w2, %w2, #16 \n" // 16 processed per loop
- MEMACCESS(1)
- "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1" // Clobber List
- );
- }
- // Read 32x1 average down and write 16x1.
- void ScaleRowDown2Linear_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load pixels and post inc
- "subs %w2, %w2, #16 \n" // 16 processed per loop
- "uaddlp v0.8h, v0.16b \n" // add adjacent
- "uaddlp v1.8h, v1.16b \n"
- "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack
- "rshrn2 v0.16b, v1.8h, #1 \n"
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1" // Clobber List
- );
- }
- // Read 32x2 average down and write 16x1.
- void ScaleRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- // change the stride to row 2 pointer
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load row 1 and post inc
- MEMACCESS(1)
- "ld1 {v2.16b, v3.16b}, [%1], #32 \n" // load row 2 and post inc
- "subs %w3, %w3, #16 \n" // 16 processed per loop
- "uaddlp v0.8h, v0.16b \n" // row 1 add adjacent
- "uaddlp v1.8h, v1.16b \n"
- "uadalp v0.8h, v2.16b \n" // row 2 add adjacent + row1
- "uadalp v1.8h, v3.16b \n"
- "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
- "rshrn2 v0.16b, v1.8h, #2 \n"
- MEMACCESS(2)
- "st1 {v0.16b}, [%2], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(src_stride), // %1
- "+r"(dst), // %2
- "+r"(dst_width) // %3
- :
- : "v0", "v1", "v2", "v3" // Clobber List
- );
- }
- void ScaleRowDown4_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- MEMACCESS(1)
- "st1 {v2.8b}, [%1], #8 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
- }
- void ScaleRowDown4Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- const uint8* src_ptr1 = src_ptr + src_stride;
- const uint8* src_ptr2 = src_ptr + src_stride * 2;
- const uint8* src_ptr3 = src_ptr + src_stride * 3;
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], #16 \n" // load up 16x4
- MEMACCESS(3)
- "ld1 {v1.16b}, [%2], #16 \n"
- MEMACCESS(4)
- "ld1 {v2.16b}, [%3], #16 \n"
- MEMACCESS(5)
- "ld1 {v3.16b}, [%4], #16 \n"
- "subs %w5, %w5, #4 \n"
- "uaddlp v0.8h, v0.16b \n"
- "uadalp v0.8h, v1.16b \n"
- "uadalp v0.8h, v2.16b \n"
- "uadalp v0.8h, v3.16b \n"
- "addp v0.8h, v0.8h, v0.8h \n"
- "rshrn v0.8b, v0.8h, #4 \n" // divide by 16 w/rounding
- MEMACCESS(1)
- "st1 {v0.s}[0], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(src_ptr1), // %2
- "+r"(src_ptr2), // %3
- "+r"(src_ptr3), // %4
- "+r"(dst_width) // %5
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
- }
- // Down scale from 4 to 3 pixels. Use the neon multilane read/write
- // to load up the every 4th pixel into a 4 different registers.
- // Point samples 32 pixels to 24 pixels.
- void ScaleRowDown34_NEON(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- "subs %w2, %w2, #24 \n"
- "orr v2.16b, v3.16b, v3.16b \n" // order v0, v1, v2
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- :
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
- }
- void ScaleRowDown34_0_Box_NEON(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movi v20.8b, #3 \n"
- "add %3, %3, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
- "subs %w2, %w2, #24 \n"
- // filter src line 0 with src line 1
- // expand chars to shorts to allow for room
- // when adding lines together
- "ushll v16.8h, v4.8b, #0 \n"
- "ushll v17.8h, v5.8b, #0 \n"
- "ushll v18.8h, v6.8b, #0 \n"
- "ushll v19.8h, v7.8b, #0 \n"
- // 3 * line_0 + line_1
- "umlal v16.8h, v0.8b, v20.8b \n"
- "umlal v17.8h, v1.8b, v20.8b \n"
- "umlal v18.8h, v2.8b, v20.8b \n"
- "umlal v19.8h, v3.8b, v20.8b \n"
- // (3 * line_0 + line_1) >> 2
- "uqrshrn v0.8b, v16.8h, #2 \n"
- "uqrshrn v1.8b, v17.8h, #2 \n"
- "uqrshrn v2.8b, v18.8h, #2 \n"
- "uqrshrn v3.8b, v19.8h, #2 \n"
- // a0 = (src[0] * 3 + s[1] * 1) >> 2
- "ushll v16.8h, v1.8b, #0 \n"
- "umlal v16.8h, v0.8b, v20.8b \n"
- "uqrshrn v0.8b, v16.8h, #2 \n"
- // a1 = (src[1] * 1 + s[2] * 1) >> 1
- "urhadd v1.8b, v1.8b, v2.8b \n"
- // a2 = (src[2] * 1 + s[3] * 3) >> 2
- "ushll v16.8h, v2.8b, #0 \n"
- "umlal v16.8h, v3.8b, v20.8b \n"
- "uqrshrn v2.8b, v16.8h, #2 \n"
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v19",
- "v20", "memory", "cc"
- );
- }
- void ScaleRowDown34_1_Box_NEON(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- "movi v20.8b, #3 \n"
- "add %3, %3, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // src line 0
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%3], #32 \n" // src line 1
- "subs %w2, %w2, #24 \n"
- // average src line 0 with src line 1
- "urhadd v0.8b, v0.8b, v4.8b \n"
- "urhadd v1.8b, v1.8b, v5.8b \n"
- "urhadd v2.8b, v2.8b, v6.8b \n"
- "urhadd v3.8b, v3.8b, v7.8b \n"
- // a0 = (src[0] * 3 + s[1] * 1) >> 2
- "ushll v4.8h, v1.8b, #0 \n"
- "umlal v4.8h, v0.8b, v20.8b \n"
- "uqrshrn v0.8b, v4.8h, #2 \n"
- // a1 = (src[1] * 1 + s[2] * 1) >> 1
- "urhadd v1.8b, v1.8b, v2.8b \n"
- // a2 = (src[2] * 1 + s[3] * 3) >> 2
- "ushll v4.8h, v2.8b, #0 \n"
- "umlal v4.8h, v3.8b, v20.8b \n"
- "uqrshrn v2.8b, v4.8h, #2 \n"
- MEMACCESS(1)
- "st3 {v0.8b,v1.8b,v2.8b}, [%1], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width), // %2
- "+r"(src_stride) // %3
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", "memory", "cc"
- );
- }
- static uvec8 kShuf38 =
- { 0, 3, 6, 8, 11, 14, 16, 19, 22, 24, 27, 30, 0, 0, 0, 0 };
- static uvec8 kShuf38_2 =
- { 0, 16, 32, 2, 18, 33, 4, 20, 34, 6, 22, 35, 0, 0, 0, 0 };
- static vec16 kMult38_Div6 =
- { 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12,
- 65536 / 12, 65536 / 12, 65536 / 12, 65536 / 12 };
- static vec16 kMult38_Div9 =
- { 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18,
- 65536 / 18, 65536 / 18, 65536 / 18, 65536 / 18 };
- // 32 -> 12
- void ScaleRowDown38_NEON(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- asm volatile (
- MEMACCESS(3)
- "ld1 {v3.16b}, [%3] \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.16b,v1.16b}, [%0], #32 \n"
- "subs %w2, %w2, #12 \n"
- "tbl v2.16b, {v0.16b,v1.16b}, v3.16b \n"
- MEMACCESS(1)
- "st1 {v2.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v2.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(dst_width) // %2
- : "r"(&kShuf38) // %3
- : "v0", "v1", "v2", "v3", "memory", "cc"
- );
- }
- // 32x3 -> 12x1
- void OMITFP ScaleRowDown38_3_Box_NEON(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- const uint8* src_ptr1 = src_ptr + src_stride * 2;
- ptrdiff_t tmp_src_stride = src_stride;
- asm volatile (
- MEMACCESS(5)
- "ld1 {v29.8h}, [%5] \n"
- MEMACCESS(6)
- "ld1 {v30.16b}, [%6] \n"
- MEMACCESS(7)
- "ld1 {v31.8h}, [%7] \n"
- "add %2, %2, %0 \n"
- "1: \n"
- // 00 40 01 41 02 42 03 43
- // 10 50 11 51 12 52 13 53
- // 20 60 21 61 22 62 23 63
- // 30 70 31 71 32 72 33 73
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
- MEMACCESS(4)
- "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%3], #32 \n"
- "subs %w4, %w4, #12 \n"
- // Shuffle the input data around to get align the data
- // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // 00 10 01 11 02 12 03 13
- // 40 50 41 51 42 52 43 53
- "trn1 v20.8b, v0.8b, v1.8b \n"
- "trn2 v21.8b, v0.8b, v1.8b \n"
- "trn1 v22.8b, v4.8b, v5.8b \n"
- "trn2 v23.8b, v4.8b, v5.8b \n"
- "trn1 v24.8b, v16.8b, v17.8b \n"
- "trn2 v25.8b, v16.8b, v17.8b \n"
- // 20 30 21 31 22 32 23 33
- // 60 70 61 71 62 72 63 73
- "trn1 v0.8b, v2.8b, v3.8b \n"
- "trn2 v1.8b, v2.8b, v3.8b \n"
- "trn1 v4.8b, v6.8b, v7.8b \n"
- "trn2 v5.8b, v6.8b, v7.8b \n"
- "trn1 v16.8b, v18.8b, v19.8b \n"
- "trn2 v17.8b, v18.8b, v19.8b \n"
- // 00+10 01+11 02+12 03+13
- // 40+50 41+51 42+52 43+53
- "uaddlp v20.4h, v20.8b \n"
- "uaddlp v21.4h, v21.8b \n"
- "uaddlp v22.4h, v22.8b \n"
- "uaddlp v23.4h, v23.8b \n"
- "uaddlp v24.4h, v24.8b \n"
- "uaddlp v25.4h, v25.8b \n"
- // 60+70 61+71 62+72 63+73
- "uaddlp v1.4h, v1.8b \n"
- "uaddlp v5.4h, v5.8b \n"
- "uaddlp v17.4h, v17.8b \n"
- // combine source lines
- "add v20.4h, v20.4h, v22.4h \n"
- "add v21.4h, v21.4h, v23.4h \n"
- "add v20.4h, v20.4h, v24.4h \n"
- "add v21.4h, v21.4h, v25.4h \n"
- "add v2.4h, v1.4h, v5.4h \n"
- "add v2.4h, v2.4h, v17.4h \n"
- // dst_ptr[3] = (s[6 + st * 0] + s[7 + st * 0]
- // + s[6 + st * 1] + s[7 + st * 1]
- // + s[6 + st * 2] + s[7 + st * 2]) / 6
- "sqrdmulh v2.8h, v2.8h, v29.8h \n"
- "xtn v2.8b, v2.8h \n"
- // Shuffle 2,3 reg around so that 2 can be added to the
- // 0,1 reg and 3 can be added to the 4,5 reg. This
- // requires expanding from u8 to u16 as the 0,1 and 4,5
- // registers are already expanded. Then do transposes
- // to get aligned.
- // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
- "ushll v16.8h, v16.8b, #0 \n"
- "uaddl v0.8h, v0.8b, v4.8b \n"
- // combine source lines
- "add v0.8h, v0.8h, v16.8h \n"
- // xx 20 xx 21 xx 22 xx 23
- // xx 30 xx 31 xx 32 xx 33
- "trn1 v1.8h, v0.8h, v0.8h \n"
- "trn2 v4.8h, v0.8h, v0.8h \n"
- "xtn v0.4h, v1.4s \n"
- "xtn v4.4h, v4.4s \n"
- // 0+1+2, 3+4+5
- "add v20.8h, v20.8h, v0.8h \n"
- "add v21.8h, v21.8h, v4.8h \n"
- // Need to divide, but can't downshift as the the value
- // isn't a power of 2. So multiply by 65536 / n
- // and take the upper 16 bits.
- "sqrdmulh v0.8h, v20.8h, v31.8h \n"
- "sqrdmulh v1.8h, v21.8h, v31.8h \n"
- // Align for table lookup, vtbl requires registers to
- // be adjacent
- "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v30.16b \n"
- MEMACCESS(1)
- "st1 {v3.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v3.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(tmp_src_stride), // %2
- "+r"(src_ptr1), // %3
- "+r"(dst_width) // %4
- : "r"(&kMult38_Div6), // %5
- "r"(&kShuf38_2), // %6
- "r"(&kMult38_Div9) // %7
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
- "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v29",
- "v30", "v31", "memory", "cc"
- );
- }
- // 32x2 -> 12x1
- void ScaleRowDown38_2_Box_NEON(const uint8* src_ptr,
- ptrdiff_t src_stride,
- uint8* dst_ptr, int dst_width) {
- // TODO(fbarchard): use src_stride directly for clang 3.5+.
- ptrdiff_t tmp_src_stride = src_stride;
- asm volatile (
- MEMACCESS(4)
- "ld1 {v30.8h}, [%4] \n"
- MEMACCESS(5)
- "ld1 {v31.16b}, [%5] \n"
- "add %2, %2, %0 \n"
- "1: \n"
- // 00 40 01 41 02 42 03 43
- // 10 50 11 51 12 52 13 53
- // 20 60 21 61 22 62 23 63
- // 30 70 31 71 32 72 33 73
- MEMACCESS(0)
- "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n"
- MEMACCESS(3)
- "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%2], #32 \n"
- "subs %w3, %w3, #12 \n"
- // Shuffle the input data around to get align the data
- // so adjacent data can be added. 0,1 - 2,3 - 4,5 - 6,7
- // 00 10 01 11 02 12 03 13
- // 40 50 41 51 42 52 43 53
- "trn1 v16.8b, v0.8b, v1.8b \n"
- "trn2 v17.8b, v0.8b, v1.8b \n"
- "trn1 v18.8b, v4.8b, v5.8b \n"
- "trn2 v19.8b, v4.8b, v5.8b \n"
- // 20 30 21 31 22 32 23 33
- // 60 70 61 71 62 72 63 73
- "trn1 v0.8b, v2.8b, v3.8b \n"
- "trn2 v1.8b, v2.8b, v3.8b \n"
- "trn1 v4.8b, v6.8b, v7.8b \n"
- "trn2 v5.8b, v6.8b, v7.8b \n"
- // 00+10 01+11 02+12 03+13
- // 40+50 41+51 42+52 43+53
- "uaddlp v16.4h, v16.8b \n"
- "uaddlp v17.4h, v17.8b \n"
- "uaddlp v18.4h, v18.8b \n"
- "uaddlp v19.4h, v19.8b \n"
- // 60+70 61+71 62+72 63+73
- "uaddlp v1.4h, v1.8b \n"
- "uaddlp v5.4h, v5.8b \n"
- // combine source lines
- "add v16.4h, v16.4h, v18.4h \n"
- "add v17.4h, v17.4h, v19.4h \n"
- "add v2.4h, v1.4h, v5.4h \n"
- // dst_ptr[3] = (s[6] + s[7] + s[6+st] + s[7+st]) / 4
- "uqrshrn v2.8b, v2.8h, #2 \n"
- // Shuffle 2,3 reg around so that 2 can be added to the
- // 0,1 reg and 3 can be added to the 4,5 reg. This
- // requires expanding from u8 to u16 as the 0,1 and 4,5
- // registers are already expanded. Then do transposes
- // to get aligned.
- // xx 20 xx 30 xx 21 xx 31 xx 22 xx 32 xx 23 xx 33
- // combine source lines
- "uaddl v0.8h, v0.8b, v4.8b \n"
- // xx 20 xx 21 xx 22 xx 23
- // xx 30 xx 31 xx 32 xx 33
- "trn1 v1.8h, v0.8h, v0.8h \n"
- "trn2 v4.8h, v0.8h, v0.8h \n"
- "xtn v0.4h, v1.4s \n"
- "xtn v4.4h, v4.4s \n"
- // 0+1+2, 3+4+5
- "add v16.8h, v16.8h, v0.8h \n"
- "add v17.8h, v17.8h, v4.8h \n"
- // Need to divide, but can't downshift as the the value
- // isn't a power of 2. So multiply by 65536 / n
- // and take the upper 16 bits.
- "sqrdmulh v0.8h, v16.8h, v30.8h \n"
- "sqrdmulh v1.8h, v17.8h, v30.8h \n"
- // Align for table lookup, vtbl requires registers to
- // be adjacent
- "tbl v3.16b, {v0.16b, v1.16b, v2.16b}, v31.16b \n"
- MEMACCESS(1)
- "st1 {v3.8b}, [%1], #8 \n"
- MEMACCESS(1)
- "st1 {v3.s}[2], [%1], #4 \n"
- "b.gt 1b \n"
- : "+r"(src_ptr), // %0
- "+r"(dst_ptr), // %1
- "+r"(tmp_src_stride), // %2
- "+r"(dst_width) // %3
- : "r"(&kMult38_Div6), // %4
- "r"(&kShuf38_2) // %5
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
- "v18", "v19", "v30", "v31", "memory", "cc"
- );
- }
- void ScaleAddRows_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint16* dst_ptr, int src_width, int src_height) {
- const uint8* src_tmp;
- asm volatile (
- "1: \n"
- "mov %0, %1 \n"
- "mov w12, %w5 \n"
- "eor v2.16b, v2.16b, v2.16b \n"
- "eor v3.16b, v3.16b, v3.16b \n"
- "2: \n"
- // load 16 pixels into q0
- MEMACCESS(0)
- "ld1 {v0.16b}, [%0], %3 \n"
- "uaddw2 v3.8h, v3.8h, v0.16b \n"
- "uaddw v2.8h, v2.8h, v0.8b \n"
- "subs w12, w12, #1 \n"
- "b.gt 2b \n"
- MEMACCESS(2)
- "st1 {v2.8h, v3.8h}, [%2], #32 \n" // store pixels
- "add %1, %1, #16 \n"
- "subs %w4, %w4, #16 \n" // 16 processed per loop
- "b.gt 1b \n"
- : "=&r"(src_tmp), // %0
- "+r"(src_ptr), // %1
- "+r"(dst_ptr), // %2
- "+r"(src_stride), // %3
- "+r"(src_width), // %4
- "+r"(src_height) // %5
- :
- : "memory", "cc", "w12", "v0", "v1", "v2", "v3" // Clobber List
- );
- }
- // TODO(Yang Zhang): Investigate less load instructions for
- // the x/dx stepping
- #define LOAD2_DATA8_LANE(n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "ld2 {v4.b, v5.b}["#n"], [%6] \n"
- void ScaleFilterCols_NEON(uint8* dst_ptr, const uint8* src_ptr,
- int dst_width, int x, int dx) {
- int dx_offset[4] = {0, 1, 2, 3};
- int* tmp = dx_offset;
- const uint8* src_tmp = src_ptr;
- int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64) x;
- int64 dx64 = (int64) dx;
- asm volatile (
- "dup v0.4s, %w3 \n" // x
- "dup v1.4s, %w4 \n" // dx
- "ld1 {v2.4s}, [%5] \n" // 0 1 2 3
- "shl v3.4s, v1.4s, #2 \n" // 4 * dx
- "mul v1.4s, v1.4s, v2.4s \n"
- // x , x + 1 * dx, x + 2 * dx, x + 3 * dx
- "add v1.4s, v1.4s, v0.4s \n"
- // x + 4 * dx, x + 5 * dx, x + 6 * dx, x + 7 * dx
- "add v2.4s, v1.4s, v3.4s \n"
- "shl v0.4s, v3.4s, #1 \n" // 8 * dx
- "1: \n"
- LOAD2_DATA8_LANE(0)
- LOAD2_DATA8_LANE(1)
- LOAD2_DATA8_LANE(2)
- LOAD2_DATA8_LANE(3)
- LOAD2_DATA8_LANE(4)
- LOAD2_DATA8_LANE(5)
- LOAD2_DATA8_LANE(6)
- LOAD2_DATA8_LANE(7)
- "mov v6.16b, v1.16b \n"
- "mov v7.16b, v2.16b \n"
- "uzp1 v6.8h, v6.8h, v7.8h \n"
- "ushll v4.8h, v4.8b, #0 \n"
- "ushll v5.8h, v5.8b, #0 \n"
- "ssubl v16.4s, v5.4h, v4.4h \n"
- "ssubl2 v17.4s, v5.8h, v4.8h \n"
- "ushll v7.4s, v6.4h, #0 \n"
- "ushll2 v6.4s, v6.8h, #0 \n"
- "mul v16.4s, v16.4s, v7.4s \n"
- "mul v17.4s, v17.4s, v6.4s \n"
- "rshrn v6.4h, v16.4s, #16 \n"
- "rshrn2 v6.8h, v17.4s, #16 \n"
- "add v4.8h, v4.8h, v6.8h \n"
- "xtn v4.8b, v4.8h \n"
- MEMACCESS(0)
- "st1 {v4.8b}, [%0], #8 \n" // store pixels
- "add v1.4s, v1.4s, v0.4s \n"
- "add v2.4s, v2.4s, v0.4s \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- "b.gt 1b \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+r"(dst_width64), // %2
- "+r"(x64), // %3
- "+r"(dx64), // %4
- "+r"(tmp), // %5
- "+r"(src_tmp) // %6
- :
- : "memory", "cc", "v0", "v1", "v2", "v3",
- "v4", "v5", "v6", "v7", "v16", "v17"
- );
- }
- #undef LOAD2_DATA8_LANE
- // 16x2 -> 16x1
- void ScaleFilterRows_NEON(uint8* dst_ptr,
- const uint8* src_ptr, ptrdiff_t src_stride,
- int dst_width, int source_y_fraction) {
- int y_fraction = 256 - source_y_fraction;
- asm volatile (
- "cmp %w4, #0 \n"
- "b.eq 100f \n"
- "add %2, %2, %1 \n"
- "cmp %w4, #64 \n"
- "b.eq 75f \n"
- "cmp %w4, #128 \n"
- "b.eq 50f \n"
- "cmp %w4, #192 \n"
- "b.eq 25f \n"
- "dup v5.8b, %w4 \n"
- "dup v4.8b, %w5 \n"
- // General purpose row blend.
- "1: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "umull v6.8h, v0.8b, v4.8b \n"
- "umull2 v7.8h, v0.16b, v4.16b \n"
- "umlal v6.8h, v1.8b, v5.8b \n"
- "umlal2 v7.8h, v1.16b, v5.16b \n"
- "rshrn v0.8b, v6.8h, #8 \n"
- "rshrn2 v0.16b, v7.8h, #8 \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 1b \n"
- "b 99f \n"
- // Blend 25 / 75.
- "25: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 25b \n"
- "b 99f \n"
- // Blend 50 / 50.
- "50: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v1.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 50b \n"
- "b 99f \n"
- // Blend 75 / 25.
- "75: \n"
- MEMACCESS(1)
- "ld1 {v1.16b}, [%1], #16 \n"
- MEMACCESS(2)
- "ld1 {v0.16b}, [%2], #16 \n"
- "subs %w3, %w3, #16 \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- "urhadd v0.16b, v0.16b, v1.16b \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 75b \n"
- "b 99f \n"
- // Blend 100 / 0 - Copy row unchanged.
- "100: \n"
- MEMACCESS(1)
- "ld1 {v0.16b}, [%1], #16 \n"
- "subs %w3, %w3, #16 \n"
- MEMACCESS(0)
- "st1 {v0.16b}, [%0], #16 \n"
- "b.gt 100b \n"
- "99: \n"
- MEMACCESS(0)
- "st1 {v0.b}[15], [%0] \n"
- : "+r"(dst_ptr), // %0
- "+r"(src_ptr), // %1
- "+r"(src_stride), // %2
- "+r"(dst_width), // %3
- "+r"(source_y_fraction),// %4
- "+r"(y_fraction) // %5
- :
- : "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "memory", "cc"
- );
- }
- void ScaleARGBRowDown2_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- "1: \n"
- // load even pixels into q0, odd into q1
- MEMACCESS (0)
- "ld2 {v0.4s, v1.4s}, [%0], #32 \n"
- MEMACCESS (0)
- "ld2 {v2.4s, v3.4s}, [%0], #32 \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- MEMACCESS (1)
- "st1 {v1.16b}, [%1], #16 \n" // store odd pixels
- MEMACCESS (1)
- "st1 {v3.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r" (src_ptr), // %0
- "+r" (dst), // %1
- "+r" (dst_width) // %2
- :
- : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
- );
- }
- void ScaleARGBRowDown2Linear_NEON(const uint8* src_argb, ptrdiff_t src_stride,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS (0)
- // load 8 ARGB pixels.
- "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
- "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
- "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
- "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack
- "rshrn v1.8b, v1.8h, #1 \n"
- "rshrn v2.8b, v2.8h, #1 \n"
- "rshrn v3.8b, v3.8h, #1 \n"
- MEMACCESS (1)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- :
- : "memory", "cc", "v0", "v1", "v2", "v3" // Clobber List
- );
- }
- void ScaleARGBRowDown2Box_NEON(const uint8* src_ptr, ptrdiff_t src_stride,
- uint8* dst, int dst_width) {
- asm volatile (
- // change the stride to row 2 pointer
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS (0)
- "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 8 ARGB pixels.
- "subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
- "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
- "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
- "uaddlp v3.8h, v3.16b \n" // A 16 bytes -> 8 shorts.
- MEMACCESS (1)
- "ld4 {v16.16b,v17.16b,v18.16b,v19.16b}, [%1], #64 \n" // load 8 more ARGB pixels.
- "uadalp v0.8h, v16.16b \n" // B 16 bytes -> 8 shorts.
- "uadalp v1.8h, v17.16b \n" // G 16 bytes -> 8 shorts.
- "uadalp v2.8h, v18.16b \n" // R 16 bytes -> 8 shorts.
- "uadalp v3.8h, v19.16b \n" // A 16 bytes -> 8 shorts.
- "rshrn v0.8b, v0.8h, #2 \n" // downshift, round and pack
- "rshrn v1.8b, v1.8h, #2 \n"
- "rshrn v2.8b, v2.8h, #2 \n"
- "rshrn v3.8b, v3.8h, #2 \n"
- MEMACCESS (2)
- "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n"
- "b.gt 1b \n"
- : "+r" (src_ptr), // %0
- "+r" (src_stride), // %1
- "+r" (dst), // %2
- "+r" (dst_width) // %3
- :
- : "memory", "cc", "v0", "v1", "v2", "v3", "v16", "v17", "v18", "v19"
- );
- }
- // Reads 4 pixels at a time.
- // Alignment requirement: src_argb 4 byte aligned.
- void ScaleARGBRowDownEven_NEON(const uint8* src_argb, ptrdiff_t src_stride,
- int src_stepx, uint8* dst_argb, int dst_width) {
- asm volatile (
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.s}[0], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[1], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[2], [%0], %3 \n"
- MEMACCESS(0)
- "ld1 {v0.s}[3], [%0], %3 \n"
- "subs %w2, %w2, #4 \n" // 4 pixels per loop.
- MEMACCESS(1)
- "st1 {v0.16b}, [%1], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(dst_argb), // %1
- "+r"(dst_width) // %2
- : "r"((int64)(src_stepx * 4)) // %3
- : "memory", "cc", "v0"
- );
- }
- // Reads 4 pixels at a time.
- // Alignment requirement: src_argb 4 byte aligned.
- // TODO(Yang Zhang): Might be worth another optimization pass in future.
- // It could be upgraded to 8 pixels at a time to start with.
- void ScaleARGBRowDownEvenBox_NEON(const uint8* src_argb, ptrdiff_t src_stride,
- int src_stepx,
- uint8* dst_argb, int dst_width) {
- asm volatile (
- "add %1, %1, %0 \n"
- "1: \n"
- MEMACCESS(0)
- "ld1 {v0.8b}, [%0], %4 \n" // Read 4 2x2 blocks -> 2x1
- MEMACCESS(1)
- "ld1 {v1.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v2.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v3.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v4.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v5.8b}, [%1], %4 \n"
- MEMACCESS(0)
- "ld1 {v6.8b}, [%0], %4 \n"
- MEMACCESS(1)
- "ld1 {v7.8b}, [%1], %4 \n"
- "uaddl v0.8h, v0.8b, v1.8b \n"
- "uaddl v2.8h, v2.8b, v3.8b \n"
- "uaddl v4.8h, v4.8b, v5.8b \n"
- "uaddl v6.8h, v6.8b, v7.8b \n"
- "mov v16.d[1], v0.d[1] \n" // ab_cd -> ac_bd
- "mov v0.d[1], v2.d[0] \n"
- "mov v2.d[0], v16.d[1] \n"
- "mov v16.d[1], v4.d[1] \n" // ef_gh -> eg_fh
- "mov v4.d[1], v6.d[0] \n"
- "mov v6.d[0], v16.d[1] \n"
- "add v0.8h, v0.8h, v2.8h \n" // (a+b)_(c+d)
- "add v4.8h, v4.8h, v6.8h \n" // (e+f)_(g+h)
- "rshrn v0.8b, v0.8h, #2 \n" // first 2 pixels.
- "rshrn2 v0.16b, v4.8h, #2 \n" // next 2 pixels.
- "subs %w3, %w3, #4 \n" // 4 pixels per loop.
- MEMACCESS(2)
- "st1 {v0.16b}, [%2], #16 \n"
- "b.gt 1b \n"
- : "+r"(src_argb), // %0
- "+r"(src_stride), // %1
- "+r"(dst_argb), // %2
- "+r"(dst_width) // %3
- : "r"((int64)(src_stepx * 4)) // %4
- : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
- );
- }
- // TODO(Yang Zhang): Investigate less load instructions for
- // the x/dx stepping
- #define LOAD1_DATA32_LANE(vn, n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5, lsl #2 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "ld1 {"#vn".s}["#n"], [%6] \n"
- void ScaleARGBCols_NEON(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
- const uint8* src_tmp = src_argb;
- int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64) x;
- int64 dx64 = (int64) dx;
- int64 tmp64;
- asm volatile (
- "1: \n"
- LOAD1_DATA32_LANE(v0, 0)
- LOAD1_DATA32_LANE(v0, 1)
- LOAD1_DATA32_LANE(v0, 2)
- LOAD1_DATA32_LANE(v0, 3)
- LOAD1_DATA32_LANE(v1, 0)
- LOAD1_DATA32_LANE(v1, 1)
- LOAD1_DATA32_LANE(v1, 2)
- LOAD1_DATA32_LANE(v1, 3)
- MEMACCESS(0)
- "st1 {v0.4s, v1.4s}, [%0], #32 \n" // store pixels
- "subs %w2, %w2, #8 \n" // 8 processed per loop
- "b.gt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(src_argb), // %1
- "+r"(dst_width64), // %2
- "+r"(x64), // %3
- "+r"(dx64), // %4
- "=&r"(tmp64), // %5
- "+r"(src_tmp) // %6
- :
- : "memory", "cc", "v0", "v1"
- );
- }
- #undef LOAD1_DATA32_LANE
- // TODO(Yang Zhang): Investigate less load instructions for
- // the x/dx stepping
- #define LOAD2_DATA32_LANE(vn1, vn2, n) \
- "lsr %5, %3, #16 \n" \
- "add %6, %1, %5, lsl #2 \n" \
- "add %3, %3, %4 \n" \
- MEMACCESS(6) \
- "ld2 {"#vn1".s, "#vn2".s}["#n"], [%6] \n"
- void ScaleARGBFilterCols_NEON(uint8* dst_argb, const uint8* src_argb,
- int dst_width, int x, int dx) {
- int dx_offset[4] = {0, 1, 2, 3};
- int* tmp = dx_offset;
- const uint8* src_tmp = src_argb;
- int64 dst_width64 = (int64) dst_width; // Work around ios 64 bit warning.
- int64 x64 = (int64) x;
- int64 dx64 = (int64) dx;
- asm volatile (
- "dup v0.4s, %w3 \n" // x
- "dup v1.4s, %w4 \n" // dx
- "ld1 {v2.4s}, [%5] \n" // 0 1 2 3
- "shl v6.4s, v1.4s, #2 \n" // 4 * dx
- "mul v1.4s, v1.4s, v2.4s \n"
- "movi v3.16b, #0x7f \n" // 0x7F
- "movi v4.8h, #0x7f \n" // 0x7F
- // x , x + 1 * dx, x + 2 * dx, x + 3 * dx
- "add v5.4s, v1.4s, v0.4s \n"
- "1: \n"
- // d0, d1: a
- // d2, d3: b
- LOAD2_DATA32_LANE(v0, v1, 0)
- LOAD2_DATA32_LANE(v0, v1, 1)
- LOAD2_DATA32_LANE(v0, v1, 2)
- LOAD2_DATA32_LANE(v0, v1, 3)
- "shrn v2.4h, v5.4s, #9 \n"
- "and v2.8b, v2.8b, v4.8b \n"
- "dup v16.8b, v2.b[0] \n"
- "dup v17.8b, v2.b[2] \n"
- "dup v18.8b, v2.b[4] \n"
- "dup v19.8b, v2.b[6] \n"
- "ext v2.8b, v16.8b, v17.8b, #4 \n"
- "ext v17.8b, v18.8b, v19.8b, #4 \n"
- "ins v2.d[1], v17.d[0] \n" // f
- "eor v7.16b, v2.16b, v3.16b \n" // 0x7f ^ f
- "umull v16.8h, v0.8b, v7.8b \n"
- "umull2 v17.8h, v0.16b, v7.16b \n"
- "umull v18.8h, v1.8b, v2.8b \n"
- "umull2 v19.8h, v1.16b, v2.16b \n"
- "add v16.8h, v16.8h, v18.8h \n"
- "add v17.8h, v17.8h, v19.8h \n"
- "shrn v0.8b, v16.8h, #7 \n"
- "shrn2 v0.16b, v17.8h, #7 \n"
- MEMACCESS(0)
- "st1 {v0.4s}, [%0], #16 \n" // store pixels
- "add v5.4s, v5.4s, v6.4s \n"
- "subs %w2, %w2, #4 \n" // 4 processed per loop
- "b.gt 1b \n"
- : "+r"(dst_argb), // %0
- "+r"(src_argb), // %1
- "+r"(dst_width64), // %2
- "+r"(x64), // %3
- "+r"(dx64), // %4
- "+r"(tmp), // %5
- "+r"(src_tmp) // %6
- :
- : "memory", "cc", "v0", "v1", "v2", "v3", "v4", "v5",
- "v6", "v7", "v16", "v17", "v18", "v19"
- );
- }
- #undef LOAD2_DATA32_LANE
- #endif // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
- #ifdef __cplusplus
- } // extern "C"
- } // namespace libyuv
- #endif
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