vp8.h 5.0 KB

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  1. /*
  2. * Copyright (c) 2010 The WebM project authors. All Rights Reserved.
  3. *
  4. * Use of this source code is governed by a BSD-style license
  5. * that can be found in the LICENSE file in the root of the source
  6. * tree. An additional intellectual property rights grant can be found
  7. * in the file PATENTS. All contributing project authors may
  8. * be found in the AUTHORS file in the root of the source tree.
  9. */
  10. /*!\defgroup vp8 VP8
  11. * \ingroup codecs
  12. * VP8 is vpx's newest video compression algorithm that uses motion
  13. * compensated prediction, Discrete Cosine Transform (DCT) coding of the
  14. * prediction error signal and context dependent entropy coding techniques
  15. * based on arithmetic principles. It features:
  16. * - YUV 4:2:0 image format
  17. * - Macro-block based coding (16x16 luma plus two 8x8 chroma)
  18. * - 1/4 (1/8) pixel accuracy motion compensated prediction
  19. * - 4x4 DCT transform
  20. * - 128 level linear quantizer
  21. * - In loop deblocking filter
  22. * - Context-based entropy coding
  23. *
  24. * @{
  25. */
  26. /*!\file
  27. * \brief Provides controls common to both the VP8 encoder and decoder.
  28. */
  29. #ifndef VPX_VP8_H_
  30. #define VPX_VP8_H_
  31. #include "./vpx_codec.h"
  32. #include "./vpx_image.h"
  33. #ifdef __cplusplus
  34. extern "C" {
  35. #endif
  36. /*!\brief Control functions
  37. *
  38. * The set of macros define the control functions of VP8 interface
  39. */
  40. enum vp8_com_control_id {
  41. VP8_SET_REFERENCE = 1, /**< pass in an external frame into decoder to be used as reference frame */
  42. VP8_COPY_REFERENCE = 2, /**< get a copy of reference frame from the decoder */
  43. VP8_SET_POSTPROC = 3, /**< set the decoder's post processing settings */
  44. VP8_SET_DBG_COLOR_REF_FRAME = 4, /**< set the reference frames to color for each macroblock */
  45. VP8_SET_DBG_COLOR_MB_MODES = 5, /**< set which macro block modes to color */
  46. VP8_SET_DBG_COLOR_B_MODES = 6, /**< set which blocks modes to color */
  47. VP8_SET_DBG_DISPLAY_MV = 7, /**< set which motion vector modes to draw */
  48. /* TODO(jkoleszar): The encoder incorrectly reuses some of these values (5+)
  49. * for its control ids. These should be migrated to something like the
  50. * VP8_DECODER_CTRL_ID_START range next time we're ready to break the ABI.
  51. */
  52. VP9_GET_REFERENCE = 128, /**< get a pointer to a reference frame */
  53. VP8_COMMON_CTRL_ID_MAX,
  54. VP8_DECODER_CTRL_ID_START = 256
  55. };
  56. /*!\brief post process flags
  57. *
  58. * The set of macros define VP8 decoder post processing flags
  59. */
  60. enum vp8_postproc_level {
  61. VP8_NOFILTERING = 0,
  62. VP8_DEBLOCK = 1 << 0,
  63. VP8_DEMACROBLOCK = 1 << 1,
  64. VP8_ADDNOISE = 1 << 2,
  65. VP8_DEBUG_TXT_FRAME_INFO = 1 << 3, /**< print frame information */
  66. VP8_DEBUG_TXT_MBLK_MODES = 1 << 4, /**< print macro block modes over each macro block */
  67. VP8_DEBUG_TXT_DC_DIFF = 1 << 5, /**< print dc diff for each macro block */
  68. VP8_DEBUG_TXT_RATE_INFO = 1 << 6, /**< print video rate info (encoder only) */
  69. VP8_MFQE = 1 << 10
  70. };
  71. /*!\brief post process flags
  72. *
  73. * This define a structure that describe the post processing settings. For
  74. * the best objective measure (using the PSNR metric) set post_proc_flag
  75. * to VP8_DEBLOCK and deblocking_level to 1.
  76. */
  77. typedef struct vp8_postproc_cfg {
  78. int post_proc_flag; /**< the types of post processing to be done, should be combination of "vp8_postproc_level" */
  79. int deblocking_level; /**< the strength of deblocking, valid range [0, 16] */
  80. int noise_level; /**< the strength of additive noise, valid range [0, 16] */
  81. } vp8_postproc_cfg_t;
  82. /*!\brief reference frame type
  83. *
  84. * The set of macros define the type of VP8 reference frames
  85. */
  86. typedef enum vpx_ref_frame_type {
  87. VP8_LAST_FRAME = 1,
  88. VP8_GOLD_FRAME = 2,
  89. VP8_ALTR_FRAME = 4
  90. } vpx_ref_frame_type_t;
  91. /*!\brief reference frame data struct
  92. *
  93. * Define the data struct to access vp8 reference frames.
  94. */
  95. typedef struct vpx_ref_frame {
  96. vpx_ref_frame_type_t frame_type; /**< which reference frame */
  97. vpx_image_t img; /**< reference frame data in image format */
  98. } vpx_ref_frame_t;
  99. /*!\brief VP9 specific reference frame data struct
  100. *
  101. * Define the data struct to access vp9 reference frames.
  102. */
  103. typedef struct vp9_ref_frame {
  104. int idx; /**< frame index to get (input) */
  105. vpx_image_t img; /**< img structure to populate (output) */
  106. } vp9_ref_frame_t;
  107. /*!\brief vp8 decoder control function parameter type
  108. *
  109. * defines the data type for each of VP8 decoder control function requires
  110. */
  111. VPX_CTRL_USE_TYPE(VP8_SET_REFERENCE, vpx_ref_frame_t *)
  112. VPX_CTRL_USE_TYPE(VP8_COPY_REFERENCE, vpx_ref_frame_t *)
  113. VPX_CTRL_USE_TYPE(VP8_SET_POSTPROC, vp8_postproc_cfg_t *)
  114. VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_REF_FRAME, int)
  115. VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_MB_MODES, int)
  116. VPX_CTRL_USE_TYPE(VP8_SET_DBG_COLOR_B_MODES, int)
  117. VPX_CTRL_USE_TYPE(VP8_SET_DBG_DISPLAY_MV, int)
  118. VPX_CTRL_USE_TYPE(VP9_GET_REFERENCE, vp9_ref_frame_t *)
  119. /*! @} - end defgroup vp8 */
  120. #ifdef __cplusplus
  121. } // extern "C"
  122. #endif
  123. #endif // VPX_VP8_H_